# encoding: utf-8
# Release 16.1
SetScriptVersion(Version="16.1.91")
Save(Overwrite=True)
template1 = GetTemplate(
    TemplateName="Fluid Flow",
    Solver="CFX")
system1 = template1.CreateSystem()
geometry1 = system1.GetContainer(ComponentName="Geometry")
geometry1.SetFile(FilePath="D:/1-software works/Ansys/Raman sir project/final cad/with out cap.x_t")
meshComponent1 = system1.GetComponent(Name="Mesh")
meshComponent1.Refresh()
mesh1 = system1.GetContainer(ComponentName="Mesh")
mesh1.Edit()
Save(Overwrite=True)
meshComponent1.Update(AllDependencies=True)
Save(Overwrite=True)
meshComponent1.Update(AllDependencies=True)
setup1 = system1.GetContainer(ComponentName="Setup")
setup1.Edit()
setup1.SendCommand(Command="""VIEW:View 1
  Camera Mode = User Specified
  CAMERA:
    Option = Pivot Point and Quaternion
    Pivot Point = 8.37341, 13.9339, 18.95
    Scale = 0.0822113
    Pan = 0, 0
    Rotation Quaternion = 0.279848, -0.364705, -0.115917, 0.880476
    
  END

END

VIEW:View 1
  Light Angle = 50, 110
END

> update
FLOW: Flow Analysis 1
&replace   DOMAIN: water
    Coord Frame = Coord 0
    Domain Type = Fluid
    Location = B338
    DOMAIN MODELS: 
      BUOYANCY MODEL: 
        Option = Non Buoyant
      END # BUOYANCY MODEL:
      DOMAIN MOTION: 
        Option = Stationary
      END # DOMAIN MOTION:
      MESH DEFORMATION: 
        Option = None
      END # MESH DEFORMATION:
      REFERENCE PRESSURE: 
        Reference Pressure = 1 [atm]
      END # REFERENCE PRESSURE:
    END # DOMAIN MODELS:
    FLUID DEFINITION: Fluid 1
      Material = Water
      Option = Material Library
      MORPHOLOGY: 
        Option = Continuous Fluid
      END # MORPHOLOGY:
    END # FLUID DEFINITION:Fluid 1
    FLUID MODELS: 
      COMBUSTION MODEL: 
        Option = None
      END # COMBUSTION MODEL:
      HEAT TRANSFER MODEL: 
        Fluid Temperature = 25 [C]
        Option = Isothermal
      END # HEAT TRANSFER MODEL:
      THERMAL RADIATION MODEL: 
        Option = None
      END # THERMAL RADIATION MODEL:
      TURBULENCE MODEL: 
        Option = k epsilon
      END # TURBULENCE MODEL:
      TURBULENT WALL FUNCTIONS: 
        Option = Scalable
      END # TURBULENT WALL FUNCTIONS:
    END # FLUID MODELS:
  END # DOMAIN:water
END # FLOW:Flow Analysis 1

PARAMETERIZATION:
END""")
setup1.Exit()
setupComponent1 = system1.GetComponent(Name="Setup")
setupComponent1.Update(AllDependencies=True)
solution1 = system1.GetContainer(ComponentName="Solution")
solution1.Exit()
setup1.Edit()
setup1.SendCommand(Command="""VIEW:View 1
  Camera Mode = User Specified
  CAMERA:
    Option = Pivot Point and Quaternion
    Pivot Point = 8.37341, 13.9339, 18.95
    Scale = 0.0821259
    Pan = 0, 0
    Rotation Quaternion = 0.279848, -0.364705, -0.115917, 0.880476
    
  END

END

VIEW:View 1
  Light Angle = 50, 110
END

> update
FLOW: Flow Analysis 1
  DOMAIN: water
&replace     BOUNDARY: wall
      Boundary Type = WALL
      Create Other Side = Off
      Interface Boundary = Off
      Location = wall
      BOUNDARY CONDITIONS: 
        MASS AND MOMENTUM: 
          Option = No Slip Wall
        END # MASS AND MOMENTUM:
        WALL ROUGHNESS: 
          Option = Smooth Wall
        END # WALL ROUGHNESS:
      END # BOUNDARY CONDITIONS:
    END # BOUNDARY:wall
  END # DOMAIN:water
END # FLOW:Flow Analysis 1

PARAMETERIZATION:
END""")
setup1.SendCommand(Command="""FLOW: Flow Analysis 1
&replace   DOMAIN: water
    Coord Frame = Coord 0
    Domain Type = Fluid
    Location = B338
    BOUNDARY: Default Fluid Fluid Interface Side 2 1
      Boundary Type = INTERFACE
      Interface Boundary = On
      Location = F305.338,F306.338,F309.338,F310.338,F311.338,F312.338,F313.338,F314.338,F315.338,F316.338,F317.338,F318.338,F319.338,F320.338,F321.338,F322.338,F323.338,F324.338,F325.338,F326.338,F327.338,F328.338,F329.338,F330.338,F331.338,F332.338,F333.338,F334.338,F335.338,F336.338
      BOUNDARY CONDITIONS: 
        MASS AND MOMENTUM: 
          Option = Conservative Interface Flux
        END # MASS AND MOMENTUM:
        TURBULENCE: 
          Option = Conservative Interface Flux
        END # TURBULENCE:
      END # BOUNDARY CONDITIONS:
    END # BOUNDARY:Default Fluid Fluid Interface Side 2 1
    BOUNDARY: wall
      Boundary Type = WALL
      Create Other Side = Off
      Interface Boundary = Off
      Location = wall
      BOUNDARY CONDITIONS: 
        MASS AND MOMENTUM: 
          Option = No Slip Wall
        END # MASS AND MOMENTUM:
        WALL ROUGHNESS: 
          Option = Smooth Wall
        END # WALL ROUGHNESS:
      END # BOUNDARY CONDITIONS:
    END # BOUNDARY:wall
    BOUNDARY: water Default
      Boundary Type = WALL
      Create Other Side = Off
      Interface Boundary = Off
      Location = F308.338,F347.338,F349.338
      BOUNDARY CONDITIONS: 
        MASS AND MOMENTUM: 
          Option = No Slip Wall
        END # MASS AND MOMENTUM:
        WALL ROUGHNESS: 
          Option = Smooth Wall
        END # WALL ROUGHNESS:
      END # BOUNDARY CONDITIONS:
    END # BOUNDARY:water Default
    DOMAIN MODELS: 
      BUOYANCY MODEL: 
        Option = Non Buoyant
      END # BUOYANCY MODEL:
      DOMAIN MOTION: 
        Option = Stationary
      END # DOMAIN MOTION:
      MESH DEFORMATION: 
        Option = None
      END # MESH DEFORMATION:
      REFERENCE PRESSURE: 
        Reference Pressure = 1 [atm]
      END # REFERENCE PRESSURE:
    END # DOMAIN MODELS:
    FLUID DEFINITION: Fluid 1
      Material = Water
      Option = Material Library
      MORPHOLOGY: 
        Option = Continuous Fluid
      END # MORPHOLOGY:
    END # FLUID DEFINITION:Fluid 1
    FLUID MODELS: 
      COMBUSTION MODEL: 
        Option = None
      END # COMBUSTION MODEL:
      HEAT TRANSFER MODEL: 
        Option = Thermal Energy
      END # HEAT TRANSFER MODEL:
      THERMAL RADIATION MODEL: 
        Option = None
      END # THERMAL RADIATION MODEL:
      TURBULENCE MODEL: 
        Option = k epsilon
      END # TURBULENCE MODEL:
      TURBULENT WALL FUNCTIONS: 
        Option = Scalable
      END # TURBULENT WALL FUNCTIONS:
    END # FLUID MODELS:
  END # DOMAIN:water
END # FLOW:Flow Analysis 1

PARAMETERIZATION:
END""")
setup1.SendCommand(Command="""FLOW: Flow Analysis 1
  DOMAIN: water
&replace     BOUNDARY: water_cold_in
      Boundary Type = INLET
      Interface Boundary = Off
      Location = water_cold_in
      BOUNDARY CONDITIONS: 
        FLOW REGIME: 
          Option = Subsonic
        END # FLOW REGIME:
        HEAT TRANSFER: 
          Option = Static Temperature
          Static Temperature = 30 [C]
        END # HEAT TRANSFER:
        MASS AND MOMENTUM: 
          Normal Speed = 6 [m s^-1]
          Option = Normal Speed
        END # MASS AND MOMENTUM:
        TURBULENCE: 
          Option = Medium Intensity and Eddy Viscosity Ratio
        END # TURBULENCE:
      END # BOUNDARY CONDITIONS:
    END # BOUNDARY:water_cold_in
  END # DOMAIN:water
END # FLOW:Flow Analysis 1

PARAMETERIZATION:
END""")
setup1.SendCommand(Command="""FLOW: Flow Analysis 1
  DOMAIN: water
&replace     BOUNDARY: water_cold_outlet
      Boundary Type = OUTLET
      Interface Boundary = Off
      Location = water_cold_out
      BOUNDARY CONDITIONS: 
        FLOW REGIME: 
          Option = Subsonic
        END # FLOW REGIME:
        MASS AND MOMENTUM: 
          Option = Average Static Pressure
          Pressure Profile Blend = 0.05
          Relative Pressure = 1 [bar]
        END # MASS AND MOMENTUM:
        PRESSURE AVERAGING: 
          Option = Average Over Whole Outlet
        END # PRESSURE AVERAGING:
      END # BOUNDARY CONDITIONS:
    END # BOUNDARY:water_cold_outlet
  END # DOMAIN:water
END # FLOW:Flow Analysis 1

PARAMETERIZATION:
END""")
setup1.SendCommand(Command="""VIEW:View 1
  Camera Mode = User Specified
  CAMERA:
    Option = Pivot Point and Quaternion
    Pivot Point = 8.3292, 13.939, 31.9559
    Scale = 0.139931
    Pan = -7.08527, -1.71024
    Rotation Quaternion = 0.104179, -0.347653, -0.0830625, 0.928108
    
  END

END

> update
PRIMITIVE2D:F102.105
  Prim2d Visibility = True
END
PRIMITIVE2D:F103.105
  Prim2d Visibility = True
END
PRIMITIVE2D:F104.105
  Prim2d Visibility = True
END
PRIMITIVE2D:F108.111
  Prim2d Visibility = True
END
PRIMITIVE2D:F109.111
  Prim2d Visibility = True
END
PRIMITIVE2D:F110.111
  Prim2d Visibility = True
END
PRIMITIVE2D:F114.117
  Prim2d Visibility = True
END
PRIMITIVE2D:F115.117
  Prim2d Visibility = True
END
PRIMITIVE2D:F116.117
  Prim2d Visibility = True
END
PRIMITIVE2D:F120.123
  Prim2d Visibility = True
END
PRIMITIVE2D:F121.123
  Prim2d Visibility = True
END
PRIMITIVE2D:F122.123
  Prim2d Visibility = True
END
PRIMITIVE2D:F126.129
  Prim2d Visibility = True
END
PRIMITIVE2D:F127.129
  Prim2d Visibility = True
END
PRIMITIVE2D:F128.129
  Prim2d Visibility = True
END
PRIMITIVE2D:F132.135
  Prim2d Visibility = True
END
PRIMITIVE2D:F133.135
  Prim2d Visibility = True
END
PRIMITIVE2D:F134.135
  Prim2d Visibility = True
END
PRIMITIVE2D:F138.141
  Prim2d Visibility = True
END
PRIMITIVE2D:F139.141
  Prim2d Visibility = True
END
PRIMITIVE2D:F140.141
  Prim2d Visibility = True
END
PRIMITIVE2D:F144.147
  Prim2d Visibility = True
END
PRIMITIVE2D:F145.147
  Prim2d Visibility = True
END
PRIMITIVE2D:F146.147
  Prim2d Visibility = True
END
PRIMITIVE2D:F150.153
  Prim2d Visibility = True
END
PRIMITIVE2D:F151.153
  Prim2d Visibility = True
END
PRIMITIVE2D:F152.153
  Prim2d Visibility = True
END
PRIMITIVE2D:F156.159
  Prim2d Visibility = True
END
PRIMITIVE2D:F157.159
  Prim2d Visibility = True
END
PRIMITIVE2D:F158.159
  Prim2d Visibility = True
END
PRIMITIVE2D:F162.165
  Prim2d Visibility = True
END
PRIMITIVE2D:F163.165
  Prim2d Visibility = True
END
PRIMITIVE2D:F164.165
  Prim2d Visibility = True
END
PRIMITIVE2D:F168.171
  Prim2d Visibility = True
END
PRIMITIVE2D:F169.171
  Prim2d Visibility = True
END
PRIMITIVE2D:F170.171
  Prim2d Visibility = True
END
PRIMITIVE2D:F174.177
  Prim2d Visibility = True
END
PRIMITIVE2D:F175.177
  Prim2d Visibility = True
END
PRIMITIVE2D:F176.177
  Prim2d Visibility = True
END
PRIMITIVE2D:F180.183
  Prim2d Visibility = True
END
PRIMITIVE2D:F181.183
  Prim2d Visibility = True
END
PRIMITIVE2D:F182.183
  Prim2d Visibility = True
END
PRIMITIVE2D:F186.189
  Prim2d Visibility = True
END
PRIMITIVE2D:F187.189
  Prim2d Visibility = True
END
PRIMITIVE2D:F188.189
  Prim2d Visibility = True
END
PRIMITIVE2D:F192.195
  Prim2d Visibility = True
END
PRIMITIVE2D:F193.195
  Prim2d Visibility = True
END
PRIMITIVE2D:F194.195
  Prim2d Visibility = True
END
PRIMITIVE2D:F198.201
  Prim2d Visibility = True
END
PRIMITIVE2D:F199.201
  Prim2d Visibility = True
END
PRIMITIVE2D:F200.201
  Prim2d Visibility = True
END
PRIMITIVE2D:F204.207
  Prim2d Visibility = True
END
PRIMITIVE2D:F205.207
  Prim2d Visibility = True
END
PRIMITIVE2D:F206.207
  Prim2d Visibility = True
END
PRIMITIVE2D:F210.213
  Prim2d Visibility = True
END
PRIMITIVE2D:F211.213
  Prim2d Visibility = True
END
PRIMITIVE2D:F212.213
  Prim2d Visibility = True
END
PRIMITIVE2D:F216.219
  Prim2d Visibility = True
END
PRIMITIVE2D:F217.219
  Prim2d Visibility = True
END
PRIMITIVE2D:F218.219
  Prim2d Visibility = True
END
PRIMITIVE2D:F222.225
  Prim2d Visibility = True
END
PRIMITIVE2D:F223.225
  Prim2d Visibility = True
END
PRIMITIVE2D:F224.225
  Prim2d Visibility = True
END
PRIMITIVE2D:F228.231
  Prim2d Visibility = True
END
PRIMITIVE2D:F229.231
  Prim2d Visibility = True
END
PRIMITIVE2D:F230.231
  Prim2d Visibility = True
END
PRIMITIVE2D:F234.237
  Prim2d Visibility = True
END
PRIMITIVE2D:F235.237
  Prim2d Visibility = True
END
PRIMITIVE2D:F236.237
  Prim2d Visibility = True
END
PRIMITIVE2D:F240.243
  Prim2d Visibility = True
END
PRIMITIVE2D:F241.243
  Prim2d Visibility = True
END
PRIMITIVE2D:F242.243
  Prim2d Visibility = True
END
PRIMITIVE2D:F66.69
  Prim2d Visibility = True
END
PRIMITIVE2D:F67.69
  Prim2d Visibility = True
END
PRIMITIVE2D:F68.69
  Prim2d Visibility = True
END
PRIMITIVE2D:F72.75
  Prim2d Visibility = True
END
PRIMITIVE2D:F73.75
  Prim2d Visibility = True
END
PRIMITIVE2D:F74.75
  Prim2d Visibility = True
END
PRIMITIVE2D:F78.81
  Prim2d Visibility = True
END
PRIMITIVE2D:F79.81
  Prim2d Visibility = True
END
PRIMITIVE2D:F80.81
  Prim2d Visibility = True
END
PRIMITIVE2D:F84.87
  Prim2d Visibility = True
END
PRIMITIVE2D:F85.87
  Prim2d Visibility = True
END
PRIMITIVE2D:F86.87
  Prim2d Visibility = True
END
PRIMITIVE2D:F90.93
  Prim2d Visibility = True
END
PRIMITIVE2D:F91.93
  Prim2d Visibility = True
END
PRIMITIVE2D:F92.93
  Prim2d Visibility = True
END
PRIMITIVE2D:F96.99
  Prim2d Visibility = True
END
PRIMITIVE2D:F97.99
  Prim2d Visibility = True
END
PRIMITIVE2D:F98.99
  Prim2d Visibility = True
END""")
setup1.SendCommand(Command="""PRIMITIVE2D:F102.105
  Prim2d Visibility = True
END
PRIMITIVE2D:F103.105
  Prim2d Visibility = True
END
PRIMITIVE2D:F104.105
  Prim2d Visibility = True
END
PRIMITIVE2D:F108.111
  Prim2d Visibility = True
END
PRIMITIVE2D:F109.111
  Prim2d Visibility = True
END
PRIMITIVE2D:F110.111
  Prim2d Visibility = True
END
PRIMITIVE2D:F114.117
  Prim2d Visibility = True
END
PRIMITIVE2D:F115.117
  Prim2d Visibility = True
END
PRIMITIVE2D:F116.117
  Prim2d Visibility = True
END
PRIMITIVE2D:F120.123
  Prim2d Visibility = True
END
PRIMITIVE2D:F121.123
  Prim2d Visibility = True
END
PRIMITIVE2D:F122.123
  Prim2d Visibility = True
END
PRIMITIVE2D:F126.129
  Prim2d Visibility = True
END
PRIMITIVE2D:F127.129
  Prim2d Visibility = True
END
PRIMITIVE2D:F128.129
  Prim2d Visibility = True
END
PRIMITIVE2D:F132.135
  Prim2d Visibility = True
END
PRIMITIVE2D:F133.135
  Prim2d Visibility = True
END
PRIMITIVE2D:F134.135
  Prim2d Visibility = True
END
PRIMITIVE2D:F138.141
  Prim2d Visibility = True
END
PRIMITIVE2D:F139.141
  Prim2d Visibility = True
END
PRIMITIVE2D:F140.141
  Prim2d Visibility = True
END
PRIMITIVE2D:F144.147
  Prim2d Visibility = True
END
PRIMITIVE2D:F145.147
  Prim2d Visibility = True
END
PRIMITIVE2D:F146.147
  Prim2d Visibility = True
END
PRIMITIVE2D:F150.153
  Prim2d Visibility = True
END
PRIMITIVE2D:F151.153
  Prim2d Visibility = True
END
PRIMITIVE2D:F152.153
  Prim2d Visibility = True
END
PRIMITIVE2D:F156.159
  Prim2d Visibility = True
END
PRIMITIVE2D:F157.159
  Prim2d Visibility = True
END
PRIMITIVE2D:F158.159
  Prim2d Visibility = True
END
PRIMITIVE2D:F162.165
  Prim2d Visibility = True
END
PRIMITIVE2D:F163.165
  Prim2d Visibility = True
END
PRIMITIVE2D:F164.165
  Prim2d Visibility = True
END
PRIMITIVE2D:F168.171
  Prim2d Visibility = True
END
PRIMITIVE2D:F169.171
  Prim2d Visibility = True
END
PRIMITIVE2D:F170.171
  Prim2d Visibility = True
END
PRIMITIVE2D:F174.177
  Prim2d Visibility = True
END
PRIMITIVE2D:F175.177
  Prim2d Visibility = True
END
PRIMITIVE2D:F176.177
  Prim2d Visibility = True
END
PRIMITIVE2D:F180.183
  Prim2d Visibility = True
END
PRIMITIVE2D:F181.183
  Prim2d Visibility = True
END
PRIMITIVE2D:F182.183
  Prim2d Visibility = True
END
PRIMITIVE2D:F186.189
  Prim2d Visibility = True
END
PRIMITIVE2D:F187.189
  Prim2d Visibility = True
END
PRIMITIVE2D:F188.189
  Prim2d Visibility = True
END
PRIMITIVE2D:F192.195
  Prim2d Visibility = True
END
PRIMITIVE2D:F193.195
  Prim2d Visibility = True
END
PRIMITIVE2D:F194.195
  Prim2d Visibility = True
END
PRIMITIVE2D:F198.201
  Prim2d Visibility = True
END
PRIMITIVE2D:F199.201
  Prim2d Visibility = True
END
PRIMITIVE2D:F200.201
  Prim2d Visibility = True
END
PRIMITIVE2D:F204.207
  Prim2d Visibility = True
END
PRIMITIVE2D:F205.207
  Prim2d Visibility = True
END
PRIMITIVE2D:F206.207
  Prim2d Visibility = True
END
PRIMITIVE2D:F210.213
  Prim2d Visibility = True
END
PRIMITIVE2D:F211.213
  Prim2d Visibility = True
END
PRIMITIVE2D:F212.213
  Prim2d Visibility = True
END
PRIMITIVE2D:F216.219
  Prim2d Visibility = True
END
PRIMITIVE2D:F217.219
  Prim2d Visibility = True
END
PRIMITIVE2D:F218.219
  Prim2d Visibility = True
END
PRIMITIVE2D:F222.225
  Prim2d Visibility = True
END
PRIMITIVE2D:F223.225
  Prim2d Visibility = True
END
PRIMITIVE2D:F224.225
  Prim2d Visibility = True
END
PRIMITIVE2D:F228.231
  Prim2d Visibility = True
END
PRIMITIVE2D:F229.231
  Prim2d Visibility = True
END
PRIMITIVE2D:F230.231
  Prim2d Visibility = True
END
PRIMITIVE2D:F234.237
  Prim2d Visibility = True
END
PRIMITIVE2D:F235.237
  Prim2d Visibility = True
END
PRIMITIVE2D:F236.237
  Prim2d Visibility = True
END
PRIMITIVE2D:F240.243
  Prim2d Visibility = True
END
PRIMITIVE2D:F241.243
  Prim2d Visibility = True
END
PRIMITIVE2D:F242.243
  Prim2d Visibility = True
END
PRIMITIVE2D:F66.69
  Prim2d Visibility = True
END
PRIMITIVE2D:F67.69
  Prim2d Visibility = True
END
PRIMITIVE2D:F68.69
  Prim2d Visibility = True
END
PRIMITIVE2D:F72.75
  Prim2d Visibility = True
END
PRIMITIVE2D:F73.75
  Prim2d Visibility = True
END
PRIMITIVE2D:F74.75
  Prim2d Visibility = True
END
PRIMITIVE2D:F78.81
  Prim2d Visibility = True
END
PRIMITIVE2D:F79.81
  Prim2d Visibility = True
END
PRIMITIVE2D:F80.81
  Prim2d Visibility = True
END
PRIMITIVE2D:F84.87
  Prim2d Visibility = True
END
PRIMITIVE2D:F85.87
  Prim2d Visibility = True
END
PRIMITIVE2D:F86.87
  Prim2d Visibility = True
END
PRIMITIVE2D:F90.93
  Prim2d Visibility = True
END
PRIMITIVE2D:F91.93
  Prim2d Visibility = True
END
PRIMITIVE2D:F92.93
  Prim2d Visibility = True
END
PRIMITIVE2D:F96.99
  Prim2d Visibility = True
END
PRIMITIVE2D:F97.99
  Prim2d Visibility = True
END
PRIMITIVE2D:F98.99
  Prim2d Visibility = True
END""")
setup1.SendCommand(Command=">rename from=/FLOW:Flow Analysis 1/DOMAIN:Default Domain,to=air")
setup1.SendCommand(Command="""FLOW: Flow Analysis 1
&replace   DOMAIN: air
    Coord Frame = Coord 0
    Domain Type = Fluid
    Location = B105,B111,B117,B123,B129,B135,B141,B147,B153,B159,B165,B171,B177,B183,B189,B195,B201,B207,B213,B219,B225,B231,B237,B243,B69,B75,B81,B87,B93,B99
    BOUNDARY: Default Fluid Fluid Interface Side 1
      Boundary Type = INTERFACE
      Interface Boundary = On
      Location = F102.105,F108.111,F114.117,F120.123,F126.129,F132.135,F138.141,F144.147,F150.153,F156.159,F162.165,F168.171,F174.177,F180.183,F186.189,F192.195,F198.201,F204.207,F210.213,F216.219,F222.225,F228.231,F234.237,F240.243,F66.69,F72.75,F78.81,F84.87,F90.93,F96.99
      BOUNDARY CONDITIONS: 
        HEAT TRANSFER: 
          Option = Conservative Interface Flux
        END # HEAT TRANSFER:
        MASS AND MOMENTUM: 
          Option = Conservative Interface Flux
        END # MASS AND MOMENTUM:
        TURBULENCE: 
          Option = Conservative Interface Flux
        END # TURBULENCE:
      END # BOUNDARY CONDITIONS:
    END # BOUNDARY:Default Fluid Fluid Interface Side 1
    BOUNDARY: air Default
      Boundary Type = WALL
      Create Other Side = Off
      Interface Boundary = Off
      Location = F103.105,F104.105,F109.111,F110.111,F115.117,F116.117,F121.123,F122.123,F127.129,F128.129,F133.135,F134.135,F139.141,F140.141,F145.147,F146.147,F151.153,F152.153,F157.159,F158.159,F163.165,F164.165,F169.171,F170.171,F175.177,F176.177,F181.183,F182.183,F187.189,F188.189,F193.195,F194.195,F199.201,F200.201,F205.207,F206.207,F211.213,F212.213,F217.219,F218.219,F223.225,F224.225,F229.231,F230.231,F235.237,F236.237,F241.243,F242.243,F67.69,F68.69,F73.75,F74.75,F79.81,F80.81,F85.87,F86.87,F91.93,F92.93,F97.99,F98.99
      BOUNDARY CONDITIONS: 
        HEAT TRANSFER: 
          Option = Adiabatic
        END # HEAT TRANSFER:
        MASS AND MOMENTUM: 
          Option = No Slip Wall
        END # MASS AND MOMENTUM:
        WALL ROUGHNESS: 
          Option = Smooth Wall
        END # WALL ROUGHNESS:
      END # BOUNDARY CONDITIONS:
    END # BOUNDARY:air Default
    DOMAIN MODELS: 
      BUOYANCY MODEL: 
        Option = Non Buoyant
      END # BUOYANCY MODEL:
      DOMAIN MOTION: 
        Option = Stationary
      END # DOMAIN MOTION:
      MESH DEFORMATION: 
        Option = None
      END # MESH DEFORMATION:
      REFERENCE PRESSURE: 
        Reference Pressure = 1 [atm]
      END # REFERENCE PRESSURE:
    END # DOMAIN MODELS:
    FLUID DEFINITION: Fluid 1
      Material = Air at 25 C
      Option = Material Library
      MORPHOLOGY: 
        Option = Continuous Fluid
      END # MORPHOLOGY:
    END # FLUID DEFINITION:Fluid 1
    FLUID MODELS: 
      COMBUSTION MODEL: 
        Option = None
      END # COMBUSTION MODEL:
      HEAT TRANSFER MODEL: 
        Option = Thermal Energy
      END # HEAT TRANSFER MODEL:
      THERMAL RADIATION MODEL: 
        Option = None
      END # THERMAL RADIATION MODEL:
      TURBULENCE MODEL: 
        Option = k epsilon
      END # TURBULENCE MODEL:
      TURBULENT WALL FUNCTIONS: 
        Option = Scalable
      END # TURBULENT WALL FUNCTIONS:
    END # FLUID MODELS:
  END # DOMAIN:air
END # FLOW:Flow Analysis 1

PARAMETERIZATION:
END""")
setup1.SendCommand(Command="""FLOW: Flow Analysis 1
&replace   DOMAIN: water
    Coord Frame = Coord 0
    Domain Type = Fluid
    Location = B338
    BOUNDARY: Default Fluid Fluid Interface Side 2 1
      Boundary Type = INTERFACE
      Interface Boundary = On
      Location = F305.338,F306.338,F309.338,F310.338,F311.338,F312.338,F313.338,F314.338,F315.338,F316.338,F317.338,F318.338,F319.338,F320.338,F321.338,F322.338,F323.338,F324.338,F325.338,F326.338,F327.338,F328.338,F329.338,F330.338,F331.338,F332.338,F333.338,F334.338,F335.338,F336.338
      BOUNDARY CONDITIONS: 
        HEAT TRANSFER: 
          Option = Conservative Interface Flux
        END # HEAT TRANSFER:
        MASS AND MOMENTUM: 
          Option = Conservative Interface Flux
        END # MASS AND MOMENTUM:
        TURBULENCE: 
          Option = Conservative Interface Flux
        END # TURBULENCE:
      END # BOUNDARY CONDITIONS:
    END # BOUNDARY:Default Fluid Fluid Interface Side 2 1
    BOUNDARY: wall
      Boundary Type = WALL
      Create Other Side = Off
      Interface Boundary = Off
      Location = wall
      BOUNDARY CONDITIONS: 
        HEAT TRANSFER: 
          Option = Adiabatic
        END # HEAT TRANSFER:
        MASS AND MOMENTUM: 
          Option = No Slip Wall
        END # MASS AND MOMENTUM:
        WALL ROUGHNESS: 
          Option = Smooth Wall
        END # WALL ROUGHNESS:
      END # BOUNDARY CONDITIONS:
    END # BOUNDARY:wall
    BOUNDARY: water Default
      Boundary Type = WALL
      Create Other Side = Off
      Interface Boundary = Off
      Location = F349.338
      BOUNDARY CONDITIONS: 
        HEAT TRANSFER: 
          Option = Adiabatic
        END # HEAT TRANSFER:
        MASS AND MOMENTUM: 
          Option = No Slip Wall
        END # MASS AND MOMENTUM:
        WALL ROUGHNESS: 
          Option = Smooth Wall
        END # WALL ROUGHNESS:
      END # BOUNDARY CONDITIONS:
    END # BOUNDARY:water Default
    BOUNDARY: water_cold_in
      Boundary Type = INLET
      Interface Boundary = Off
      Location = water_cold_in
      BOUNDARY CONDITIONS: 
        FLOW REGIME: 
          Option = Subsonic
        END # FLOW REGIME:
        HEAT TRANSFER: 
          Option = Static Temperature
          Static Temperature = 30 [C]
        END # HEAT TRANSFER:
        MASS AND MOMENTUM: 
          Normal Speed = 6 [m s^-1]
          Option = Normal Speed
        END # MASS AND MOMENTUM:
        TURBULENCE: 
          Option = Medium Intensity and Eddy Viscosity Ratio
        END # TURBULENCE:
      END # BOUNDARY CONDITIONS:
    END # BOUNDARY:water_cold_in
    BOUNDARY: water_cold_outlet
      Boundary Type = OUTLET
      Interface Boundary = Off
      Location = water_cold_out
      BOUNDARY CONDITIONS: 
        FLOW REGIME: 
          Option = Subsonic
        END # FLOW REGIME:
        MASS AND MOMENTUM: 
          Option = Average Static Pressure
          Pressure Profile Blend = 0.05
          Relative Pressure = 1 [bar]
        END # MASS AND MOMENTUM:
        PRESSURE AVERAGING: 
          Option = Average Over Whole Outlet
        END # PRESSURE AVERAGING:
      END # BOUNDARY CONDITIONS:
    END # BOUNDARY:water_cold_outlet
    DOMAIN MODELS: 
      BUOYANCY MODEL: 
        Option = Non Buoyant
      END # BUOYANCY MODEL:
      DOMAIN MOTION: 
        Option = Stationary
      END # DOMAIN MOTION:
      MESH DEFORMATION: 
        Option = None
      END # MESH DEFORMATION:
      REFERENCE PRESSURE: 
        Reference Pressure = 1 [atm]
      END # REFERENCE PRESSURE:
    END # DOMAIN MODELS:
    FLUID DEFINITION: Fluid 1
      Material = Water
      Option = Material Library
      MORPHOLOGY: 
        Option = Continuous Fluid
      END # MORPHOLOGY:
    END # FLUID DEFINITION:Fluid 1
    FLUID MODELS: 
      COMBUSTION MODEL: 
        Option = None
      END # COMBUSTION MODEL:
      HEAT TRANSFER MODEL: 
        Option = Thermal Energy
      END # HEAT TRANSFER MODEL:
      THERMAL RADIATION MODEL: 
        Option = None
      END # THERMAL RADIATION MODEL:
      TURBULENCE MODEL: 
        Option = k epsilon
      END # TURBULENCE MODEL:
      TURBULENT WALL FUNCTIONS: 
        Option = Scalable
      END # TURBULENT WALL FUNCTIONS:
    END # FLUID MODELS:
  END # DOMAIN:water
END # FLOW:Flow Analysis 1

PARAMETERIZATION:
END""")
setup1.SendCommand(Command="""FLOW: Flow Analysis 1
  DOMAIN: air
&replace     BOUNDARY: air_hot_inl
      Boundary Type = INLET
      Interface Boundary = Off
      Location = air_hot_in
      BOUNDARY CONDITIONS: 
        FLOW REGIME: 
          Option = Subsonic
        END # FLOW REGIME:
        HEAT TRANSFER: 
          Option = Static Temperature
          Static Temperature = 350 [K]
        END # HEAT TRANSFER:
        MASS AND MOMENTUM: 
          Normal Speed = 6 [m s^-1]
          Option = Normal Speed
        END # MASS AND MOMENTUM:
        TURBULENCE: 
          Option = Medium Intensity and Eddy Viscosity Ratio
        END # TURBULENCE:
      END # BOUNDARY CONDITIONS:
    END # BOUNDARY:air_hot_inl
  END # DOMAIN:air
END # FLOW:Flow Analysis 1

PARAMETERIZATION:
END""")
setup1.SendCommand(Command="""FLOW: Flow Analysis 1
  DOMAIN: water
&replace     BOUNDARY: water_cold_in
      Boundary Type = INLET
      Interface Boundary = Off
      Location = water_cold_in
      BOUNDARY CONDITIONS: 
        FLOW REGIME: 
          Option = Subsonic
        END # FLOW REGIME:
        HEAT TRANSFER: 
          Option = Static Temperature
          Static Temperature = 30 [C]
        END # HEAT TRANSFER:
        MASS AND MOMENTUM: 
          Normal Speed = 4 [m s^-1]
          Option = Normal Speed
        END # MASS AND MOMENTUM:
        TURBULENCE: 
          Option = Medium Intensity and Eddy Viscosity Ratio
        END # TURBULENCE:
      END # BOUNDARY CONDITIONS:
    END # BOUNDARY:water_cold_in
  END # DOMAIN:water
END # FLOW:Flow Analysis 1

PARAMETERIZATION:
END""")
mesh1.Exit()
setup1.Exit()
mesh1.Edit()
setupComponent1.Update(AllDependencies=True)
setupComponent1.Update(AllDependencies=True)
setupComponent1.Update(AllDependencies=True)
setup1.Edit()
setupComponent1.Update(AllDependencies=True)
setup1.Edit()
setup1.SendCommand(Command="""VIEW:View 1
  Camera Mode = User Specified
  CAMERA:
    Option = Pivot Point and Quaternion
    Pivot Point = 8.37341, 13.9339, 19.8558
    Scale = 0.0941929
    Pan = 0, 0
    Rotation Quaternion = 0.104179, -0.347653, -0.0830625, 0.928108
    
  END

END

VIEW:View 1
  Light Angle = 50, 110
END

> update
FLOW: Flow Analysis 1
  DOMAIN: air
&replace     BOUNDARY: air_hot_out
      Boundary Type = OUTLET
      Interface Boundary = Off
      Location = air_hot_out
      BOUNDARY CONDITIONS: 
        FLOW REGIME: 
          Option = Subsonic
        END # FLOW REGIME:
        MASS AND MOMENTUM: 
          Option = Average Static Pressure
          Pressure Profile Blend = 0.05
          Relative Pressure = 1 [bar]
        END # MASS AND MOMENTUM:
        PRESSURE AVERAGING: 
          Option = Average Over Whole Outlet
        END # PRESSURE AVERAGING:
      END # BOUNDARY CONDITIONS:
    END # BOUNDARY:air_hot_out
  END # DOMAIN:air
END # FLOW:Flow Analysis 1

PARAMETERIZATION:
END""")
setup1.SendCommand(Command="""FLOW: Flow Analysis 1
  DOMAIN: air
&replace     BOUNDARY: Default Fluid Fluid Interface Side 1
      Boundary Type = INTERFACE
      Interface Boundary = On
      Location = F102.105,F108.111,F114.117,F120.123,F126.129,F132.135,F138.141,F144.147,F150.153,F156.159,F162.165,F168.171,F174.177,F180.183,F186.189,F192.195,F198.201,F204.207,F210.213,F216.219,F222.225,F228.231,F234.237,F240.243,F66.69,F72.75,F78.81,F84.87,F90.93,F96.99
      BOUNDARY CONDITIONS: 
        HEAT TRANSFER: 
          Option = Conservative Interface Flux
        END # HEAT TRANSFER:
        MASS AND MOMENTUM: 
          Option = Conservative Interface Flux
        END # MASS AND MOMENTUM:
        TURBULENCE: 
          Option = Conservative Interface Flux
        END # TURBULENCE:
      END # BOUNDARY CONDITIONS:
      NONOVERLAP CONDITIONS: 
        Boundary Type = WALL
        BOUNDARY CONDITIONS: 
          HEAT TRANSFER: 
            Heat Transfer Coefficient = 0.05 [W m^-2 K^-1]
            Option = Heat Transfer Coefficient
            Outside Temperature = 30 [C]
          END # HEAT TRANSFER:
          MASS AND MOMENTUM: 
            Option = No Slip Wall
          END # MASS AND MOMENTUM:
          WALL ROUGHNESS: 
            Option = Smooth Wall
          END # WALL ROUGHNESS:
        END # BOUNDARY CONDITIONS:
      END # NONOVERLAP CONDITIONS:
    END # BOUNDARY:Default Fluid Fluid Interface Side 1
  END # DOMAIN:air
END # FLOW:Flow Analysis 1

PARAMETERIZATION:
END""")
Save(Overwrite=True)
solution1.SetExecutionControl(CCL=r"""&replace SIMULATION CONTROL:
  EXECUTION CONTROL:
    EXECUTABLE SELECTION:
      Double Precision = Off
    END
    INTERPOLATOR STEP CONTROL:
      Runtime Priority = Standard
      MEMORY CONTROL:
        Memory Allocation Factor = 1.0
      END
    END
    PARTITIONER STEP CONTROL:
      Multidomain Option = Automatic
      Runtime Priority = Standard
      EXECUTABLE SELECTION:
        Use Large Problem Partitioner = Off
      END
      MEMORY CONTROL:
        Memory Allocation Factor = 1.0
      END
      PARTITION SMOOTHING:
        Maximum Partition Smoothing Sweeps = 100
        Option = Smooth
      END
      PARTITIONING TYPE:
        MeTiS Type = k-way
        Option = MeTiS
        Partition Size Rule = Automatic
      END
    END
    RUN DEFINITION:
      Run Mode = Full
      Solver Input File = D:\1-software works\Ansys\Raman sir project\final cad\final_files\dp0\CFX\CFX\Fluid Flow CFX.def
    END
    SOLVER STEP CONTROL:
      Runtime Priority = Standard
      MEMORY CONTROL:
        Memory Allocation Factor = 1.0
      END
      PARALLEL ENVIRONMENT:
        Number of Processes = 1
        Start Method = Serial
      END
    END
  END
END
""")
solutionComponent1 = system1.GetComponent(Name="Solution")
solutionComponent1.Update(Force=True)
setup1.Exit()
Save(Overwrite=True)
results1 = system1.GetContainer(ComponentName="Results")
results1.Edit()
results1.SendCommand(Command="""VIEW:View 1
  Camera Mode = User Specified
  CAMERA:
    Option = Pivot Point and Quaternion
    Pivot Point = 8.37341, 13.9339, 18.95
    Scale = 0.0822113
    Pan = 0, 0
    Rotation Quaternion = 0.17239, -0.395356, -0.0569228, 0.900408
    
  END

END

> update
> autolegend plot=/CONTOUR:waterin, view=VIEW:View 1""")
results1.SendCommand(Command="""CONTOUR:waterin
Apply Instancing Transform = On
Clip Contour = Off
Colour Map = Default Colour Map
Colour Scale = Linear
Colour Variable = Temperature
Colour Variable Boundary Values = Hybrid
Constant Contour Colour = Off
Contour Range = Global
Culling Mode = No Culling
Domain List = water
Draw Contours = On
Font = Sans Serif
Fringe Fill = On
Instancing Transform = /DEFAULT INSTANCE TRANSFORM:Default Transform
Lighting = On
Line Colour = 0, 0, 0
Line Colour Mode = Default
Line Width = 1
Location List = water_cold_in
Max = 0.0 [K]
Min = 0.0 [K]
Number of Contours = 11
Show Numbers = Off
Specular Lighting = On
Surface Drawing = Smooth Shading
Text Colour = 0, 0, 0
Text Colour Mode = Default
Text Height = 0.024
Transparency = 0.0
Use Face Values = Off
Value List = 0 [K],1 [K]
  OBJECT VIEW TRANSFORM:
  Apply Reflection = Off
  Apply Rotation = Off
  Apply Scale = Off
  Apply Translation = Off
  Principal Axis = Z
  Reflection Plane Option = XY Plane
  Rotation Angle = 0.0 [degree]
  Rotation Axis From = 0 [m], 0 [m], 0 [m]
  Rotation Axis To = 0 [m], 0 [m], 0 [m]
  Rotation Axis Type = Principal Axis
  Scale Vector = 1 , 1 , 1 
  Translation Vector = 0 [m], 0 [m], 0 [m]
  X = 0.0 [m]
  Y = 0.0 [m]
  Z = 0.0 [m]
  END
END""")
results1.SendCommand(Command="""# Sending visibility action from ViewUtilities
>show /CONTOUR:waterin, view=/VIEW:View 1""")
results1.SendCommand(Command="""VIEW:View 1
  Camera Mode = User Specified
  CAMERA:
    Option = Pivot Point and Quaternion
    Pivot Point = 8.37341, 13.9339, 18.95
    Scale = 0.0930146
    Pan = 1.58814, -1.29644
    Rotation Quaternion = 0.17239, -0.395356, -0.0569228, 0.900408
    
  END

END

> update
> autolegend plot=/CONTOUR:waterout, view=VIEW:View 1""")
results1.SendCommand(Command="""CONTOUR:waterout
Apply Instancing Transform = On
Clip Contour = Off
Colour Map = Default Colour Map
Colour Scale = Linear
Colour Variable = Temperature
Colour Variable Boundary Values = Hybrid
Constant Contour Colour = Off
Contour Range = Global
Culling Mode = No Culling
Domain List = water
Draw Contours = On
Font = Sans Serif
Fringe Fill = On
Instancing Transform = /DEFAULT INSTANCE TRANSFORM:Default Transform
Lighting = On
Line Colour = 0, 0, 0
Line Colour Mode = Default
Line Width = 1
Location List = water_cold_outlet
Max = 0.0 [K]
Min = 0.0 [K]
Number of Contours = 11
Show Numbers = Off
Specular Lighting = On
Surface Drawing = Smooth Shading
Text Colour = 0, 0, 0
Text Colour Mode = Default
Text Height = 0.024
Transparency = 0.0
Use Face Values = Off
Value List = 0 [K],1 [K]
  OBJECT VIEW TRANSFORM:
  Apply Reflection = Off
  Apply Rotation = Off
  Apply Scale = Off
  Apply Translation = Off
  Principal Axis = Z
  Reflection Plane Option = XY Plane
  Rotation Angle = 0.0 [degree]
  Rotation Axis From = 0 [m], 0 [m], 0 [m]
  Rotation Axis To = 0 [m], 0 [m], 0 [m]
  Rotation Axis Type = Principal Axis
  Scale Vector = 1 , 1 , 1 
  Translation Vector = 0 [m], 0 [m], 0 [m]
  X = 0.0 [m]
  Y = 0.0 [m]
  Z = 0.0 [m]
  END
END""")
results1.SendCommand(Command="""# Sending visibility action from ViewUtilities
>show /CONTOUR:waterout, view=/VIEW:View 1""")
results1.SendCommand(Command="> autolegend plot=/CONTOUR:airin, view=VIEW:View 1")
results1.SendCommand(Command="""CONTOUR:airin
Apply Instancing Transform = On
Clip Contour = Off
Colour Map = Default Colour Map
Colour Scale = Linear
Colour Variable = Temperature
Colour Variable Boundary Values = Hybrid
Constant Contour Colour = Off
Contour Range = Global
Culling Mode = No Culling
Domain List = air
Draw Contours = On
Font = Sans Serif
Fringe Fill = On
Instancing Transform = /DEFAULT INSTANCE TRANSFORM:Default Transform
Lighting = On
Line Colour = 0, 0, 0
Line Colour Mode = Default
Line Width = 1
Location List = air_hot_inl
Max = 0.0 [K]
Min = 0.0 [K]
Number of Contours = 11
Show Numbers = Off
Specular Lighting = On
Surface Drawing = Smooth Shading
Text Colour = 0, 0, 0
Text Colour Mode = Default
Text Height = 0.024
Transparency = 0.0
Use Face Values = Off
Value List = 0 [K],1 [K]
  OBJECT VIEW TRANSFORM:
  Apply Reflection = Off
  Apply Rotation = Off
  Apply Scale = Off
  Apply Translation = Off
  Principal Axis = Z
  Reflection Plane Option = XY Plane
  Rotation Angle = 0.0 [degree]
  Rotation Axis From = 0 [m], 0 [m], 0 [m]
  Rotation Axis To = 0 [m], 0 [m], 0 [m]
  Rotation Axis Type = Principal Axis
  Scale Vector = 1 , 1 , 1 
  Translation Vector = 0 [m], 0 [m], 0 [m]
  X = 0.0 [m]
  Y = 0.0 [m]
  Z = 0.0 [m]
  END
END""")
results1.SendCommand(Command="""# Sending visibility action from ViewUtilities
>show /CONTOUR:airin, view=/VIEW:View 1""")
results1.SendCommand(Command="> autolegend plot=/CONTOUR:airout, view=VIEW:View 1")
results1.SendCommand(Command="""CONTOUR:airout
Apply Instancing Transform = On
Clip Contour = Off
Colour Map = Default Colour Map
Colour Scale = Linear
Colour Variable = Temperature
Colour Variable Boundary Values = Hybrid
Constant Contour Colour = Off
Contour Range = Global
Culling Mode = No Culling
Domain List = /DOMAIN GROUP:All Domains
Draw Contours = On
Font = Sans Serif
Fringe Fill = On
Instancing Transform = /DEFAULT INSTANCE TRANSFORM:Default Transform
Lighting = On
Line Colour = 0, 0, 0
Line Colour Mode = Default
Line Width = 1
Location List = air_hot_out
Max = 0.0 [K]
Min = 0.0 [K]
Number of Contours = 11
Show Numbers = Off
Specular Lighting = On
Surface Drawing = Smooth Shading
Text Colour = 0, 0, 0
Text Colour Mode = Default
Text Height = 0.024
Transparency = 0.0
Use Face Values = Off
Value List = 0 [K],1 [K]
  OBJECT VIEW TRANSFORM:
  Apply Reflection = Off
  Apply Rotation = Off
  Apply Scale = Off
  Apply Translation = Off
  Principal Axis = Z
  Reflection Plane Option = XY Plane
  Rotation Angle = 0.0 [degree]
  Rotation Axis From = 0 [m], 0 [m], 0 [m]
  Rotation Axis To = 0 [m], 0 [m], 0 [m]
  Rotation Axis Type = Principal Axis
  Scale Vector = 1 , 1 , 1 
  Translation Vector = 0 [m], 0 [m], 0 [m]
  X = 0.0 [m]
  Y = 0.0 [m]
  Z = 0.0 [m]
  END
END""")
results1.SendCommand(Command="""# Sending visibility action from ViewUtilities
>show /CONTOUR:airout, view=/VIEW:View 1""")
results1.SendCommand(Command="""VIEW:View 1
  Camera Mode = User Specified
  CAMERA:
    Option = Pivot Point and Quaternion
    Pivot Point = 9.97395, 14.7852, 5.24756
    Scale = 0.245573
    Pan = 0, 0
    Rotation Quaternion = 0.0356762, -0.975114, -0.0589784, 0.210713
    
  END

END

> update
CONTOUR:airout
Apply Instancing Transform = On
Clip Contour = Off
Colour Map = Default Colour Map
Colour Scale = Linear
Colour Variable = Temperature
Colour Variable Boundary Values = Hybrid
Constant Contour Colour = Off
Contour Range = Global
Culling Mode = No Culling
Domain List = /DOMAIN GROUP:All Domains
Draw Contours = On
Font = Sans Serif
Fringe Fill = On
Instancing Transform = /DEFAULT INSTANCE TRANSFORM:Default Transform
Lighting = On
Line Colour = 0, 0, 0
Line Colour Mode = Default
Line Width = 1
Location List = air_hot_out
Max = 0.0 [K]
Min = 0.0 [K]
Number of Contours = 50
Show Numbers = Off
Specular Lighting = On
Surface Drawing = Smooth Shading
Text Colour = 0, 0, 0
Text Colour Mode = Default
Text Height = 0.024
Transparency = 0.0
Use Face Values = Off
Value List = 0 [K],1 [K]
  OBJECT VIEW TRANSFORM:
  Apply Reflection = Off
  Apply Rotation = Off
  Apply Scale = Off
  Apply Translation = Off
  Principal Axis = Z
  Reflection Plane Option = XY Plane
  Rotation Angle = 0.0 [degree]
  Rotation Axis From = 0 [m], 0 [m], 0 [m]
  Rotation Axis To = 0 [m], 0 [m], 0 [m]
  Rotation Axis Type = Principal Axis
  Scale Vector = 1 , 1 , 1 
  Translation Vector = 0 [m], 0 [m], 0 [m]
  X = 0.0 [m]
  Y = 0.0 [m]
  Z = 0.0 [m]
  END
END""")
results1.SendCommand(Command="""VIEW:View 1
  Camera Mode = User Specified
  CAMERA:
    Option = Pivot Point and Quaternion
    Pivot Point = 8.37341, 13.9339, 18.95
    Scale = 0.0953399
    Pan = 0, 0
    Rotation Quaternion = 0.0850774, -0.424701, -0.0207874, 0.901088
    
  END

END

> update
CONTOUR:airout
Apply Instancing Transform = On
Clip Contour = Off
Colour Map = Default Colour Map
Colour Scale = Linear
Colour Variable = Temperature
Colour Variable Boundary Values = Hybrid
Constant Contour Colour = Off
Contour Range = Global
Culling Mode = No Culling
Domain List = /DOMAIN GROUP:All Domains
Draw Contours = On
Font = Sans Serif
Fringe Fill = On
Instancing Transform = /DEFAULT INSTANCE TRANSFORM:Default Transform
Lighting = On
Line Colour = 0, 0, 0
Line Colour Mode = Default
Line Width = 1
Location List = air_hot_out
Max = 0.0 [K]
Min = 0.0 [K]
Number of Contours = 100
Show Numbers = Off
Specular Lighting = On
Surface Drawing = Smooth Shading
Text Colour = 0, 0, 0
Text Colour Mode = Default
Text Height = 0.024
Transparency = 0.0
Use Face Values = Off
Value List = 0 [K],1 [K]
  OBJECT VIEW TRANSFORM:
  Apply Reflection = Off
  Apply Rotation = Off
  Apply Scale = Off
  Apply Translation = Off
  Principal Axis = Z
  Reflection Plane Option = XY Plane
  Rotation Angle = 0.0 [degree]
  Rotation Axis From = 0 [m], 0 [m], 0 [m]
  Rotation Axis To = 0 [m], 0 [m], 0 [m]
  Rotation Axis Type = Principal Axis
  Scale Vector = 1 , 1 , 1 
  Translation Vector = 0 [m], 0 [m], 0 [m]
  X = 0.0 [m]
  Y = 0.0 [m]
  Z = 0.0 [m]
  END
END""")
Save(Overwrite=True)
results1.SendCommand(Command="""VIEW:View 1
  Camera Mode = User Specified
  CAMERA:
    Option = Pivot Point and Quaternion
    Pivot Point = 8.37341, 13.9339, 18.95
    Scale = 0.0953399
    Pan = 0, 0
    Rotation Quaternion = 0.102799, -0.515532, -0.030017, 0.850152
    
  END

END

> update
> autolegend plot=/VOLUME RENDERING:total, view=VIEW:View 1""")
results1.SendCommand(Command="""VOLUME RENDERING:total
Apply Instancing Transform = On
Apply Texture = Off
Blend Texture = On
Colour = 0.75, 0.75, 0.75
Colour Map = Default Colour Map
Colour Mode = Use Plot Variable
Colour Scale = Linear
Colour Variable = Temperature
Colour Variable Boundary Values = Hybrid
Culling Mode = No Culling
Domain List = /DOMAIN GROUP:All Domains
Draw Faces = On
Draw Lines = Off
Instancing Transform = /DEFAULT INSTANCE TRANSFORM:Default Transform
Lighting = Off
Line Colour = 0, 0, 0
Line Colour Mode = Default
Line Width = 1
Max = 0.0 [K]
Min = 0.0 [K]
Range = Global
Render Edge Angle = 0 [degree]
Specular Lighting = Off
Surface Drawing = Smooth Shading
Texture Angle = 0
Texture Direction = 0 , 1 , 0 
Texture File =  
Texture Material = Metal
Texture Position = 0 , 0 
Texture Scale = 1
Texture Type = Predefined
Tile Texture = Off
Transform Texture = Off
Transparency = 0.2
Transparency Colour Map = Transparency
Variable = Temperature
Variable Boundary Values = Hybrid
Volume Rendering Max = 0.0 [K]
Volume Rendering Min = 0.0 [K]
Volume Rendering Range = Global
Volume Rendering Scale = Linear
Volume Resolution = 20
  OBJECT VIEW TRANSFORM:
  Apply Reflection = Off
  Apply Rotation = Off
  Apply Scale = Off
  Apply Translation = Off
  Principal Axis = Z
  Reflection Plane Option = XY Plane
  Rotation Angle = 0.0 [degree]
  Rotation Axis From = 0 [m], 0 [m], 0 [m]
  Rotation Axis To = 0 [m], 0 [m], 0 [m]
  Rotation Axis Type = Principal Axis
  Scale Vector = 1 , 1 , 1 
  Translation Vector = 0 [m], 0 [m], 0 [m]
  X = 0.0 [m]
  Y = 0.0 [m]
  Z = 0.0 [m]
  END
END""")
results1.SendCommand(Command="""# Sending visibility action from ViewUtilities
>show /VOLUME RENDERING:total, view=/VIEW:View 1""")
results1.SendCommand(Command="""VIEW:View 1
  Camera Mode = User Specified
  CAMERA:
    Option = Pivot Point and Quaternion
    Pivot Point = 8.37341, 13.9339, 18.95
    Scale = 0.0953399
    Pan = 0, 0
    Rotation Quaternion = 0.00639575, -0.522952, 0.0363171, 0.851565
    
  END

END

> update
VOLUME RENDERING:total
Apply Instancing Transform = On
Apply Texture = Off
Blend Texture = On
Colour = 0.75, 0.75, 0.75
Colour Map = Default Colour Map
Colour Mode = Use Plot Variable
Colour Scale = Linear
Colour Variable = Temperature
Colour Variable Boundary Values = Hybrid
Culling Mode = No Culling
Domain List = /DOMAIN GROUP:All Domains
Draw Faces = On
Draw Lines = Off
Instancing Transform = /DEFAULT INSTANCE TRANSFORM:Default Transform
Lighting = Off
Line Colour = 0, 0, 0
Line Colour Mode = Default
Line Width = 1
Max = 0.0 [K]
Min = 0.0 [K]
Range = Global
Render Edge Angle = 0 [degree]
Specular Lighting = Off
Surface Drawing = Smooth Shading
Texture Angle = 0
Texture Direction = 0 , 1 , 0 
Texture File =  
Texture Material = Metal
Texture Position = 0 , 0 
Texture Scale = 1
Texture Type = Predefined
Tile Texture = Off
Transform Texture = Off
Transparency = 0.044
Transparency Colour Map = Transparency
Variable = Temperature
Variable Boundary Values = Hybrid
Volume Rendering Max = 0.0 [K]
Volume Rendering Min = 0.0 [K]
Volume Rendering Range = Global
Volume Rendering Scale = Linear
Volume Resolution = 100
  OBJECT VIEW TRANSFORM:
  Apply Reflection = Off
  Apply Rotation = Off
  Apply Scale = Off
  Apply Translation = Off
  Principal Axis = Z
  Reflection Plane Option = XY Plane
  Rotation Angle = 0.0 [degree]
  Rotation Axis From = 0 [m], 0 [m], 0 [m]
  Rotation Axis To = 0 [m], 0 [m], 0 [m]
  Rotation Axis Type = Principal Axis
  Scale Vector = 1 , 1 , 1 
  Translation Vector = 0 [m], 0 [m], 0 [m]
  X = 0.0 [m]
  Y = 0.0 [m]
  Z = 0.0 [m]
  END
END""")
results1.SendCommand(Command="""VIEW:View 1
  Camera Mode = User Specified
  CAMERA:
    Option = Pivot Point and Quaternion
    Pivot Point = 8.37341, 13.9339, 18.95
    Scale = 0.108673
    Pan = 0, 0
    Rotation Quaternion = 0.0627454, -0.881536, -0.134588, 0.448157
    
  END

END

> update
# Sending visibility action from ViewUtilities
>hide /VOLUME RENDERING:total, view=/VIEW:View 1""")
results1.SendCommand(Command="> autolegend plot=/PARTICLE TRACK:Particle Track 1, view=VIEW:View 1")
results1.SendCommand(Command="> autolegend plot=/VECTOR:Vector 1, view=VIEW:View 1")
results1.SendCommand(Command="""VECTOR:Vector 1
Apply Instancing Transform = On
Colour = 0.75, 0.75, 0.75
Colour Map = Default Colour Map
Colour Mode = Use Plot Variable
Colour Scale = Linear
Colour Variable = Velocity
Colour Variable Boundary Values = Hybrid
Coord Frame = Global
Culling Mode = No Culling
Direction = X
Domain List = /DOMAIN GROUP:All Domains
Draw Faces = On
Draw Lines = Off
Instancing Transform = /DEFAULT INSTANCE TRANSFORM:Default Transform
Lighting = On
Line Width = 1
Location List = air_hot_inl
Locator Sampling Method = Vertex
Max = 0.0 [m s^-1]
Maximum Number of Items = 100
Min = 0.0 [m s^-1]
Normalized = Off
Number of Samples = 100
Projection Type = None
Random Seed = 1
Range = Global
Reduction Factor = 1.0
Reduction or Max Number = Reduction
Sample Spacing = 0.1
Sampling Aspect Ratio = 1
Sampling Grid Angle = 0 [degree]
Specular Lighting = On
Surface Drawing = Smooth Shading
Symbol = Line Arrow
Symbol Size = 1.0
Transparency = 0.0
Variable = Velocity
Variable Boundary Values = Hybrid
  OBJECT VIEW TRANSFORM:
  Apply Reflection = Off
  Apply Rotation = Off
  Apply Scale = Off
  Apply Translation = Off
  Principal Axis = Z
  Reflection Plane Option = XY Plane
  Rotation Angle = 0.0 [degree]
  Rotation Axis From = 0 [m], 0 [m], 0 [m]
  Rotation Axis To = 0 [m], 0 [m], 0 [m]
  Rotation Axis Type = Principal Axis
  Scale Vector = 1 , 1 , 1 
  Translation Vector = 0 [m], 0 [m], 0 [m]
  X = 0.0 [m]
  Y = 0.0 [m]
  Z = 0.0 [m]
  END
END""")
results1.SendCommand(Command="""# Sending visibility action from ViewUtilities
>show /VECTOR:Vector 1, view=/VIEW:View 1""")
results1.SendCommand(Command="""VECTOR:Vector 1
Apply Instancing Transform = On
Colour = 0.75, 0.75, 0.75
Colour Map = Default Colour Map
Colour Mode = Use Plot Variable
Colour Scale = Linear
Colour Variable = Velocity
Colour Variable Boundary Values = Hybrid
Coord Frame = Global
Culling Mode = No Culling
Direction = X
Domain List = /DOMAIN GROUP:All Domains
Draw Faces = On
Draw Lines = Off
Instancing Transform = /DEFAULT INSTANCE TRANSFORM:Default Transform
Lighting = On
Line Width = 1
Location List = Default Fluid Fluid Interface Side 1
Locator Sampling Method = Vertex
Max = 0.0 [m s^-1]
Maximum Number of Items = 100
Min = 0.0 [m s^-1]
Normalized = Off
Number of Samples = 100
Projection Type = None
Random Seed = 1
Range = Global
Reduction Factor = 1.0
Reduction or Max Number = Reduction
Sample Spacing = 0.1
Sampling Aspect Ratio = 1
Sampling Grid Angle = 0 [degree]
Specular Lighting = On
Surface Drawing = Smooth Shading
Symbol = Line Arrow
Symbol Size = 1.0
Transparency = 0.0
Variable = Velocity
Variable Boundary Values = Hybrid
  OBJECT VIEW TRANSFORM:
  Apply Reflection = Off
  Apply Rotation = Off
  Apply Scale = Off
  Apply Translation = Off
  Principal Axis = Z
  Reflection Plane Option = XY Plane
  Rotation Angle = 0.0 [degree]
  Rotation Axis From = 0 [m], 0 [m], 0 [m]
  Rotation Axis To = 0 [m], 0 [m], 0 [m]
  Rotation Axis Type = Principal Axis
  Scale Vector = 1 , 1 , 1 
  Translation Vector = 0 [m], 0 [m], 0 [m]
  X = 0.0 [m]
  Y = 0.0 [m]
  Z = 0.0 [m]
  END
END""")
results1.SendCommand(Command="""VIEW:View 1
  Camera Mode = User Specified
  CAMERA:
    Option = Pivot Point and Quaternion
    Pivot Point = 8.37341, 13.9339, 18.95
    Scale = 0.108673
    Pan = 0, 0
    Rotation Quaternion = 0.00640863, -0.762438, -0.0939254, 0.640177
    
  END

END

> update
VECTOR:Vector 1
Apply Instancing Transform = On
Colour = 0.75, 0.75, 0.75
Colour Map = Default Colour Map
Colour Mode = Use Plot Variable
Colour Scale = Linear
Colour Variable = Temperature.Gradient
Colour Variable Boundary Values = Hybrid
Coord Frame = Global
Culling Mode = No Culling
Direction = X
Domain List = /DOMAIN GROUP:All Domains
Draw Faces = On
Draw Lines = Off
Instancing Transform = /DEFAULT INSTANCE TRANSFORM:Default Transform
Lighting = On
Line Width = 1
Location List = Default Fluid Fluid Interface Side 1
Locator Sampling Method = Vertex
Max = 0.0 [m^-1 K]
Maximum Number of Items = 100
Min = 0.0 [m^-1 K]
Normalized = Off
Number of Samples = 100
Projection Type = None
Random Seed = 1
Range = Global
Reduction Factor = 1.0
Reduction or Max Number = Reduction
Sample Spacing = 0.1
Sampling Aspect Ratio = 1
Sampling Grid Angle = 0 [degree]
Specular Lighting = On
Surface Drawing = Smooth Shading
Symbol = Line Arrow
Symbol Size = 1.0
Transparency = 0.0
Variable = Temperature.Gradient
Variable Boundary Values = Hybrid
  OBJECT VIEW TRANSFORM:
  Apply Reflection = Off
  Apply Rotation = Off
  Apply Scale = Off
  Apply Translation = Off
  Principal Axis = Z
  Reflection Plane Option = XY Plane
  Rotation Angle = 0.0 [degree]
  Rotation Axis From = 0 [m], 0 [m], 0 [m]
  Rotation Axis To = 0 [m], 0 [m], 0 [m]
  Rotation Axis Type = Principal Axis
  Scale Vector = 1 , 1 , 1 
  Translation Vector = 0 [m], 0 [m], 0 [m]
  X = 0.0 [m]
  Y = 0.0 [m]
  Z = 0.0 [m]
  END
END""")
results1.SendCommand(Command="""VIEW:View 1
  Camera Mode = User Specified
  CAMERA:
    Option = Pivot Point and Quaternion
    Pivot Point = 8.37341, 13.9339, 18.95
    Scale = 0.108673
    Pan = 0, 0
    Rotation Quaternion = 0.0629932, -0.864207, -0.103828, 0.488262
    
  END

END

> update
VECTOR:Vector 1
Apply Instancing Transform = On
Colour = 0.75, 0.75, 0.75
Colour Map = Default Colour Map
Colour Mode = Use Plot Variable
Colour Scale = Linear
Colour Variable = Temperature.Gradient
Colour Variable Boundary Values = Hybrid
Coord Frame = Global
Culling Mode = No Culling
Direction = X
Domain List = /DOMAIN GROUP:All Domains
Draw Faces = On
Draw Lines = Off
Instancing Transform = /DEFAULT INSTANCE TRANSFORM:Default Transform
Lighting = On
Line Width = 1
Location List = air
Locator Sampling Method = Vertex
Max = 0.0 [m^-1 K]
Maximum Number of Items = 100
Min = 0.0 [m^-1 K]
Normalized = Off
Number of Samples = 100
Projection Type = None
Random Seed = 1
Range = Global
Reduction Factor = 1.0
Reduction or Max Number = Reduction
Sample Spacing = 0.1
Sampling Aspect Ratio = 1
Sampling Grid Angle = 0 [degree]
Specular Lighting = On
Surface Drawing = Smooth Shading
Symbol = Line Arrow
Symbol Size = 1.0
Transparency = 0.0
Variable = Temperature.Gradient
Variable Boundary Values = Hybrid
  OBJECT VIEW TRANSFORM:
  Apply Reflection = Off
  Apply Rotation = Off
  Apply Scale = Off
  Apply Translation = Off
  Principal Axis = Z
  Reflection Plane Option = XY Plane
  Rotation Angle = 0.0 [degree]
  Rotation Axis From = 0 [m], 0 [m], 0 [m]
  Rotation Axis To = 0 [m], 0 [m], 0 [m]
  Rotation Axis Type = Principal Axis
  Scale Vector = 1 , 1 , 1 
  Translation Vector = 0 [m], 0 [m], 0 [m]
  X = 0.0 [m]
  Y = 0.0 [m]
  Z = 0.0 [m]
  END
END""")
results1.SendCommand(Command="""VIEW:View 1
  Camera Mode = User Specified
  CAMERA:
    Option = Pivot Point and Quaternion
    Pivot Point = 8.37341, 13.9339, 18.95
    Scale = 0.108673
    Pan = 0, 0
    Rotation Quaternion = 0.0311523, -0.706993, -0.145195, 0.691456
    
  END

END

> update
VECTOR:Vector 1
Apply Instancing Transform = On
Colour = 0.75, 0.75, 0.75
Colour Map = Default Colour Map
Colour Mode = Use Plot Variable
Colour Scale = Linear
Colour Variable = Temperature.Gradient
Colour Variable Boundary Values = Hybrid
Coord Frame = Global
Culling Mode = No Culling
Direction = X
Domain List = air
Draw Faces = On
Draw Lines = Off
Instancing Transform = /DEFAULT INSTANCE TRANSFORM:Default Transform
Lighting = On
Line Width = 1
Location List = air_hot_inl
Locator Sampling Method = Vertex
Max = 0.0 [m^-1 K]
Maximum Number of Items = 100
Min = 0.0 [m^-1 K]
Normalized = Off
Number of Samples = 100
Projection Type = None
Random Seed = 1
Range = Global
Reduction Factor = 1.0
Reduction or Max Number = Reduction
Sample Spacing = 0.1
Sampling Aspect Ratio = 1
Sampling Grid Angle = 0 [degree]
Specular Lighting = On
Surface Drawing = Smooth Shading
Symbol = Line Arrow
Symbol Size = 1.0
Transparency = 0.0
Variable = Temperature.Gradient
Variable Boundary Values = Hybrid
  OBJECT VIEW TRANSFORM:
  Apply Reflection = Off
  Apply Rotation = Off
  Apply Scale = Off
  Apply Translation = Off
  Principal Axis = Z
  Reflection Plane Option = XY Plane
  Rotation Angle = 0.0 [degree]
  Rotation Axis From = 0 [m], 0 [m], 0 [m]
  Rotation Axis To = 0 [m], 0 [m], 0 [m]
  Rotation Axis Type = Principal Axis
  Scale Vector = 1 , 1 , 1 
  Translation Vector = 0 [m], 0 [m], 0 [m]
  X = 0.0 [m]
  Y = 0.0 [m]
  Z = 0.0 [m]
  END
END""")
results1.SendCommand(Command="""VIEW:View 1
  Camera Mode = User Specified
  CAMERA:
    Option = Pivot Point and Quaternion
    Pivot Point = 8.37341, 13.9339, 18.95
    Scale = 0.108673
    Pan = 0, 0
    Rotation Quaternion = 0.100269, -0.561955, -0.149173, 0.807406
    
  END

END

> update
VECTOR:Vector 1
Apply Instancing Transform = On
Colour = 0.75, 0.75, 0.75
Colour Map = Default Colour Map
Colour Mode = Use Plot Variable
Colour Scale = Linear
Colour Variable = Temperature.Gradient
Colour Variable Boundary Values = Hybrid
Coord Frame = Global
Culling Mode = No Culling
Direction = X
Domain List = air
Draw Faces = On
Draw Lines = Off
Instancing Transform = /DEFAULT INSTANCE TRANSFORM:Default Transform
Lighting = On
Line Width = 1
Location List = air
Locator Sampling Method = Vertex
Max = 0.0 [m^-1 K]
Maximum Number of Items = 100
Min = 0.0 [m^-1 K]
Normalized = Off
Number of Samples = 100
Projection Type = None
Random Seed = 1
Range = Global
Reduction Factor = 1.0
Reduction or Max Number = Reduction
Sample Spacing = 0.1
Sampling Aspect Ratio = 1
Sampling Grid Angle = 0 [degree]
Specular Lighting = On
Surface Drawing = Smooth Shading
Symbol = Line Arrow
Symbol Size = 1.0
Transparency = 0.0
Variable = Temperature.Gradient
Variable Boundary Values = Hybrid
  OBJECT VIEW TRANSFORM:
  Apply Reflection = Off
  Apply Rotation = Off
  Apply Scale = Off
  Apply Translation = Off
  Principal Axis = Z
  Reflection Plane Option = XY Plane
  Rotation Angle = 0.0 [degree]
  Rotation Axis From = 0 [m], 0 [m], 0 [m]
  Rotation Axis To = 0 [m], 0 [m], 0 [m]
  Rotation Axis Type = Principal Axis
  Scale Vector = 1 , 1 , 1 
  Translation Vector = 0 [m], 0 [m], 0 [m]
  X = 0.0 [m]
  Y = 0.0 [m]
  Z = 0.0 [m]
  END
END""")
results1.SendCommand(Command="""VIEW:View 1
  Camera Mode = User Specified
  CAMERA:
    Option = Pivot Point and Quaternion
    Pivot Point = 8.37341, 13.9339, 18.95
    Scale = 0.108673
    Pan = 0, 0
    Rotation Quaternion = 0.0348366, -0.813525, -0.0129064, 0.580345
    
  END

END

> update
> delete /VECTOR:Vector 1""")
results1.SendCommand(Command="""VIEW:View 1
  Camera Mode = User Specified
  CAMERA:
    Option = Pivot Point and Quaternion
    Pivot Point = 8.37341, 13.9339, 18.95
    Scale = 0.108673
    Pan = 0, 0
    Rotation Quaternion = 0.128887, -0.80256, -0.173884, 0.555927
    
  END

END

> update
# Sending visibility action from ViewUtilities
>show /DATA READER/CASE:Case CFX/BOUNDARY:air_hot_inl, view=/VIEW:View 1""")
results1.SendCommand(Command="""# Sending visibility action from ViewUtilities
>hide /DATA READER/CASE:Case CFX/BOUNDARY:air_hot_inl, view=/VIEW:View 1""")
results1.SendCommand(Command="""# Sending visibility action from ViewUtilities
>show /DATA READER/CASE:Case CFX/BOUNDARY:air_hot_out, view=/VIEW:View 1""")
results1.SendCommand(Command="""# Sending visibility action from ViewUtilities
>hide /DATA READER/CASE:Case CFX/BOUNDARY:air_hot_out, view=/VIEW:View 1""")
results1.SendCommand(Command="""# Sending visibility action from ViewUtilities
>show /DATA READER/CASE:Case CFX/BOUNDARY:Default Fluid Fluid Interface Side 1, view=/VIEW:View 1""")
results1.SendCommand(Command="""# Sending visibility action from ViewUtilities
>hide /DATA READER/CASE:Case CFX/BOUNDARY:Default Fluid Fluid Interface Side 1, view=/VIEW:View 1""")
results1.SendCommand(Command="""# Sending visibility action from ViewUtilities
>show /DATA READER/CASE:Case CFX/BOUNDARY:Default Fluid Fluid Interface Side 1, view=/VIEW:View 1""")
results1.SendCommand(Command="""# Sending visibility action from ViewUtilities
>show /DATA READER/CASE:Case CFX/BOUNDARY:Default Fluid Fluid Interface Side 2 1, view=/VIEW:View 1""")
results1.SendCommand(Command="""# Sending visibility action from ViewUtilities
>hide /DATA READER/CASE:Case CFX/BOUNDARY:Default Fluid Fluid Interface Side 2 1, view=/VIEW:View 1""")
results1.SendCommand(Command="""# Sending visibility action from ViewUtilities
>show /DATA READER/CASE:Case CFX/BOUNDARY:wall, view=/VIEW:View 1""")
results1.SendCommand(Command="""# Sending visibility action from ViewUtilities
>hide /DATA READER/CASE:Case CFX/BOUNDARY:wall, view=/VIEW:View 1""")
results1.SendCommand(Command="""# Sending visibility action from ViewUtilities
>show /DATA READER/CASE:Case CFX/BOUNDARY:water_cold_in, view=/VIEW:View 1""")
results1.SendCommand(Command="""# Sending visibility action from ViewUtilities
>hide /DATA READER/CASE:Case CFX/BOUNDARY:water_cold_in, view=/VIEW:View 1""")
results1.SendCommand(Command="""# Sending visibility action from ViewUtilities
>show /DATA READER/CASE:Case CFX/BOUNDARY:water_cold_outlet, view=/VIEW:View 1""")
results1.SendCommand(Command="""# Sending visibility action from ViewUtilities
>hide /DATA READER/CASE:Case CFX/BOUNDARY:water_cold_outlet, view=/VIEW:View 1""")
results1.SendCommand(Command="""VIEW:View 1
  Camera Mode = User Specified
  CAMERA:
    Option = Pivot Point and Quaternion
    Pivot Point = 8.37341, 13.9339, 18.95
    Scale = 0.108673
    Pan = 0, 0
    Rotation Quaternion = 0.0988607, -0.839989, -0.105973, 0.522896
    
  END

END

> update
# Sending visibility action from ViewUtilities
>hide /DATA READER/CASE:Case CFX/BOUNDARY:Default Fluid Fluid Interface Side 1, view=/VIEW:View 1""")
results1.SendCommand(Command="""VIEW:View 1
  Camera Mode = User Specified
  CAMERA:
    Option = Pivot Point and Quaternion
    Pivot Point = 8.37341, 13.9339, 18.95
    Scale = 0.108673
    Pan = 0, 0
    Rotation Quaternion = 0.115193, -0.843688, -0.20456, 0.482788
    
  END

END

> update
> autolegend plot=/STREAMLINE:Streamline 1, view=VIEW:View 1""")
results1.SendCommand(Command="""STREAMLINE:Streamline 1
Absolute Tolerance = 0.0 [m]
Apply Instancing Transform = On
Colour = 0.75, 0.75, 0.75
Colour Map = Default Colour Map
Colour Mode = Use Plot Variable
Colour Scale = Linear
Colour Variable = Velocity
Colour Variable Boundary Values = Conservative
Cross Periodics = On
Culling Mode = No Culling
Domain List = /DOMAIN GROUP:All Domains
Draw Faces = On
Draw Lines = Off
Draw Streams = On
Draw Symbols = Off
Grid Tolerance = 0.01
Instancing Transform = /DEFAULT INSTANCE TRANSFORM:Default Transform
Lighting = On
Line Width = 1
Location List = air_hot_inl
Locator Sampling Method = Equally Spaced
Max = 0.0 [m s^-1]
Maximum Number of Items = 25
Min = 0.0 [m s^-1]
Number of Samples = 25
Number of Sides = 8
Range = Global
Reduction Factor = 1.0
Reduction or Max Number = Max Number
Sample Spacing = 0.1
Sampling Aspect Ratio = 1
Sampling Grid Angle = 0 [degree]
Seed Point Type = Equally Spaced Samples
Simplify Geometry = Off
Specular Lighting = On
Stream Drawing Mode = Line
Stream Initial Direction = 0 , 0 , 0 
Stream Size = 1.0
Stream Symbol = Ball
Streamline Direction = Forward
Streamline Maximum Periods = 20
Streamline Maximum Segments = 10000
Streamline Maximum Time = 0.0 [s]
Streamline Type = 3D Streamline
Streamline Width = 2
Surface Drawing = Smooth Shading
Surface Streamline Direction = Forward and Backward
Symbol Size = 1.0
Symbol Start Time = 10.0 [s]
Symbol Stop Time = -10.0 [s]
Symbol Time Interval = 1.0 [s]
Tolerance Mode = Grid Relative
Transparency = 0.0
Variable = Velocity
Variable Boundary Values = Conservative
  OBJECT VIEW TRANSFORM:
  Apply Reflection = Off
  Apply Rotation = Off
  Apply Scale = Off
  Apply Translation = Off
  Principal Axis = Z
  Reflection Plane Option = XY Plane
  Rotation Angle = 0.0 [degree]
  Rotation Axis From = 0 [m], 0 [m], 0 [m]
  Rotation Axis To = 0 [m], 0 [m], 0 [m]
  Rotation Axis Type = Principal Axis
  Scale Vector = 1 , 1 , 1 
  Translation Vector = 0 [m], 0 [m], 0 [m]
  X = 0.0 [m]
  Y = 0.0 [m]
  Z = 0.0 [m]
  END
END""")
results1.SendCommand(Command="""# Sending visibility action from ViewUtilities
>show /STREAMLINE:Streamline 1, view=/VIEW:View 1""")
results1.SendCommand(Command="""STREAMLINE:Streamline 1
Absolute Tolerance = 0.0 [m]
Apply Instancing Transform = On
Colour = 0.75, 0.75, 0.75
Colour Map = Default Colour Map
Colour Mode = Use Plot Variable
Colour Scale = Linear
Colour Variable = Velocity
Colour Variable Boundary Values = Conservative
Cross Periodics = On
Culling Mode = No Culling
Domain List = /DOMAIN GROUP:All Domains
Draw Faces = On
Draw Lines = Off
Draw Streams = On
Draw Symbols = Off
Grid Tolerance = 0.01
Instancing Transform = /DEFAULT INSTANCE TRANSFORM:Default Transform
Lighting = On
Line Width = 1
Location List = Default Fluid Fluid Interface Side 1
Locator Sampling Method = Equally Spaced
Max = 0.0 [m s^-1]
Maximum Number of Items = 25
Min = 0.0 [m s^-1]
Number of Samples = 25
Number of Sides = 8
Range = Global
Reduction Factor = 1.0
Reduction or Max Number = Max Number
Sample Spacing = 0.1
Sampling Aspect Ratio = 1
Sampling Grid Angle = 0 [degree]
Seed Point Type = Equally Spaced Samples
Simplify Geometry = Off
Specular Lighting = On
Stream Drawing Mode = Line
Stream Initial Direction = 0 , 0 , 0 
Stream Size = 1.0
Stream Symbol = Ball
Streamline Direction = Forward
Streamline Maximum Periods = 20
Streamline Maximum Segments = 10000
Streamline Maximum Time = 0.0 [s]
Streamline Type = 3D Streamline
Streamline Width = 2
Surface Drawing = Smooth Shading
Surface Streamline Direction = Forward and Backward
Symbol Size = 1.0
Symbol Start Time = 10.0 [s]
Symbol Stop Time = -10.0 [s]
Symbol Time Interval = 1.0 [s]
Tolerance Mode = Grid Relative
Transparency = 0.0
Variable = Velocity
Variable Boundary Values = Conservative
  OBJECT VIEW TRANSFORM:
  Apply Reflection = Off
  Apply Rotation = Off
  Apply Scale = Off
  Apply Translation = Off
  Principal Axis = Z
  Reflection Plane Option = XY Plane
  Rotation Angle = 0.0 [degree]
  Rotation Axis From = 0 [m], 0 [m], 0 [m]
  Rotation Axis To = 0 [m], 0 [m], 0 [m]
  Rotation Axis Type = Principal Axis
  Scale Vector = 1 , 1 , 1 
  Translation Vector = 0 [m], 0 [m], 0 [m]
  X = 0.0 [m]
  Y = 0.0 [m]
  Z = 0.0 [m]
  END
END""")
results1.SendCommand(Command="""STREAMLINE:Streamline 1
Absolute Tolerance = 0.0 [m]
Apply Instancing Transform = On
Colour = 0.75, 0.75, 0.75
Colour Map = Default Colour Map
Colour Mode = Use Plot Variable
Colour Scale = Linear
Colour Variable = Velocity
Colour Variable Boundary Values = Conservative
Cross Periodics = On
Culling Mode = No Culling
Domain List = air
Draw Faces = On
Draw Lines = Off
Draw Streams = On
Draw Symbols = Off
Grid Tolerance = 0.01
Instancing Transform = /DEFAULT INSTANCE TRANSFORM:Default Transform
Lighting = On
Line Width = 1
Location List = Default Fluid Fluid Interface Side 1
Locator Sampling Method = Equally Spaced
Max = 0.0 [m s^-1]
Maximum Number of Items = 25
Min = 0.0 [m s^-1]
Number of Samples = 25
Number of Sides = 8
Range = Global
Reduction Factor = 1.0
Reduction or Max Number = Max Number
Sample Spacing = 0.1
Sampling Aspect Ratio = 1
Sampling Grid Angle = 0 [degree]
Seed Point Type = Equally Spaced Samples
Simplify Geometry = Off
Specular Lighting = On
Stream Drawing Mode = Line
Stream Initial Direction = 0 , 0 , 0 
Stream Size = 1.0
Stream Symbol = Ball
Streamline Direction = Forward
Streamline Maximum Periods = 20
Streamline Maximum Segments = 10000
Streamline Maximum Time = 0.0 [s]
Streamline Type = 3D Streamline
Streamline Width = 2
Surface Drawing = Smooth Shading
Surface Streamline Direction = Forward and Backward
Symbol Size = 1.0
Symbol Start Time = 10.0 [s]
Symbol Stop Time = -10.0 [s]
Symbol Time Interval = 1.0 [s]
Tolerance Mode = Grid Relative
Transparency = 0.0
Variable = Velocity
Variable Boundary Values = Conservative
  OBJECT VIEW TRANSFORM:
  Apply Reflection = Off
  Apply Rotation = Off
  Apply Scale = Off
  Apply Translation = Off
  Principal Axis = Z
  Reflection Plane Option = XY Plane
  Rotation Angle = 0.0 [degree]
  Rotation Axis From = 0 [m], 0 [m], 0 [m]
  Rotation Axis To = 0 [m], 0 [m], 0 [m]
  Rotation Axis Type = Principal Axis
  Scale Vector = 1 , 1 , 1 
  Translation Vector = 0 [m], 0 [m], 0 [m]
  X = 0.0 [m]
  Y = 0.0 [m]
  Z = 0.0 [m]
  END
END""")
results1.SendCommand(Command="""STREAMLINE:Streamline 1
Absolute Tolerance = 0.0 [m]
Apply Instancing Transform = On
Colour = 0.75, 0.75, 0.75
Colour Map = Default Colour Map
Colour Mode = Use Plot Variable
Colour Scale = Linear
Colour Variable = Velocity
Colour Variable Boundary Values = Conservative
Cross Periodics = On
Culling Mode = No Culling
Domain List = /DOMAIN GROUP:All Domains
Draw Faces = On
Draw Lines = Off
Draw Streams = On
Draw Symbols = Off
Grid Tolerance = 0.01
Instancing Transform = /DEFAULT INSTANCE TRANSFORM:Default Transform
Lighting = On
Line Width = 1
Location List = Default Fluid Fluid Interface Side 1
Locator Sampling Method = Equally Spaced
Max = 0.0 [m s^-1]
Maximum Number of Items = 25
Min = 0.0 [m s^-1]
Number of Samples = 25
Number of Sides = 8
Range = Global
Reduction Factor = 1.0
Reduction or Max Number = Max Number
Sample Spacing = 0.1
Sampling Aspect Ratio = 1
Sampling Grid Angle = 0 [degree]
Seed Point Type = Equally Spaced Samples
Simplify Geometry = Off
Specular Lighting = On
Stream Drawing Mode = Line
Stream Initial Direction = 0 , 0 , 0 
Stream Size = 1.0
Stream Symbol = Ball
Streamline Direction = Forward
Streamline Maximum Periods = 20
Streamline Maximum Segments = 10000
Streamline Maximum Time = 0.0 [s]
Streamline Type = 3D Streamline
Streamline Width = 2
Surface Drawing = Smooth Shading
Surface Streamline Direction = Forward and Backward
Symbol Size = 1.0
Symbol Start Time = 10.0 [s]
Symbol Stop Time = -10.0 [s]
Symbol Time Interval = 1.0 [s]
Tolerance Mode = Grid Relative
Transparency = 0.0
Variable = Velocity
Variable Boundary Values = Conservative
  OBJECT VIEW TRANSFORM:
  Apply Reflection = Off
  Apply Rotation = Off
  Apply Scale = Off
  Apply Translation = Off
  Principal Axis = Z
  Reflection Plane Option = XY Plane
  Rotation Angle = 0.0 [degree]
  Rotation Axis From = 0 [m], 0 [m], 0 [m]
  Rotation Axis To = 0 [m], 0 [m], 0 [m]
  Rotation Axis Type = Principal Axis
  Scale Vector = 1 , 1 , 1 
  Translation Vector = 0 [m], 0 [m], 0 [m]
  X = 0.0 [m]
  Y = 0.0 [m]
  Z = 0.0 [m]
  END
END""")
results1.SendCommand(Command="""VIEW:View 1
  Camera Mode = User Specified
  CAMERA:
    Option = Pivot Point and Quaternion
    Pivot Point = 9.90105, 16.124, 19.3302
    Scale = 0.108673
    Pan = 0, 0
    Rotation Quaternion = 0.115193, -0.843688, -0.20456, 0.482788
    
  END

END

> update
STREAMLINE:Streamline 1
Absolute Tolerance = 0.0 [m]
Apply Instancing Transform = On
Colour = 0.75, 0.75, 0.75
Colour Map = Default Colour Map
Colour Mode = Use Plot Variable
Colour Scale = Linear
Colour Variable = Velocity
Colour Variable Boundary Values = Conservative
Cross Periodics = On
Culling Mode = No Culling
Domain List = /DOMAIN GROUP:All Domains
Draw Faces = On
Draw Lines = Off
Draw Streams = On
Draw Symbols = Off
Grid Tolerance = 0.01
Instancing Transform = /DEFAULT INSTANCE TRANSFORM:Default Transform
Lighting = On
Line Width = 1
Location List = air
Locator Sampling Method = Vertex
Max = 0.0 [m s^-1]
Maximum Number of Items = 25
Min = 0.0 [m s^-1]
Number of Samples = 25
Number of Sides = 8
Range = Global
Reduction Factor = 1.0
Reduction or Max Number = Max Number
Sample Spacing = 0.1
Sampling Aspect Ratio = 1
Sampling Grid Angle = 0 [degree]
Seed Point Type = Equally Spaced Samples
Simplify Geometry = Off
Specular Lighting = On
Stream Drawing Mode = Line
Stream Initial Direction = 0 , 0 , 0 
Stream Size = 1.0
Stream Symbol = Ball
Streamline Direction = Forward
Streamline Maximum Periods = 20
Streamline Maximum Segments = 10000
Streamline Maximum Time = 0.0 [s]
Streamline Type = 3D Streamline
Streamline Width = 2
Surface Drawing = Smooth Shading
Surface Streamline Direction = Forward and Backward
Symbol Size = 1.0
Symbol Start Time = 10.0 [s]
Symbol Stop Time = -10.0 [s]
Symbol Time Interval = 1.0 [s]
Tolerance Mode = Grid Relative
Transparency = 0.0
Variable = Velocity
Variable Boundary Values = Conservative
  OBJECT VIEW TRANSFORM:
  Apply Reflection = Off
  Apply Rotation = Off
  Apply Scale = Off
  Apply Translation = Off
  Principal Axis = Z
  Reflection Plane Option = XY Plane
  Rotation Angle = 0.0 [degree]
  Rotation Axis From = 0 [m], 0 [m], 0 [m]
  Rotation Axis To = 0 [m], 0 [m], 0 [m]
  Rotation Axis Type = Principal Axis
  Scale Vector = 1 , 1 , 1 
  Translation Vector = 0 [m], 0 [m], 0 [m]
  X = 0.0 [m]
  Y = 0.0 [m]
  Z = 0.0 [m]
  END
END""")
results1.SendCommand(Command="""VIEW:View 1
  Camera Mode = User Specified
  CAMERA:
    Option = Pivot Point and Quaternion
    Pivot Point = 9.90105, 16.124, 19.3302
    Scale = 0.108673
    Pan = 0, 0
    Rotation Quaternion = 0.114865, -0.818252, -0.158843, 0.540412
    
  END

END

> update
STREAMLINE:Streamline 1
Absolute Tolerance = 0.0 [m]
Apply Instancing Transform = On
Colour = 0.75, 0.75, 0.75
Colour Map = Default Colour Map
Colour Mode = Use Plot Variable
Colour Scale = Linear
Colour Variable = Velocity
Colour Variable Boundary Values = Conservative
Cross Periodics = On
Culling Mode = No Culling
Domain List = /DOMAIN GROUP:All Domains
Draw Faces = On
Draw Lines = Off
Draw Streams = On
Draw Symbols = Off
Grid Tolerance = 0.01
Instancing Transform = /DEFAULT INSTANCE TRANSFORM:Default Transform
Lighting = On
Line Width = 1
Location List = water_cold_in
Locator Sampling Method = Vertex
Max = 0.0 [m s^-1]
Maximum Number of Items = 25
Min = 0.0 [m s^-1]
Number of Samples = 25
Number of Sides = 8
Range = Global
Reduction Factor = 1.0
Reduction or Max Number = Max Number
Sample Spacing = 0.1
Sampling Aspect Ratio = 1
Sampling Grid Angle = 0 [degree]
Seed Point Type = Equally Spaced Samples
Simplify Geometry = Off
Specular Lighting = On
Stream Drawing Mode = Line
Stream Initial Direction = 0 , 0 , 0 
Stream Size = 1.0
Stream Symbol = Ball
Streamline Direction = Forward
Streamline Maximum Periods = 20
Streamline Maximum Segments = 10000
Streamline Maximum Time = 0.0 [s]
Streamline Type = 3D Streamline
Streamline Width = 2
Surface Drawing = Smooth Shading
Surface Streamline Direction = Forward and Backward
Symbol Size = 1.0
Symbol Start Time = 10.0 [s]
Symbol Stop Time = -10.0 [s]
Symbol Time Interval = 1.0 [s]
Tolerance Mode = Grid Relative
Transparency = 0.0
Variable = Velocity
Variable Boundary Values = Conservative
  OBJECT VIEW TRANSFORM:
  Apply Reflection = Off
  Apply Rotation = Off
  Apply Scale = Off
  Apply Translation = Off
  Principal Axis = Z
  Reflection Plane Option = XY Plane
  Rotation Angle = 0.0 [degree]
  Rotation Axis From = 0 [m], 0 [m], 0 [m]
  Rotation Axis To = 0 [m], 0 [m], 0 [m]
  Rotation Axis Type = Principal Axis
  Scale Vector = 1 , 1 , 1 
  Translation Vector = 0 [m], 0 [m], 0 [m]
  X = 0.0 [m]
  Y = 0.0 [m]
  Z = 0.0 [m]
  END
END""")
results1.SendCommand(Command="""VIEW:View 1
  Camera Mode = User Specified
  CAMERA:
    Option = Pivot Point and Quaternion
    Pivot Point = 8.37341, 13.9339, 18.95
    Scale = 0.130261
    Pan = 0, 0
    Rotation Quaternion = 0, -0.707107, 0, 0.707107
    
  END

END

> update
STREAMLINE:Streamline 1
Absolute Tolerance = 0.0 [m]
Apply Instancing Transform = On
Colour = 0.75, 0.75, 0.75
Colour Map = Default Colour Map
Colour Mode = Use Plot Variable
Colour Scale = Linear
Colour Variable = Temperature.Gradient
Colour Variable Boundary Values = Conservative
Cross Periodics = On
Culling Mode = No Culling
Domain List = /DOMAIN GROUP:All Domains
Draw Faces = On
Draw Lines = Off
Draw Streams = On
Draw Symbols = Off
Grid Tolerance = 0.01
Instancing Transform = /DEFAULT INSTANCE TRANSFORM:Default Transform
Lighting = On
Line Width = 1
Location List = water_cold_in
Locator Sampling Method = Vertex
Max = 0.0 [m^-1 K]
Maximum Number of Items = 25
Min = 0.0 [m^-1 K]
Number of Samples = 25
Number of Sides = 8
Range = Global
Reduction Factor = 1.0
Reduction or Max Number = Max Number
Sample Spacing = 0.1
Sampling Aspect Ratio = 1
Sampling Grid Angle = 0 [degree]
Seed Point Type = Equally Spaced Samples
Simplify Geometry = Off
Specular Lighting = On
Stream Drawing Mode = Line
Stream Initial Direction = 0 , 0 , 0 
Stream Size = 1.0
Stream Symbol = Ball
Streamline Direction = Forward
Streamline Maximum Periods = 20
Streamline Maximum Segments = 10000
Streamline Maximum Time = 0.0 [s]
Streamline Type = 3D Streamline
Streamline Width = 2
Surface Drawing = Smooth Shading
Surface Streamline Direction = Forward and Backward
Symbol Size = 1.0
Symbol Start Time = 10.0 [s]
Symbol Stop Time = -10.0 [s]
Symbol Time Interval = 1.0 [s]
Tolerance Mode = Grid Relative
Transparency = 0.0
Variable = Temperature.Gradient
Variable Boundary Values = Conservative
  OBJECT VIEW TRANSFORM:
  Apply Reflection = Off
  Apply Rotation = Off
  Apply Scale = Off
  Apply Translation = Off
  Principal Axis = Z
  Reflection Plane Option = XY Plane
  Rotation Angle = 0.0 [degree]
  Rotation Axis From = 0 [m], 0 [m], 0 [m]
  Rotation Axis To = 0 [m], 0 [m], 0 [m]
  Rotation Axis Type = Principal Axis
  Scale Vector = 1 , 1 , 1 
  Translation Vector = 0 [m], 0 [m], 0 [m]
  X = 0.0 [m]
  Y = 0.0 [m]
  Z = 0.0 [m]
  END
END""")
results1.SendCommand(Command="""STREAMLINE:Streamline 1
Absolute Tolerance = 0.0 [m]
Apply Instancing Transform = On
Colour = 0.75, 0.75, 0.75
Colour Map = Default Colour Map
Colour Mode = Use Plot Variable
Colour Scale = Linear
Colour Variable = Velocity
Colour Variable Boundary Values = Conservative
Cross Periodics = On
Culling Mode = No Culling
Domain List = /DOMAIN GROUP:All Domains
Draw Faces = On
Draw Lines = Off
Draw Streams = On
Draw Symbols = Off
Grid Tolerance = 0.01
Instancing Transform = /DEFAULT INSTANCE TRANSFORM:Default Transform
Lighting = On
Line Width = 1
Location List = water_cold_in
Locator Sampling Method = Vertex
Max = 0.0 [m s^-1]
Maximum Number of Items = 25
Min = 0.0 [m s^-1]
Number of Samples = 25
Number of Sides = 8
Range = Global
Reduction Factor = 1.0
Reduction or Max Number = Max Number
Sample Spacing = 0.1
Sampling Aspect Ratio = 1
Sampling Grid Angle = 0 [degree]
Seed Point Type = Equally Spaced Samples
Simplify Geometry = Off
Specular Lighting = On
Stream Drawing Mode = Line
Stream Initial Direction = 0 , 0 , 0 
Stream Size = 1.0
Stream Symbol = Ball
Streamline Direction = Forward
Streamline Maximum Periods = 20
Streamline Maximum Segments = 10000
Streamline Maximum Time = 0.0 [s]
Streamline Type = 3D Streamline
Streamline Width = 2
Surface Drawing = Smooth Shading
Surface Streamline Direction = Forward and Backward
Symbol Size = 1.0
Symbol Start Time = 10.0 [s]
Symbol Stop Time = -10.0 [s]
Symbol Time Interval = 1.0 [s]
Tolerance Mode = Grid Relative
Transparency = 0.0
Variable = Velocity
Variable Boundary Values = Conservative
  OBJECT VIEW TRANSFORM:
  Apply Reflection = Off
  Apply Rotation = Off
  Apply Scale = Off
  Apply Translation = Off
  Principal Axis = Z
  Reflection Plane Option = XY Plane
  Rotation Angle = 0.0 [degree]
  Rotation Axis From = 0 [m], 0 [m], 0 [m]
  Rotation Axis To = 0 [m], 0 [m], 0 [m]
  Rotation Axis Type = Principal Axis
  Scale Vector = 1 , 1 , 1 
  Translation Vector = 0 [m], 0 [m], 0 [m]
  X = 0.0 [m]
  Y = 0.0 [m]
  Z = 0.0 [m]
  END
END""")
results1.SendCommand(Command="""STREAMLINE:Streamline 1
Absolute Tolerance = 0.0 [m]
Apply Instancing Transform = On
Colour = 0.75, 0.75, 0.75
Colour Map = Default Colour Map
Colour Mode = Use Plot Variable
Colour Scale = Linear
Colour Variable = Velocity
Colour Variable Boundary Values = Conservative
Cross Periodics = On
Culling Mode = No Culling
Domain List = /DOMAIN GROUP:All Domains
Draw Faces = On
Draw Lines = Off
Draw Streams = On
Draw Symbols = Off
Grid Tolerance = 0.01
Instancing Transform = /DEFAULT INSTANCE TRANSFORM:Default Transform
Lighting = On
Line Width = 1
Location List = water_cold_in
Locator Sampling Method = Vertex
Max = 0.0 [m s^-1]
Maximum Number of Items = 50
Min = 0.0 [m s^-1]
Number of Samples = 25
Number of Sides = 8
Range = Global
Reduction Factor = 1.0
Reduction or Max Number = Max Number
Sample Spacing = 0.1
Sampling Aspect Ratio = 1
Sampling Grid Angle = 0 [degree]
Seed Point Type = Equally Spaced Samples
Simplify Geometry = Off
Specular Lighting = On
Stream Drawing Mode = Line
Stream Initial Direction = 0 , 0 , 0 
Stream Size = 1.0
Stream Symbol = Ball
Streamline Direction = Forward
Streamline Maximum Periods = 20
Streamline Maximum Segments = 10000
Streamline Maximum Time = 0.0 [s]
Streamline Type = 3D Streamline
Streamline Width = 2
Surface Drawing = Smooth Shading
Surface Streamline Direction = Forward and Backward
Symbol Size = 1.0
Symbol Start Time = 10.0 [s]
Symbol Stop Time = -10.0 [s]
Symbol Time Interval = 1.0 [s]
Tolerance Mode = Grid Relative
Transparency = 0.0
Variable = Velocity
Variable Boundary Values = Conservative
  OBJECT VIEW TRANSFORM:
  Apply Reflection = Off
  Apply Rotation = Off
  Apply Scale = Off
  Apply Translation = Off
  Principal Axis = Z
  Reflection Plane Option = XY Plane
  Rotation Angle = 0.0 [degree]
  Rotation Axis From = 0 [m], 0 [m], 0 [m]
  Rotation Axis To = 0 [m], 0 [m], 0 [m]
  Rotation Axis Type = Principal Axis
  Scale Vector = 1 , 1 , 1 
  Translation Vector = 0 [m], 0 [m], 0 [m]
  X = 0.0 [m]
  Y = 0.0 [m]
  Z = 0.0 [m]
  END
END""")
results1.SendCommand(Command="""VIEW:View 1
  Camera Mode = User Specified
  CAMERA:
    Option = Pivot Point and Quaternion
    Pivot Point = 8.37341, 13.9339, 18.95
    Scale = 0.130261
    Pan = 0, 0
    Rotation Quaternion = 0, -0.707107, 0, 0.707107
    
  END

END

> update
STREAMLINE:Streamline 1
Absolute Tolerance = 0.0 [m]
Apply Instancing Transform = On
Colour = 0.75, 0.75, 0.75
Colour Map = Default Colour Map
Colour Mode = Use Plot Variable
Colour Scale = Linear
Colour Variable = Velocity
Colour Variable Boundary Values = Conservative
Cross Periodics = On
Culling Mode = No Culling
Domain List = /DOMAIN GROUP:All Domains
Draw Faces = On
Draw Lines = Off
Draw Streams = On
Draw Symbols = Off
Grid Tolerance = 0.01
Instancing Transform = /DEFAULT INSTANCE TRANSFORM:Default Transform
Lighting = On
Line Width = 1
Location List = water_cold_in
Locator Sampling Method = Vertex
Max = 0.0 [m s^-1]
Maximum Number of Items = 150
Min = 0.0 [m s^-1]
Number of Samples = 25
Number of Sides = 8
Range = Global
Reduction Factor = 1.0
Reduction or Max Number = Max Number
Sample Spacing = 0.1
Sampling Aspect Ratio = 1
Sampling Grid Angle = 0 [degree]
Seed Point Type = Equally Spaced Samples
Simplify Geometry = Off
Specular Lighting = On
Stream Drawing Mode = Line
Stream Initial Direction = 0 , 0 , 0 
Stream Size = 1.0
Stream Symbol = Ball
Streamline Direction = Forward
Streamline Maximum Periods = 20
Streamline Maximum Segments = 10000
Streamline Maximum Time = 0.0 [s]
Streamline Type = 3D Streamline
Streamline Width = 2
Surface Drawing = Smooth Shading
Surface Streamline Direction = Forward and Backward
Symbol Size = 1.0
Symbol Start Time = 10.0 [s]
Symbol Stop Time = -10.0 [s]
Symbol Time Interval = 1.0 [s]
Tolerance Mode = Grid Relative
Transparency = 0.0
Variable = Velocity
Variable Boundary Values = Conservative
  OBJECT VIEW TRANSFORM:
  Apply Reflection = Off
  Apply Rotation = Off
  Apply Scale = Off
  Apply Translation = Off
  Principal Axis = Z
  Reflection Plane Option = XY Plane
  Rotation Angle = 0.0 [degree]
  Rotation Axis From = 0 [m], 0 [m], 0 [m]
  Rotation Axis To = 0 [m], 0 [m], 0 [m]
  Rotation Axis Type = Principal Axis
  Scale Vector = 1 , 1 , 1 
  Translation Vector = 0 [m], 0 [m], 0 [m]
  X = 0.0 [m]
  Y = 0.0 [m]
  Z = 0.0 [m]
  END
END""")
results1.SendCommand(Command="""STREAMLINE:Streamline 1
Absolute Tolerance = 0.0 [m]
Apply Instancing Transform = On
Colour = 0.75, 0.75, 0.75
Colour Map = Default Colour Map
Colour Mode = Use Plot Variable
Colour Scale = Linear
Colour Variable = Velocity
Colour Variable Boundary Values = Conservative
Cross Periodics = On
Culling Mode = No Culling
Domain List = /DOMAIN GROUP:All Domains
Draw Faces = On
Draw Lines = Off
Draw Streams = On
Draw Symbols = Off
Grid Tolerance = 0.01
Instancing Transform = /DEFAULT INSTANCE TRANSFORM:Default Transform
Lighting = On
Line Width = 1
Location List = water_cold_in
Locator Sampling Method = Vertex
Max = 0.0 [m s^-1]
Maximum Number of Items = 150
Min = 0.0 [m s^-1]
Number of Samples = 25
Number of Sides = 8
Range = Global
Reduction Factor = 1.0
Reduction or Max Number = Max Number
Sample Spacing = 0.1
Sampling Aspect Ratio = 1
Sampling Grid Angle = 0 [degree]
Seed Point Type = Equally Spaced Samples
Simplify Geometry = Off
Specular Lighting = On
Stream Drawing Mode = Line
Stream Initial Direction = 0 , 0 , 0 
Stream Size = 1.0
Stream Symbol = Ball
Streamline Direction = Forward and Backward
Streamline Maximum Periods = 20
Streamline Maximum Segments = 10000
Streamline Maximum Time = 0.0 [s]
Streamline Type = 3D Streamline
Streamline Width = 2
Surface Drawing = Smooth Shading
Surface Streamline Direction = Forward and Backward
Symbol Size = 1.0
Symbol Start Time = 10.0 [s]
Symbol Stop Time = -10.0 [s]
Symbol Time Interval = 1.0 [s]
Tolerance Mode = Grid Relative
Transparency = 0.0
Variable = Velocity
Variable Boundary Values = Conservative
  OBJECT VIEW TRANSFORM:
  Apply Reflection = Off
  Apply Rotation = Off
  Apply Scale = Off
  Apply Translation = Off
  Principal Axis = Z
  Reflection Plane Option = XY Plane
  Rotation Angle = 0.0 [degree]
  Rotation Axis From = 0 [m], 0 [m], 0 [m]
  Rotation Axis To = 0 [m], 0 [m], 0 [m]
  Rotation Axis Type = Principal Axis
  Scale Vector = 1 , 1 , 1 
  Translation Vector = 0 [m], 0 [m], 0 [m]
  X = 0.0 [m]
  Y = 0.0 [m]
  Z = 0.0 [m]
  END
END""")
results1.SendCommand(Command="""STREAMLINE:Streamline 1
Absolute Tolerance = 0.0 [m]
Apply Instancing Transform = On
Colour = 0.75, 0.75, 0.75
Colour Map = Default Colour Map
Colour Mode = Use Plot Variable
Colour Scale = Linear
Colour Variable = Velocity
Colour Variable Boundary Values = Conservative
Cross Periodics = On
Culling Mode = No Culling
Domain List = /DOMAIN GROUP:All Domains
Draw Faces = On
Draw Lines = Off
Draw Streams = On
Draw Symbols = Off
Grid Tolerance = 0.01
Instancing Transform = /DEFAULT INSTANCE TRANSFORM:Default Transform
Lighting = On
Line Width = 1
Location List = water_cold_in
Locator Sampling Method = Vertex
Max = 0.0 [m s^-1]
Maximum Number of Items = 150
Min = 0.0 [m s^-1]
Number of Samples = 25
Number of Sides = 8
Range = Global
Reduction Factor = 1.0
Reduction or Max Number = Max Number
Sample Spacing = 0.1
Sampling Aspect Ratio = 1
Sampling Grid Angle = 0 [degree]
Seed Point Type = Equally Spaced Samples
Simplify Geometry = Off
Specular Lighting = On
Stream Drawing Mode = Line
Stream Initial Direction = 0 , 0 , 0 
Stream Size = 1.0
Stream Symbol = Ball
Streamline Direction = Forward and Backward
Streamline Maximum Periods = 20
Streamline Maximum Segments = 10000
Streamline Maximum Time = 0.0 [s]
Streamline Type = 3D Streamline
Streamline Width = 2
Surface Drawing = Smooth Shading
Surface Streamline Direction = Forward and Backward
Symbol Size = 1.0
Symbol Start Time = 10.0 [s]
Symbol Stop Time = -10.0 [s]
Symbol Time Interval = 1.0 [s]
Tolerance Mode = Grid Relative
Transparency = 0.0
Variable = Velocity
Variable Boundary Values = Conservative
  OBJECT VIEW TRANSFORM:
  Apply Reflection = Off
  Apply Rotation = Off
  Apply Scale = Off
  Apply Translation = Off
  Principal Axis = Z
  Reflection Plane Option = XY Plane
  Rotation Angle = 0.0 [degree]
  Rotation Axis From = 0 [m], 0 [m], 0 [m]
  Rotation Axis To = 0 [m], 0 [m], 0 [m]
  Rotation Axis Type = Principal Axis
  Scale Vector = 1 , 1 , 1 
  Translation Vector = 0 [m], 0 [m], 0 [m]
  X = 0.0 [m]
  Y = 0.0 [m]
  Z = 0.0 [m]
  END
END""")
results1.SendCommand(Command="""VIEW:View 1
  Camera Mode = User Specified
  CAMERA:
    Option = Pivot Point and Quaternion
    Pivot Point = 8.37341, 13.9339, 18.95
    Scale = 0.130261
    Pan = 0, 0
    Rotation Quaternion = 0.0557097, -0.804296, -0.0878163, 0.58506
    
  END

END

> update
STREAMLINE:Streamline 1
Absolute Tolerance = 0.0 [m]
Apply Instancing Transform = On
Colour = 0.75, 0.75, 0.75
Colour Map = Default Colour Map
Colour Mode = Use Plot Variable
Colour Scale = Linear
Colour Variable = Temperature.Gradient
Colour Variable Boundary Values = Conservative
Cross Periodics = On
Culling Mode = No Culling
Domain List = /DOMAIN GROUP:All Domains
Draw Faces = On
Draw Lines = Off
Draw Streams = On
Draw Symbols = Off
Grid Tolerance = 0.01
Instancing Transform = /DEFAULT INSTANCE TRANSFORM:Default Transform
Lighting = On
Line Width = 1
Location List = water_cold_in
Locator Sampling Method = Equally Spaced
Max = 0.0 [m^-1 K]
Maximum Number of Items = 150
Min = 0.0 [m^-1 K]
Number of Samples = 25
Number of Sides = 8
Range = Global
Reduction Factor = 1.0
Reduction or Max Number = Max Number
Sample Spacing = 0.1
Sampling Aspect Ratio = 1
Sampling Grid Angle = 0 [degree]
Seed Point Type = Equally Spaced Samples
Simplify Geometry = Off
Specular Lighting = On
Stream Drawing Mode = Line
Stream Initial Direction = 0 , 0 , 0 
Stream Size = 1.0
Stream Symbol = Ball
Streamline Direction = Forward and Backward
Streamline Maximum Periods = 20
Streamline Maximum Segments = 10000
Streamline Maximum Time = 0.0 [s]
Streamline Type = 3D Streamline
Streamline Width = 2
Surface Drawing = Smooth Shading
Surface Streamline Direction = Forward and Backward
Symbol Size = 1.0
Symbol Start Time = 10.0 [s]
Symbol Stop Time = -10.0 [s]
Symbol Time Interval = 1.0 [s]
Tolerance Mode = Grid Relative
Transparency = 0.0
Variable = Temperature.Gradient
Variable Boundary Values = Conservative
  OBJECT VIEW TRANSFORM:
  Apply Reflection = Off
  Apply Rotation = Off
  Apply Scale = Off
  Apply Translation = Off
  Principal Axis = Z
  Reflection Plane Option = XY Plane
  Rotation Angle = 0.0 [degree]
  Rotation Axis From = 0 [m], 0 [m], 0 [m]
  Rotation Axis To = 0 [m], 0 [m], 0 [m]
  Rotation Axis Type = Principal Axis
  Scale Vector = 1 , 1 , 1 
  Translation Vector = 0 [m], 0 [m], 0 [m]
  X = 0.0 [m]
  Y = 0.0 [m]
  Z = 0.0 [m]
  END
END""")
results1.SendCommand(Command="""STREAMLINE:Streamline 1
Absolute Tolerance = 0.0 [m]
Apply Instancing Transform = On
Colour = 0.75, 0.75, 0.75
Colour Map = Default Colour Map
Colour Mode = Use Plot Variable
Colour Scale = Linear
Colour Variable = Velocity
Colour Variable Boundary Values = Conservative
Cross Periodics = On
Culling Mode = No Culling
Domain List = /DOMAIN GROUP:All Domains
Draw Faces = On
Draw Lines = Off
Draw Streams = On
Draw Symbols = Off
Grid Tolerance = 0.01
Instancing Transform = /DEFAULT INSTANCE TRANSFORM:Default Transform
Lighting = On
Line Width = 1
Location List = water_cold_in
Locator Sampling Method = Equally Spaced
Max = 0.0 [m s^-1]
Maximum Number of Items = 150
Min = 0.0 [m s^-1]
Number of Samples = 25
Number of Sides = 8
Range = Global
Reduction Factor = 1.0
Reduction or Max Number = Max Number
Sample Spacing = 0.1
Sampling Aspect Ratio = 1
Sampling Grid Angle = 0 [degree]
Seed Point Type = Equally Spaced Samples
Simplify Geometry = Off
Specular Lighting = On
Stream Drawing Mode = Line
Stream Initial Direction = 0 , 0 , 0 
Stream Size = 1.0
Stream Symbol = Ball
Streamline Direction = Forward and Backward
Streamline Maximum Periods = 20
Streamline Maximum Segments = 10000
Streamline Maximum Time = 0.0 [s]
Streamline Type = 3D Streamline
Streamline Width = 2
Surface Drawing = Smooth Shading
Surface Streamline Direction = Forward and Backward
Symbol Size = 1.0
Symbol Start Time = 10.0 [s]
Symbol Stop Time = -10.0 [s]
Symbol Time Interval = 1.0 [s]
Tolerance Mode = Grid Relative
Transparency = 0.0
Variable = Velocity
Variable Boundary Values = Conservative
  OBJECT VIEW TRANSFORM:
  Apply Reflection = Off
  Apply Rotation = Off
  Apply Scale = Off
  Apply Translation = Off
  Principal Axis = Z
  Reflection Plane Option = XY Plane
  Rotation Angle = 0.0 [degree]
  Rotation Axis From = 0 [m], 0 [m], 0 [m]
  Rotation Axis To = 0 [m], 0 [m], 0 [m]
  Rotation Axis Type = Principal Axis
  Scale Vector = 1 , 1 , 1 
  Translation Vector = 0 [m], 0 [m], 0 [m]
  X = 0.0 [m]
  Y = 0.0 [m]
  Z = 0.0 [m]
  END
END""")
results1.SendCommand(Command="""STREAMLINE:Streamline 1
Absolute Tolerance = 0.0 [m]
Apply Instancing Transform = On
Colour = 0.75, 0.75, 0.75
Colour Map = Default Colour Map
Colour Mode = Use Plot Variable
Colour Scale = Linear
Colour Variable = Velocity
Colour Variable Boundary Values = Conservative
Cross Periodics = On
Culling Mode = No Culling
Domain List = /DOMAIN GROUP:All Domains
Draw Faces = On
Draw Lines = Off
Draw Streams = On
Draw Symbols = Off
Grid Tolerance = 0.01
Instancing Transform = /DEFAULT INSTANCE TRANSFORM:Default Transform
Lighting = On
Line Width = 1
Location List = water_cold_in
Locator Sampling Method = Free Edge
Max = 0.0 [m s^-1]
Maximum Number of Items = 150
Min = 0.0 [m s^-1]
Number of Samples = 25
Number of Sides = 8
Range = Global
Reduction Factor = 1.0
Reduction or Max Number = Max Number
Sample Spacing = 0.1
Sampling Aspect Ratio = 1
Sampling Grid Angle = 0 [degree]
Seed Point Type = Equally Spaced Samples
Simplify Geometry = Off
Specular Lighting = On
Stream Drawing Mode = Line
Stream Initial Direction = 0 , 0 , 0 
Stream Size = 1.0
Stream Symbol = Ball
Streamline Direction = Forward and Backward
Streamline Maximum Periods = 20
Streamline Maximum Segments = 10000
Streamline Maximum Time = 0.0 [s]
Streamline Type = 3D Streamline
Streamline Width = 2
Surface Drawing = Smooth Shading
Surface Streamline Direction = Forward and Backward
Symbol Size = 1.0
Symbol Start Time = 10.0 [s]
Symbol Stop Time = -10.0 [s]
Symbol Time Interval = 1.0 [s]
Tolerance Mode = Grid Relative
Transparency = 0.0
Variable = Velocity
Variable Boundary Values = Conservative
  OBJECT VIEW TRANSFORM:
  Apply Reflection = Off
  Apply Rotation = Off
  Apply Scale = Off
  Apply Translation = Off
  Principal Axis = Z
  Reflection Plane Option = XY Plane
  Rotation Angle = 0.0 [degree]
  Rotation Axis From = 0 [m], 0 [m], 0 [m]
  Rotation Axis To = 0 [m], 0 [m], 0 [m]
  Rotation Axis Type = Principal Axis
  Scale Vector = 1 , 1 , 1 
  Translation Vector = 0 [m], 0 [m], 0 [m]
  X = 0.0 [m]
  Y = 0.0 [m]
  Z = 0.0 [m]
  END
END""")
results1.SendCommand(Command="""STREAMLINE:Streamline 1
Absolute Tolerance = 0.0 [m]
Apply Instancing Transform = On
Colour = 0.75, 0.75, 0.75
Colour Map = Default Colour Map
Colour Mode = Use Plot Variable
Colour Scale = Linear
Colour Variable = Velocity
Colour Variable Boundary Values = Conservative
Cross Periodics = On
Culling Mode = No Culling
Domain List = /DOMAIN GROUP:All Domains
Draw Faces = On
Draw Lines = Off
Draw Streams = On
Draw Symbols = Off
Grid Tolerance = 0.01
Instancing Transform = /DEFAULT INSTANCE TRANSFORM:Default Transform
Lighting = On
Line Width = 1
Location List = water_cold_in
Locator Sampling Method = Face Center
Max = 0.0 [m s^-1]
Maximum Number of Items = 150
Min = 0.0 [m s^-1]
Number of Samples = 25
Number of Sides = 8
Range = Global
Reduction Factor = 1.0
Reduction or Max Number = Max Number
Sample Spacing = 0.1
Sampling Aspect Ratio = 1
Sampling Grid Angle = 0 [degree]
Seed Point Type = Equally Spaced Samples
Simplify Geometry = Off
Specular Lighting = On
Stream Drawing Mode = Line
Stream Initial Direction = 0 , 0 , 0 
Stream Size = 1.0
Stream Symbol = Ball
Streamline Direction = Forward and Backward
Streamline Maximum Periods = 20
Streamline Maximum Segments = 10000
Streamline Maximum Time = 0.0 [s]
Streamline Type = 3D Streamline
Streamline Width = 2
Surface Drawing = Smooth Shading
Surface Streamline Direction = Forward and Backward
Symbol Size = 1.0
Symbol Start Time = 10.0 [s]
Symbol Stop Time = -10.0 [s]
Symbol Time Interval = 1.0 [s]
Tolerance Mode = Grid Relative
Transparency = 0.0
Variable = Velocity
Variable Boundary Values = Conservative
  OBJECT VIEW TRANSFORM:
  Apply Reflection = Off
  Apply Rotation = Off
  Apply Scale = Off
  Apply Translation = Off
  Principal Axis = Z
  Reflection Plane Option = XY Plane
  Rotation Angle = 0.0 [degree]
  Rotation Axis From = 0 [m], 0 [m], 0 [m]
  Rotation Axis To = 0 [m], 0 [m], 0 [m]
  Rotation Axis Type = Principal Axis
  Scale Vector = 1 , 1 , 1 
  Translation Vector = 0 [m], 0 [m], 0 [m]
  X = 0.0 [m]
  Y = 0.0 [m]
  Z = 0.0 [m]
  END
END""")
results1.SendCommand(Command="""STREAMLINE:Streamline 1
Absolute Tolerance = 0.0 [m]
Apply Instancing Transform = On
Colour = 0.75, 0.75, 0.75
Colour Map = Default Colour Map
Colour Mode = Use Plot Variable
Colour Scale = Linear
Colour Variable = Velocity
Colour Variable Boundary Values = Conservative
Cross Periodics = On
Culling Mode = No Culling
Domain List = /DOMAIN GROUP:All Domains
Draw Faces = On
Draw Lines = Off
Draw Streams = On
Draw Symbols = Off
Grid Tolerance = 0.01
Instancing Transform = /DEFAULT INSTANCE TRANSFORM:Default Transform
Lighting = On
Line Width = 1
Location List = water_cold_in
Locator Sampling Method = Equally Spaced
Max = 0.0 [m s^-1]
Maximum Number of Items = 150
Min = 0.0 [m s^-1]
Number of Samples = 25
Number of Sides = 8
Range = Global
Reduction Factor = 1.0
Reduction or Max Number = Max Number
Sample Spacing = 0.1
Sampling Aspect Ratio = 1
Sampling Grid Angle = 0 [degree]
Seed Point Type = Equally Spaced Samples
Simplify Geometry = Off
Specular Lighting = On
Stream Drawing Mode = Line
Stream Initial Direction = 0 , 0 , 0 
Stream Size = 1.0
Stream Symbol = Ball
Streamline Direction = Forward and Backward
Streamline Maximum Periods = 20
Streamline Maximum Segments = 10000
Streamline Maximum Time = 0.0 [s]
Streamline Type = 3D Streamline
Streamline Width = 2
Surface Drawing = Smooth Shading
Surface Streamline Direction = Forward and Backward
Symbol Size = 1.0
Symbol Start Time = 10.0 [s]
Symbol Stop Time = -10.0 [s]
Symbol Time Interval = 1.0 [s]
Tolerance Mode = Grid Relative
Transparency = 0.0
Variable = Velocity
Variable Boundary Values = Conservative
  OBJECT VIEW TRANSFORM:
  Apply Reflection = Off
  Apply Rotation = Off
  Apply Scale = Off
  Apply Translation = Off
  Principal Axis = Z
  Reflection Plane Option = XY Plane
  Rotation Angle = 0.0 [degree]
  Rotation Axis From = 0 [m], 0 [m], 0 [m]
  Rotation Axis To = 0 [m], 0 [m], 0 [m]
  Rotation Axis Type = Principal Axis
  Scale Vector = 1 , 1 , 1 
  Translation Vector = 0 [m], 0 [m], 0 [m]
  X = 0.0 [m]
  Y = 0.0 [m]
  Z = 0.0 [m]
  END
END""")
results1.SendCommand(Command="""STREAMLINE:Streamline 1
Absolute Tolerance = 0.0 [m]
Apply Instancing Transform = On
Colour = 0.75, 0.75, 0.75
Colour Map = Default Colour Map
Colour Mode = Use Plot Variable
Colour Scale = Linear
Colour Variable = Velocity
Colour Variable Boundary Values = Conservative
Cross Periodics = On
Culling Mode = No Culling
Domain List = /DOMAIN GROUP:All Domains
Draw Faces = On
Draw Lines = Off
Draw Streams = On
Draw Symbols = Off
Grid Tolerance = 0.01
Instancing Transform = /DEFAULT INSTANCE TRANSFORM:Default Transform
Lighting = On
Line Width = 1
Location List = water_cold_in
Locator Sampling Method = Equally Spaced
Max = 0.0 [m s^-1]
Maximum Number of Items = 150
Min = 0.0 [m s^-1]
Number of Samples = 25
Number of Sides = 8
Range = Global
Reduction Factor = 1.0
Reduction or Max Number = Max Number
Sample Spacing = 0.1
Sampling Aspect Ratio = 1
Sampling Grid Angle = 0 [degree]
Seed Point Type = Equally Spaced Samples
Simplify Geometry = Off
Specular Lighting = On
Stream Drawing Mode = Line
Stream Initial Direction = 0 , 0 , 0 
Stream Size = 1.0
Stream Symbol = Ball
Streamline Direction = Forward and Backward
Streamline Maximum Periods = 20
Streamline Maximum Segments = 10000
Streamline Maximum Time = 0.0 [s]
Streamline Type = Surface Streamline
Streamline Width = 2
Surface Drawing = Smooth Shading
Surface Streamline Direction = Forward and Backward
Symbol Size = 1.0
Symbol Start Time = 10.0 [s]
Symbol Stop Time = -10.0 [s]
Symbol Time Interval = 1.0 [s]
Tolerance Mode = Grid Relative
Transparency = 0.0
Variable = Velocity
Variable Boundary Values = Conservative
  OBJECT VIEW TRANSFORM:
  Apply Reflection = Off
  Apply Rotation = Off
  Apply Scale = Off
  Apply Translation = Off
  Principal Axis = Z
  Reflection Plane Option = XY Plane
  Rotation Angle = 0.0 [degree]
  Rotation Axis From = 0 [m], 0 [m], 0 [m]
  Rotation Axis To = 0 [m], 0 [m], 0 [m]
  Rotation Axis Type = Principal Axis
  Scale Vector = 1 , 1 , 1 
  Translation Vector = 0 [m], 0 [m], 0 [m]
  X = 0.0 [m]
  Y = 0.0 [m]
  Z = 0.0 [m]
  END
END""")
results1.SendCommand(Command="""VIEW:View 1
  Camera Mode = User Specified
  CAMERA:
    Option = Pivot Point and Quaternion
    Pivot Point = 8.37341, 13.9339, 18.95
    Scale = 0.130261
    Pan = 0, 0
    Rotation Quaternion = 0.0554922, -0.759697, -0.064814, 0.644657
    
  END

END

> update
STREAMLINE:Streamline 1
Absolute Tolerance = 0.0 [m]
Apply Instancing Transform = On
Colour = 0.75, 0.75, 0.75
Colour Map = Default Colour Map
Colour Mode = Use Plot Variable
Colour Scale = Linear
Colour Variable = Velocity
Colour Variable Boundary Values = Conservative
Cross Periodics = On
Culling Mode = No Culling
Domain List = /DOMAIN GROUP:All Domains
Draw Faces = On
Draw Lines = Off
Draw Streams = On
Draw Symbols = Off
Grid Tolerance = 0.01
Instancing Transform = /DEFAULT INSTANCE TRANSFORM:Default Transform
Lighting = On
Line Width = 1
Location List = water_cold_in
Locator Sampling Method = Equally Spaced
Max = 0.0 [m s^-1]
Maximum Number of Items = 150
Min = 0.0 [m s^-1]
Number of Samples = 25
Number of Sides = 8
Range = Global
Reduction Factor = 1.0
Reduction or Max Number = Max Number
Sample Spacing = 0.1
Sampling Aspect Ratio = 1
Sampling Grid Angle = 0 [degree]
Seed Point Type = Equally Spaced Samples
Simplify Geometry = Off
Specular Lighting = On
Stream Drawing Mode = Line
Stream Initial Direction = 0 , 0 , 0 
Stream Size = 1.0
Stream Symbol = Ball
Streamline Direction = Forward and Backward
Streamline Maximum Periods = 20
Streamline Maximum Segments = 10000
Streamline Maximum Time = 0.0 [s]
Streamline Type = 3D Streamline
Streamline Width = 2
Surface Drawing = Smooth Shading
Surface Streamline Direction = Forward and Backward
Symbol Size = 1.0
Symbol Start Time = 10.0 [s]
Symbol Stop Time = -10.0 [s]
Symbol Time Interval = 1.0 [s]
Tolerance Mode = Grid Relative
Transparency = 0.0
Variable = Velocity
Variable Boundary Values = Conservative
  OBJECT VIEW TRANSFORM:
  Apply Reflection = Off
  Apply Rotation = Off
  Apply Scale = Off
  Apply Translation = Off
  Principal Axis = Z
  Reflection Plane Option = XY Plane
  Rotation Angle = 0.0 [degree]
  Rotation Axis From = 0 [m], 0 [m], 0 [m]
  Rotation Axis To = 0 [m], 0 [m], 0 [m]
  Rotation Axis Type = Principal Axis
  Scale Vector = 1 , 1 , 1 
  Translation Vector = 0 [m], 0 [m], 0 [m]
  X = 0.0 [m]
  Y = 0.0 [m]
  Z = 0.0 [m]
  END
END""")
results1.SendCommand(Command="""VIEW:View 1
  Camera Mode = User Specified
  CAMERA:
    Option = Pivot Point and Quaternion
    Pivot Point = 8.37341, 13.9339, 18.95
    Scale = 0.130261
    Pan = 0, 0
    Rotation Quaternion = 0.112557, -0.917523, -0.199542, 0.325062
    
  END

END

> update
> autolegend plot=/PLANE:Plane 1, view=VIEW:View 1""")
results1.SendCommand(Command="""VIEW:View 1
  Camera Mode = User Specified
  CAMERA:
    Option = Pivot Point and Quaternion
    Pivot Point = 8.37341, 13.9339, 18.95
    Scale = 0.130261
    Pan = 0, 0
    Rotation Quaternion = 0.112693, -0.885396, -0.176005, 0.415208
    
  END

END

> update
PLANE:Plane 1
Apply Instancing Transform = On
Apply Texture = Off
Blend Texture = On
Bound Radius = 0.5 [m]
Colour = 0.75, 0.75, 0.75
Colour Map = Default Colour Map
Colour Mode = Constant
Colour Scale = Linear
Colour Variable = Pressure
Colour Variable Boundary Values = Hybrid
Culling Mode = No Culling
Direction 1 Bound = 1.0 [m]
Direction 1 Orientation = 0 [degree]
Direction 1 Points = 10
Direction 2 Bound = 1.0 [m]
Direction 2 Points = 10
Domain List = /DOMAIN GROUP:All Domains
Draw Faces = On
Draw Lines = Off
Instancing Transform = /DEFAULT INSTANCE TRANSFORM:Default Transform
Invert Plane Bound = Off
Lighting = On
Line Colour = 0, 0, 0
Line Colour Mode = Default
Line Width = 1
Max = 0.0 [Pa]
Min = 0.0 [Pa]
Normal = 1 , 0 , 0 
Option = YZ Plane
Plane Bound = Rectangular
Plane Type = Slice
Point = 0 [m], 0 [m], 0 [m]
Point 1 = 0 [m], 0 [m], 0 [m]
Point 2 = 1 [m], 0 [m], 0 [m]
Point 3 = 0 [m], 1 [m], 0 [m]
Range = Global
Render Edge Angle = 0 [degree]
Specular Lighting = On
Surface Drawing = Smooth Shading
Texture Angle = 0
Texture Direction = 0 , 1 , 0 
Texture File =  
Texture Material = Metal
Texture Position = 0 , 0 
Texture Scale = 1
Texture Type = Predefined
Tile Texture = Off
Transform Texture = Off
Transparency = 0.0
X = 0.0 [m]
Y = 0.0 [m]
Z = 0.0 [m]
  OBJECT VIEW TRANSFORM:
  Apply Reflection = Off
  Apply Rotation = Off
  Apply Scale = Off
  Apply Translation = Off
  Principal Axis = Z
  Reflection Plane Option = XY Plane
  Rotation Angle = 0.0 [degree]
  Rotation Axis From = 0 [m], 0 [m], 0 [m]
  Rotation Axis To = 0 [m], 0 [m], 0 [m]
  Rotation Axis Type = Principal Axis
  Scale Vector = 1 , 1 , 1 
  Translation Vector = 0 [m], 0 [m], 0 [m]
  X = 0.0 [m]
  Y = 0.0 [m]
  Z = 0.0 [m]
  END
END""")
results1.SendCommand(Command="""# Sending visibility action from ViewUtilities
>show /PLANE:Plane 1, view=/VIEW:View 1""")
results1.SendCommand(Command="""VIEW:View 1
  Camera Mode = User Specified
  CAMERA:
    Option = Pivot Point and Quaternion
    Pivot Point = 8.37341, 13.9339, 18.95
    Scale = 0.130261
    Pan = 0, 0
    Rotation Quaternion = -0.0714743, -0.805325, -0.093164, 0.581089
    
  END

END

> update
PLANE:Plane 1
Apply Instancing Transform = On
Apply Texture = Off
Blend Texture = On
Bound Radius = 0.5 [m]
Colour = 0.75, 0.75, 0.75
Colour Map = Default Colour Map
Colour Mode = Constant
Colour Scale = Linear
Colour Variable = Pressure
Colour Variable Boundary Values = Hybrid
Culling Mode = No Culling
Direction 1 Bound = 100 [m]
Direction 1 Orientation = 0 [degree]
Direction 1 Points = 10
Direction 2 Bound = 100 [m]
Direction 2 Points = 10
Domain List = /DOMAIN GROUP:All Domains
Draw Faces = On
Draw Lines = Off
Instancing Transform = /DEFAULT INSTANCE TRANSFORM:Default Transform
Invert Plane Bound = Off
Lighting = On
Line Colour = 0, 0, 0
Line Colour Mode = Default
Line Width = 1
Max = 0.0 [Pa]
Min = 0.0 [Pa]
Normal = 1 , 0 , 0 
Option = YZ Plane
Plane Bound = Rectangular
Plane Type = Slice
Point = 0 [m], 0 [m], 0 [m]
Point 1 = 0 [m], 0 [m], 0 [m]
Point 2 = 1 [m], 0 [m], 0 [m]
Point 3 = 0 [m], 1 [m], 0 [m]
Range = Global
Render Edge Angle = 0 [degree]
Specular Lighting = On
Surface Drawing = Smooth Shading
Texture Angle = 0
Texture Direction = 0 , 1 , 0 
Texture File =  
Texture Material = Metal
Texture Position = 0 , 0 
Texture Scale = 1
Texture Type = Predefined
Tile Texture = Off
Transform Texture = Off
Transparency = 0.0
X = 0.0 [m]
Y = 0.0 [m]
Z = 0.0 [m]
  OBJECT VIEW TRANSFORM:
  Apply Reflection = Off
  Apply Rotation = Off
  Apply Scale = Off
  Apply Translation = Off
  Principal Axis = Z
  Reflection Plane Option = XY Plane
  Rotation Angle = 0.0 [degree]
  Rotation Axis From = 0 [m], 0 [m], 0 [m]
  Rotation Axis To = 0 [m], 0 [m], 0 [m]
  Rotation Axis Type = Principal Axis
  Scale Vector = 1 , 1 , 1 
  Translation Vector = 0 [m], 0 [m], 0 [m]
  X = 0.0 [m]
  Y = 0.0 [m]
  Z = 0.0 [m]
  END
END""")
results1.SendCommand(Command="""VIEW:View 1
  Camera Mode = User Specified
  CAMERA:
    Option = Pivot Point and Quaternion
    Pivot Point = 8.37341, 13.9339, 18.95
    Scale = 0.130261
    Pan = 0, 0
    Rotation Quaternion = 0.113708, -0.907032, -0.159332, 0.372797
    
  END

END

> update
PLANE:Plane 1
Apply Instancing Transform = On
Apply Texture = Off
Blend Texture = On
Bound Radius = 0.5 [m]
Colour = 0.75, 0.75, 0.75
Colour Map = Default Colour Map
Colour Mode = Constant
Colour Scale = Linear
Colour Variable = Pressure
Colour Variable Boundary Values = Hybrid
Culling Mode = No Culling
Direction 1 Bound = 1000 [m]
Direction 1 Orientation = 0 [degree]
Direction 1 Points = 10
Direction 2 Bound = 1000 [m]
Direction 2 Points = 10
Domain List = /DOMAIN GROUP:All Domains
Draw Faces = On
Draw Lines = Off
Instancing Transform = /DEFAULT INSTANCE TRANSFORM:Default Transform
Invert Plane Bound = Off
Lighting = On
Line Colour = 0, 0, 0
Line Colour Mode = Default
Line Width = 1
Max = 0.0 [Pa]
Min = 0.0 [Pa]
Normal = 1 , 0 , 0 
Option = YZ Plane
Plane Bound = Rectangular
Plane Type = Slice
Point = 0 [m], 0 [m], 0 [m]
Point 1 = 0 [m], 0 [m], 0 [m]
Point 2 = 1 [m], 0 [m], 0 [m]
Point 3 = 0 [m], 1 [m], 0 [m]
Range = Global
Render Edge Angle = 0 [degree]
Specular Lighting = On
Surface Drawing = Smooth Shading
Texture Angle = 0
Texture Direction = 0 , 1 , 0 
Texture File =  
Texture Material = Metal
Texture Position = 0 , 0 
Texture Scale = 1
Texture Type = Predefined
Tile Texture = Off
Transform Texture = Off
Transparency = 0.0
X = 0.0 [m]
Y = 0.0 [m]
Z = 0.0 [m]
  OBJECT VIEW TRANSFORM:
  Apply Reflection = Off
  Apply Rotation = Off
  Apply Scale = Off
  Apply Translation = Off
  Principal Axis = Z
  Reflection Plane Option = XY Plane
  Rotation Angle = 0.0 [degree]
  Rotation Axis From = 0 [m], 0 [m], 0 [m]
  Rotation Axis To = 0 [m], 0 [m], 0 [m]
  Rotation Axis Type = Principal Axis
  Scale Vector = 1 , 1 , 1 
  Translation Vector = 0 [m], 0 [m], 0 [m]
  X = 0.0 [m]
  Y = 0.0 [m]
  Z = 0.0 [m]
  END
END""")
results1.SendCommand(Command="""VIEW:View 1
  Camera Mode = User Specified
  CAMERA:
    Option = Pivot Point and Quaternion
    Pivot Point = 8.37341, 13.9339, 18.95
    Scale = 0.130261
    Pan = 0, 0
    Rotation Quaternion = 0.114427, -0.892718, -0.159557, 0.405589
    
  END

END

> update
PLANE:Plane 1
Apply Instancing Transform = On
Apply Texture = Off
Blend Texture = On
Bound Radius = 0.5 [m]
Colour = 0.75, 0.75, 0.75
Colour Map = Default Colour Map
Colour Mode = Constant
Colour Scale = Linear
Colour Variable = Pressure
Colour Variable Boundary Values = Hybrid
Culling Mode = No Culling
Direction 1 Bound = 1000 [m]
Direction 1 Orientation = 0 [degree]
Direction 1 Points = 10
Direction 2 Bound = 1000 [m]
Direction 2 Points = 10
Domain List = /DOMAIN GROUP:All Domains
Draw Faces = On
Draw Lines = Off
Instancing Transform = /DEFAULT INSTANCE TRANSFORM:Default Transform
Invert Plane Bound = Off
Lighting = On
Line Colour = 0, 0, 0
Line Colour Mode = Default
Line Width = 1
Max = 0.0 [Pa]
Min = 0.0 [Pa]
Normal = 1 , 0 , 0 
Option = YZ Plane
Plane Bound = Rectangular
Plane Type = Slice
Point = 0 [m], 0 [m], 0 [m]
Point 1 = 0 [m], 0 [m], 0 [m]
Point 2 = 1 [m], 0 [m], 0 [m]
Point 3 = 0 [m], 1 [m], 0 [m]
Range = Global
Render Edge Angle = 0 [degree]
Specular Lighting = On
Surface Drawing = Smooth Shading
Texture Angle = 0
Texture Direction = 0 , 1 , 0 
Texture File =  
Texture Material = Metal
Texture Position = 0 , 0 
Texture Scale = 1
Texture Type = Predefined
Tile Texture = Off
Transform Texture = Off
Transparency = 0.0
X = 1 [m]
Y = 0.0 [m]
Z = 0.0 [m]
  OBJECT VIEW TRANSFORM:
  Apply Reflection = Off
  Apply Rotation = Off
  Apply Scale = Off
  Apply Translation = Off
  Principal Axis = Z
  Reflection Plane Option = XY Plane
  Rotation Angle = 0.0 [degree]
  Rotation Axis From = 0 [m], 0 [m], 0 [m]
  Rotation Axis To = 0 [m], 0 [m], 0 [m]
  Rotation Axis Type = Principal Axis
  Scale Vector = 1 , 1 , 1 
  Translation Vector = 0 [m], 0 [m], 0 [m]
  X = 0.0 [m]
  Y = 0.0 [m]
  Z = 0.0 [m]
  END
END""")
results1.SendCommand(Command="""VIEW:View 1
  Camera Mode = User Specified
  CAMERA:
    Option = Pivot Point and Quaternion
    Pivot Point = 8.37341, 13.9339, 18.95
    Scale = 0.130261
    Pan = 0, 0
    Rotation Quaternion = 0.184372, -0.868342, -0.197806, 0.415767
    
  END

END

> update
> autolegend plot=/CONTOUR:Contour 1, view=VIEW:View 1""")
results1.SendCommand(Command="""CONTOUR:Contour 1
Apply Instancing Transform = On
Clip Contour = Off
Colour Map = Default Colour Map
Colour Scale = Linear
Colour Variable = Pressure
Colour Variable Boundary Values = Hybrid
Constant Contour Colour = Off
Contour Range = Global
Culling Mode = No Culling
Domain List = /DOMAIN GROUP:All Domains
Draw Contours = On
Font = Sans Serif
Fringe Fill = On
Instancing Transform = /DEFAULT INSTANCE TRANSFORM:Default Transform
Lighting = On
Line Colour = 0, 0, 0
Line Colour Mode = Default
Line Width = 1
Location List = /PLANE:Plane 1
Max = 0.0 [Pa]
Min = 0.0 [Pa]
Number of Contours = 11
Show Numbers = Off
Specular Lighting = On
Surface Drawing = Smooth Shading
Text Colour = 0, 0, 0
Text Colour Mode = Default
Text Height = 0.024
Transparency = 0.0
Use Face Values = Off
Value List = 0 [Pa],1 [Pa]
  OBJECT VIEW TRANSFORM:
  Apply Reflection = Off
  Apply Rotation = Off
  Apply Scale = Off
  Apply Translation = Off
  Principal Axis = Z
  Reflection Plane Option = XY Plane
  Rotation Angle = 0.0 [degree]
  Rotation Axis From = 0 [m], 0 [m], 0 [m]
  Rotation Axis To = 0 [m], 0 [m], 0 [m]
  Rotation Axis Type = Principal Axis
  Scale Vector = 1 , 1 , 1 
  Translation Vector = 0 [m], 0 [m], 0 [m]
  X = 0.0 [m]
  Y = 0.0 [m]
  Z = 0.0 [m]
  END
END""")
results1.SendCommand(Command="""# Sending visibility action from ViewUtilities
>show /CONTOUR:Contour 1, view=/VIEW:View 1""")
results1.SendCommand(Command="""VIEW:View 1
  Camera Mode = User Specified
  CAMERA:
    Option = Pivot Point and Quaternion
    Pivot Point = 8.37341, 13.9339, 18.95
    Scale = 0.130261
    Pan = 0, 0
    Rotation Quaternion = 0.0574248, -0.921709, -0.252385, 0.288886
    
  END

END

> update
> delete /PLANE:Plane 1""")
results1.SendCommand(Command="> delete /CONTOUR:Contour 1")
results1.SendCommand(Command="> delete /PLANE:Plane 1")
results1.SendCommand(Command="""CLIP PLANE:Clip Plane 1
Flip Normal = Off
Normal = 1 , 0 , 0 
Option = ZX Plane
Point = 0 [m], 0 [m], 0 [m]
Point 1 = 0 [m], 0 [m], 0 [m]
Point 2 = 1 [m], 0 [m], 0 [m]
Point 3 = 0 [m], 1 [m], 0 [m]
X = 0.0 [m]
Y = 0.0 [m]
Z = 0.0 [m]
END""")
results1.SendCommand(Command="> autolegend plot=/CONTOUR:Contour 1, view=VIEW:View 1")
results1.SendCommand(Command="""CONTOUR:Contour 1
Apply Instancing Transform = On
Clip Contour = Off
Colour Map = Default Colour Map
Colour Scale = Linear
Colour Variable = Pressure
Colour Variable Boundary Values = Hybrid
Constant Contour Colour = Off
Contour Range = Global
Culling Mode = No Culling
Domain List = /DOMAIN GROUP:All Domains
Draw Contours = On
Font = Sans Serif
Fringe Fill = On
Instancing Transform = /DEFAULT INSTANCE TRANSFORM:Default Transform
Lighting = On
Line Colour = 0, 0, 0
Line Colour Mode = Default
Line Width = 1
Location List = wall
Max = 0.0 [Pa]
Min = 0.0 [Pa]
Number of Contours = 11
Show Numbers = Off
Specular Lighting = On
Surface Drawing = Smooth Shading
Text Colour = 0, 0, 0
Text Colour Mode = Default
Text Height = 0.024
Transparency = 0.0
Use Face Values = Off
Value List = 0 [Pa],1 [Pa]
  OBJECT VIEW TRANSFORM:
  Apply Reflection = Off
  Apply Rotation = Off
  Apply Scale = Off
  Apply Translation = Off
  Principal Axis = Z
  Reflection Plane Option = XY Plane
  Rotation Angle = 0.0 [degree]
  Rotation Axis From = 0 [m], 0 [m], 0 [m]
  Rotation Axis To = 0 [m], 0 [m], 0 [m]
  Rotation Axis Type = Principal Axis
  Scale Vector = 1 , 1 , 1 
  Translation Vector = 0 [m], 0 [m], 0 [m]
  X = 0.0 [m]
  Y = 0.0 [m]
  Z = 0.0 [m]
  END
END""")
results1.SendCommand(Command="""# Sending visibility action from ViewUtilities
>show /CONTOUR:Contour 1, view=/VIEW:View 1""")
results1.SendCommand(Command="""VIEW:View 1
  Camera Mode = User Specified
  CAMERA:
    Option = Pivot Point and Quaternion
    Pivot Point = 8.37341, 13.9339, 18.95
    Scale = 0.130261
    Pan = 0, 0
    Rotation Quaternion = 0.0895143, -0.882893, -0.146486, 0.437068
    
  END

END

> update
CONTOUR:Contour 1
Apply Instancing Transform = On
Clip Contour = Off
Colour Map = Default Colour Map
Colour Scale = Linear
Colour Variable = Temperature
Colour Variable Boundary Values = Hybrid
Constant Contour Colour = Off
Contour Range = Global
Culling Mode = No Culling
Domain List = /DOMAIN GROUP:All Domains
Draw Contours = On
Font = Sans Serif
Fringe Fill = On
Instancing Transform = /DEFAULT INSTANCE TRANSFORM:Default Transform
Lighting = On
Line Colour = 0, 0, 0
Line Colour Mode = Default
Line Width = 1
Location List = wall
Max = 0.0 [K]
Min = 0.0 [K]
Number of Contours = 11
Show Numbers = Off
Specular Lighting = On
Surface Drawing = Smooth Shading
Text Colour = 0, 0, 0
Text Colour Mode = Default
Text Height = 0.024
Transparency = 0.0
Use Face Values = Off
Value List = 0 [K],1 [K]
  OBJECT VIEW TRANSFORM:
  Apply Reflection = Off
  Apply Rotation = Off
  Apply Scale = Off
  Apply Translation = Off
  Principal Axis = Z
  Reflection Plane Option = XY Plane
  Rotation Angle = 0.0 [degree]
  Rotation Axis From = 0 [m], 0 [m], 0 [m]
  Rotation Axis To = 0 [m], 0 [m], 0 [m]
  Rotation Axis Type = Principal Axis
  Scale Vector = 1 , 1 , 1 
  Translation Vector = 0 [m], 0 [m], 0 [m]
  X = 0.0 [m]
  Y = 0.0 [m]
  Z = 0.0 [m]
  END
END""")
results1.SendCommand(Command="""VIEW:View 1
  Camera Mode = User Specified
  CAMERA:
    Option = Pivot Point and Quaternion
    Pivot Point = 8.37341, 13.9339, 18.95
    Scale = 0.130261
    Pan = 0.440568, 0.286369
    Rotation Quaternion = 0.0917907, -0.874668, -0.147171, 0.452629
    
  END

END

> update
# Sending visibility action from ViewUtilities
>hide /STREAMLINE:Streamline 1, view=/VIEW:View 1""")
results1.SendCommand(Command="""# Sending visibility action from ViewUtilities
>show /STREAMLINE:Streamline 1, view=/VIEW:View 1""")
results1.SendCommand(Command="""# Sending visibility action from ViewUtilities
>hide /CONTOUR:waterout, view=/VIEW:View 1""")
results1.SendCommand(Command="""# Sending visibility action from ViewUtilities
>hide /CONTOUR:waterin, view=/VIEW:View 1""")
results1.SendCommand(Command="""# Sending visibility action from ViewUtilities
>hide /CONTOUR:airout, view=/VIEW:View 1""")
results1.SendCommand(Command="""# Sending visibility action from ViewUtilities
>hide /CONTOUR:airin, view=/VIEW:View 1""")
results1.SendCommand(Command="""# Sending visibility action from ViewUtilities
>hide /CONTOUR:Contour 1, view=/VIEW:View 1""")
results1.SendCommand(Command="""# Sending visibility action from ViewUtilities
>hide /STREAMLINE:Streamline 1, view=/VIEW:View 1""")
results1.SendCommand(Command="""# Sending visibility action from ViewUtilities
>hide /WIREFRAME:Wireframe, view=/VIEW:View 1""")
results1.SendCommand(Command="""# Sending visibility action from ViewUtilities
>show /VOLUME RENDERING:total, view=/VIEW:View 1""")
results1.SendCommand(Command="""VIEW:View 1
  Camera Mode = User Specified
  CAMERA:
    Option = Pivot Point and Quaternion
    Pivot Point = 8.37341, 13.9339, 18.95
    Scale = 0.130261
    Pan = 0.440568, 0.286369
    Rotation Quaternion = 0.0415327, -0.885561, -0.147098, 0.438658
    
  END

END

> update
CONTOUR:Contour 1
Apply Instancing Transform = On
Clip Contour = Off
Colour Map = Default Colour Map
Colour Scale = Linear
Colour Variable = Temperature
Colour Variable Boundary Values = Hybrid
Constant Contour Colour = Off
Contour Range = Global
Culling Mode = No Culling
Domain List = /DOMAIN GROUP:All Domains
Draw Contours = On
Font = Sans Serif
Fringe Fill = On
Instancing Transform = /DEFAULT INSTANCE TRANSFORM:Default Transform
Lighting = On
Line Colour = 0, 0, 0
Line Colour Mode = Default
Line Width = 1
Location List = wall
Max = 0.0 [K]
Min = 0.0 [K]
Number of Contours = 500
Show Numbers = Off
Specular Lighting = On
Surface Drawing = Smooth Shading
Text Colour = 0, 0, 0
Text Colour Mode = Default
Text Height = 0.024
Transparency = 0.0
Use Face Values = Off
Value List = 0 [K],1 [K]
  OBJECT VIEW TRANSFORM:
  Apply Reflection = Off
  Apply Rotation = Off
  Apply Scale = Off
  Apply Translation = Off
  Principal Axis = Z
  Reflection Plane Option = XY Plane
  Rotation Angle = 0.0 [degree]
  Rotation Axis From = 0 [m], 0 [m], 0 [m]
  Rotation Axis To = 0 [m], 0 [m], 0 [m]
  Rotation Axis Type = Principal Axis
  Scale Vector = 1 , 1 , 1 
  Translation Vector = 0 [m], 0 [m], 0 [m]
  X = 0.0 [m]
  Y = 0.0 [m]
  Z = 0.0 [m]
  END
END""")
results1.SendCommand(Command="""VIEW:View 1
  Camera Mode = User Specified
  CAMERA:
    Option = Pivot Point and Quaternion
    Pivot Point = 8.37341, 13.9339, 18.95
    Scale = 0.130261
    Pan = 0.440568, 0.286369
    Rotation Quaternion = 0.0145189, -0.886654, -0.0720116, 0.456564
    
  END

END

> update
# Sending visibility action from ViewUtilities
>hide /VOLUME RENDERING:total, view=/VIEW:View 1""")
results1.SendCommand(Command="""# Sending visibility action from ViewUtilities
>show /WIREFRAME:Wireframe, view=/VIEW:View 1""")
results1.SendCommand(Command="""VIEW:View 1
  Camera Mode = User Specified
  CAMERA:
    Option = Pivot Point and Quaternion
    Pivot Point = 8.37341, 13.9339, 18.95
    Scale = 0.130261
    Pan = 0.440568, 0.286369
    Rotation Quaternion = 0.0282007, -0.903662, -0.0765833, 0.420401
    
  END

END

> update
# Sending visibility action from ViewUtilities
>show /STREAMLINE:Streamline 1, view=/VIEW:View 1""")
results1.SendCommand(Command="""ANIMATION: ANIMATION
QAnim Object List = /STREAMLINE:Streamline 1
QAnim Frames = 46
QAnim MPEG Filename = D:/1-software works/Ansys/Raman sir project/final cad/final_files/user_files/CFX.wmv
QAnim Save MPEG = Off
QAnim Looping = Bounce
QAnim Looping Cycles = 1
Video Format = wmv
END
>animate quickAnimate""")
results1.SendCommand(Command="> autolegend plot=/VECTOR:Vector 1, view=VIEW:View 1")
results1.SendCommand(Command="""VECTOR:Vector 1
Apply Instancing Transform = On
Colour = 0.75, 0.75, 0.75
Colour Map = Default Colour Map
Colour Mode = Use Plot Variable
Colour Scale = Linear
Colour Variable = Velocity
Colour Variable Boundary Values = Hybrid
Coord Frame = Global
Culling Mode = No Culling
Direction = X
Domain List = /DOMAIN GROUP:All Domains
Draw Faces = On
Draw Lines = Off
Instancing Transform = /DEFAULT INSTANCE TRANSFORM:Default Transform
Lighting = On
Line Width = 1
Location List = /STREAMLINE:Streamline 1
Locator Sampling Method = Vertex
Max = 0.0 [m s^-1]
Maximum Number of Items = 100
Min = 0.0 [m s^-1]
Normalized = Off
Number of Samples = 100
Projection Type = None
Random Seed = 1
Range = Global
Reduction Factor = 1.0
Reduction or Max Number = Reduction
Sample Spacing = 0.1
Sampling Aspect Ratio = 1
Sampling Grid Angle = 0 [degree]
Specular Lighting = On
Surface Drawing = Smooth Shading
Symbol = Line Arrow
Symbol Size = 1.0
Transparency = 0.0
Variable = Velocity
Variable Boundary Values = Hybrid
  OBJECT VIEW TRANSFORM:
  Apply Reflection = Off
  Apply Rotation = Off
  Apply Scale = Off
  Apply Translation = Off
  Principal Axis = Z
  Reflection Plane Option = XY Plane
  Rotation Angle = 0.0 [degree]
  Rotation Axis From = 0 [m], 0 [m], 0 [m]
  Rotation Axis To = 0 [m], 0 [m], 0 [m]
  Rotation Axis Type = Principal Axis
  Scale Vector = 1 , 1 , 1 
  Translation Vector = 0 [m], 0 [m], 0 [m]
  X = 0.0 [m]
  Y = 0.0 [m]
  Z = 0.0 [m]
  END
END""")
results1.SendCommand(Command="""# Sending visibility action from ViewUtilities
>show /VECTOR:Vector 1, view=/VIEW:View 1""")
results1.SendCommand(Command="""VIEW:View 1
  Camera Mode = User Specified
  CAMERA:
    Option = Pivot Point and Quaternion
    Pivot Point = 8.37341, 13.9339, 18.95
    Scale = 0.130261
    Pan = 0.440568, 0.286369
    Rotation Quaternion = 0.0223255, -0.870024, -0.0584998, 0.489021
    
  END

END

> update
# Sending visibility action from ViewUtilities
>hide /VECTOR:Vector 1, view=/VIEW:View 1""")
results1.SendCommand(Command="> autolegend plot=/ISO CLIP:Iso Clip 1, view=VIEW:View 1")
results1.SendCommand(Command="""ISO CLIP:Iso Clip 1
Apply Instancing Transform = On
Apply Texture = Off
Blend Texture = On
Colour = 0.75, 0.75, 0.75
Colour Map = Default Colour Map
Colour Mode = Constant
Colour Scale = Linear
Colour Variable = Pressure
Colour Variable Boundary Values = Hybrid
Culling Mode = No Culling
Domain List = /DOMAIN GROUP:All Domains
Draw Faces = On
Draw Lines = Off
Instancing Transform = /DEFAULT INSTANCE TRANSFORM:Default Transform
Iso Clip Geometry = Lines Only
Lighting = On
Line Colour = 0, 0, 0
Line Colour Mode = Default
Line Width = 1
Location List = Default Fluid Fluid Interface Side 1
Max = 0.0 [Pa]
Min = 0.0 [Pa]
Range = Global
Render Edge Angle = 0 [degree]
Specular Lighting = On
Surface Drawing = Smooth Shading
Texture Angle = 0
Texture Direction = 0 , 1 , 0 
Texture File =  
Texture Material = Metal
Texture Position = 0 , 0 
Texture Scale = 1
Texture Type = Predefined
Tile Texture = Off
Transform Texture = Off
Transparency = 0.0
  ISO CLIP LIMITER:Iso Clip Limiter 1
  Limiter Operation = Greater Or Equal To
  Value = 0 [Pa]
  Variable = Pressure
  Variable Boundary Values = Hybrid
  END
  OBJECT VIEW TRANSFORM:
    Apply Reflection = Off
    Apply Rotation = Off
    Apply Scale = Off
    Apply Translation = Off
    Principal Axis = Z
    Reflection Plane Option = XY Plane
    Rotation Angle = 0.0 [degree]
    Rotation Axis From = 0 [m], 0 [m], 0 [m]
    Rotation Axis To = 0 [m], 0 [m], 0 [m]
    Rotation Axis Type = Principal Axis
    Scale Vector = 1 , 1 , 1 
    Translation Vector = 0 [m], 0 [m], 0 [m]
    X = 0.0 [m]
    Y = 0.0 [m]
    Z = 0.0 [m]
  END
END""")
results1.SendCommand(Command="""# Sending visibility action from ViewUtilities
>show /ISO CLIP:Iso Clip 1, view=/VIEW:View 1""")
results1.SendCommand(Command="""VIEW:View 1
  Camera Mode = User Specified
  CAMERA:
    Option = Pivot Point and Quaternion
    Pivot Point = 8.37341, 13.9339, 18.95
    Scale = 0.130261
    Pan = 0.440568, 0.286369
    Rotation Quaternion = 0.0902349, -0.901665, -0.148992, 0.395807
    
  END

END

> update
ISO CLIP:Iso Clip 1
Apply Instancing Transform = On
Apply Texture = Off
Blend Texture = On
Colour = 0.75, 0.75, 0.75
Colour Map = Default Colour Map
Colour Mode = Constant
Colour Scale = Linear
Colour Variable = Pressure
Colour Variable Boundary Values = Hybrid
Culling Mode = No Culling
Domain List = /DOMAIN GROUP:All Domains
Draw Faces = On
Draw Lines = Off
Instancing Transform = /DEFAULT INSTANCE TRANSFORM:Default Transform
Iso Clip Geometry = Lines Only
Lighting = On
Line Colour = 0, 0, 0
Line Colour Mode = Default
Line Width = 1
Location List = Default Fluid Fluid Interface Side 1
Max = 0.0 [Pa]
Min = 0.0 [Pa]
Range = Global
Render Edge Angle = 0 [degree]
Specular Lighting = On
Surface Drawing = Smooth Shading
Texture Angle = 0
Texture Direction = 0 , 1 , 0 
Texture File =  
Texture Material = Metal
Texture Position = 0 , 0 
Texture Scale = 1
Texture Type = Predefined
Tile Texture = Off
Transform Texture = Off
Transparency = 0.0
  ISO CLIP LIMITER:Iso Clip Limiter 1
  Limiter Operation = Greater Or Equal To
  Value = 0 [K]
  Variable = Temperature
  Variable Boundary Values = Hybrid
  END
  OBJECT VIEW TRANSFORM:
    Apply Reflection = Off
    Apply Rotation = Off
    Apply Scale = Off
    Apply Translation = Off
    Principal Axis = Z
    Reflection Plane Option = XY Plane
    Rotation Angle = 0.0 [degree]
    Rotation Axis From = 0 [m], 0 [m], 0 [m]
    Rotation Axis To = 0 [m], 0 [m], 0 [m]
    Rotation Axis Type = Principal Axis
    Scale Vector = 1 , 1 , 1 
    Translation Vector = 0 [m], 0 [m], 0 [m]
    X = 0.0 [m]
    Y = 0.0 [m]
    Z = 0.0 [m]
  END
END""")
results1.SendCommand(Command="""ISO CLIP:Iso Clip 1
Apply Instancing Transform = On
Apply Texture = Off
Blend Texture = On
Colour = 0.75, 0.75, 0.75
Colour Map = Default Colour Map
Colour Mode = Constant
Colour Scale = Linear
Colour Variable = Pressure
Colour Variable Boundary Values = Hybrid
Culling Mode = No Culling
Domain List = /DOMAIN GROUP:All Domains
Draw Faces = On
Draw Lines = Off
Instancing Transform = /DEFAULT INSTANCE TRANSFORM:Default Transform
Iso Clip Geometry = Lines Only
Lighting = On
Line Colour = 0, 0, 0
Line Colour Mode = Default
Line Width = 1
Location List = Default Fluid Fluid Interface Side 1
Max = 0.0 [Pa]
Min = 0.0 [Pa]
Range = Global
Render Edge Angle = 0 [degree]
Specular Lighting = On
Surface Drawing = Smooth Shading
Texture Angle = 0
Texture Direction = 0 , 1 , 0 
Texture File =  
Texture Material = Metal
Texture Position = 0 , 0 
Texture Scale = 1
Texture Type = Predefined
Tile Texture = Off
Transform Texture = Off
Transparency = 0.0
  ISO CLIP LIMITER:Iso Clip Limiter 1
  Limiter Operation = Greater Or Equal To
  Value = 0 [K]
  Variable = Temperature
  Variable Boundary Values = Hybrid
  END
  OBJECT VIEW TRANSFORM:
    Apply Reflection = Off
    Apply Rotation = Off
    Apply Scale = Off
    Apply Translation = Off
    Principal Axis = Z
    Reflection Plane Option = XY Plane
    Rotation Angle = 0.0 [degree]
    Rotation Axis From = 0 [m], 0 [m], 0 [m]
    Rotation Axis To = 0 [m], 0 [m], 0 [m]
    Rotation Axis Type = Principal Axis
    Scale Vector = 1 , 1 , 1 
    Translation Vector = 0 [m], 0 [m], 0 [m]
    X = 0.0 [m]
    Y = 0.0 [m]
    Z = 0.0 [m]
  END
END""")
results1.SendCommand(Command="""ISO CLIP:Iso Clip 1
Apply Instancing Transform = On
Apply Texture = Off
Blend Texture = On
Colour = 0.75, 0.75, 0.75
Colour Map = Default Colour Map
Colour Mode = Constant
Colour Scale = Linear
Colour Variable = Pressure
Colour Variable Boundary Values = Hybrid
Culling Mode = No Culling
Domain List = /DOMAIN GROUP:All Domains
Draw Faces = On
Draw Lines = Off
Instancing Transform = /DEFAULT INSTANCE TRANSFORM:Default Transform
Iso Clip Geometry = Lines Only
Lighting = On
Line Colour = 0, 0, 0
Line Colour Mode = Default
Line Width = 1
Location List = Default Fluid Fluid Interface Side 1
Max = 0.0 [Pa]
Min = 0.0 [Pa]
Range = Global
Render Edge Angle = 0 [degree]
Specular Lighting = On
Surface Drawing = Smooth Shading
Texture Angle = 0
Texture Direction = 0 , 1 , 0 
Texture File =  
Texture Material = Metal
Texture Position = 0 , 0 
Texture Scale = 1
Texture Type = Predefined
Tile Texture = Off
Transform Texture = Off
Transparency = 0.0
  ISO CLIP LIMITER:Iso Clip Limiter 1
  Limiter Operation = Greater Or Equal To
  Value = 200 [K]
  Variable = Temperature
  Variable Boundary Values = Hybrid
  END
  OBJECT VIEW TRANSFORM:
    Apply Reflection = Off
    Apply Rotation = Off
    Apply Scale = Off
    Apply Translation = Off
    Principal Axis = Z
    Reflection Plane Option = XY Plane
    Rotation Angle = 0.0 [degree]
    Rotation Axis From = 0 [m], 0 [m], 0 [m]
    Rotation Axis To = 0 [m], 0 [m], 0 [m]
    Rotation Axis Type = Principal Axis
    Scale Vector = 1 , 1 , 1 
    Translation Vector = 0 [m], 0 [m], 0 [m]
    X = 0.0 [m]
    Y = 0.0 [m]
    Z = 0.0 [m]
  END
END""")
results1.SendCommand(Command="""VIEW:View 1
  Camera Mode = User Specified
  CAMERA:
    Option = Pivot Point and Quaternion
    Pivot Point = 8.37341, 13.9339, 18.95
    Scale = 0.130261
    Pan = 0.440568, 0.286369
    Rotation Quaternion = 0.0306577, -0.875724, -0.0400899, 0.480172
    
  END

END

> update
ISO CLIP:Iso Clip 1
Apply Instancing Transform = On
Apply Texture = Off
Blend Texture = On
Colour = 0.75, 0.75, 0.75
Colour Map = Default Colour Map
Colour Mode = Constant
Colour Scale = Linear
Colour Variable = Pressure
Colour Variable Boundary Values = Hybrid
Culling Mode = No Culling
Domain List = /DOMAIN GROUP:All Domains
Draw Faces = On
Draw Lines = Off
Instancing Transform = /DEFAULT INSTANCE TRANSFORM:Default Transform
Iso Clip Geometry = Lines Only
Lighting = On
Line Colour = 0, 0, 0
Line Colour Mode = Default
Line Width = 1
Location List = /STREAMLINE:Streamline 1
Max = 0.0 [Pa]
Min = 0.0 [Pa]
Range = Global
Render Edge Angle = 0 [degree]
Specular Lighting = On
Surface Drawing = Smooth Shading
Texture Angle = 0
Texture Direction = 0 , 1 , 0 
Texture File =  
Texture Material = Metal
Texture Position = 0 , 0 
Texture Scale = 1
Texture Type = Predefined
Tile Texture = Off
Transform Texture = Off
Transparency = 0.0
  ISO CLIP LIMITER:Iso Clip Limiter 1
  Limiter Operation = Greater Or Equal To
  Value = 200 [K]
  Variable = Temperature
  Variable Boundary Values = Hybrid
  END
  OBJECT VIEW TRANSFORM:
    Apply Reflection = Off
    Apply Rotation = Off
    Apply Scale = Off
    Apply Translation = Off
    Principal Axis = Z
    Reflection Plane Option = XY Plane
    Rotation Angle = 0.0 [degree]
    Rotation Axis From = 0 [m], 0 [m], 0 [m]
    Rotation Axis To = 0 [m], 0 [m], 0 [m]
    Rotation Axis Type = Principal Axis
    Scale Vector = 1 , 1 , 1 
    Translation Vector = 0 [m], 0 [m], 0 [m]
    X = 0.0 [m]
    Y = 0.0 [m]
    Z = 0.0 [m]
  END
END""")
results1.SendCommand(Command="""ISO CLIP:Iso Clip 1
Apply Instancing Transform = On
Apply Texture = Off
Blend Texture = On
Colour = 0.75, 0.75, 0.75
Colour Map = Default Colour Map
Colour Mode = Constant
Colour Scale = Linear
Colour Variable = Pressure
Colour Variable Boundary Values = Hybrid
Culling Mode = No Culling
Domain List = /DOMAIN GROUP:All Domains
Draw Faces = On
Draw Lines = Off
Instancing Transform = /DEFAULT INSTANCE TRANSFORM:Default Transform
Iso Clip Geometry = Lines Only
Lighting = On
Line Colour = 0, 0, 0
Line Colour Mode = Default
Line Width = 1
Location List = /STREAMLINE:Streamline 1
Max = 0.0 [Pa]
Min = 0.0 [Pa]
Range = Global
Render Edge Angle = 0 [degree]
Specular Lighting = On
Surface Drawing = Smooth Shading
Texture Angle = 0
Texture Direction = 0 , 1 , 0 
Texture File =  
Texture Material = Metal
Texture Position = 0 , 0 
Texture Scale = 1
Texture Type = Predefined
Tile Texture = Off
Transform Texture = Off
Transparency = 0.0
  ISO CLIP LIMITER:Iso Clip Limiter 1
  Limiter Operation = Greater Or Equal To
  Value = 30 [K]
  Variable = Temperature
  Variable Boundary Values = Hybrid
  END
  OBJECT VIEW TRANSFORM:
    Apply Reflection = Off
    Apply Rotation = Off
    Apply Scale = Off
    Apply Translation = Off
    Principal Axis = Z
    Reflection Plane Option = XY Plane
    Rotation Angle = 0.0 [degree]
    Rotation Axis From = 0 [m], 0 [m], 0 [m]
    Rotation Axis To = 0 [m], 0 [m], 0 [m]
    Rotation Axis Type = Principal Axis
    Scale Vector = 1 , 1 , 1 
    Translation Vector = 0 [m], 0 [m], 0 [m]
    X = 0.0 [m]
    Y = 0.0 [m]
    Z = 0.0 [m]
  END
END""")
results1.SendCommand(Command="""VIEW:View 1
  Camera Mode = User Specified
  CAMERA:
    Option = Pivot Point and Quaternion
    Pivot Point = 8.37341, 13.9339, 18.95
    Scale = 0.130261
    Pan = 0.440568, 0.286369
    Rotation Quaternion = 0.077942, -0.904104, -0.120315, 0.402554
    
  END

END

> update
# Sending visibility action from ViewUtilities
>hide /ISO CLIP:Iso Clip 1, view=/VIEW:View 1""")
results1.SendCommand(Command="> autolegend plot=/PLANE:Plane 1, view=VIEW:View 1")
results1.SendCommand(Command="""PLANE:Plane 1
Apply Instancing Transform = On
Apply Texture = Off
Blend Texture = On
Bound Radius = 0.5 [m]
Colour = 0.75, 0.75, 0.75
Colour Map = Default Colour Map
Colour Mode = Constant
Colour Scale = Linear
Colour Variable = Pressure
Colour Variable Boundary Values = Hybrid
Culling Mode = No Culling
Direction 1 Bound = 1.0 [m]
Direction 1 Orientation = 0 [degree]
Direction 1 Points = 10
Direction 2 Bound = 1.0 [m]
Direction 2 Points = 10
Domain List = /DOMAIN GROUP:All Domains
Draw Faces = On
Draw Lines = Off
Instancing Transform = /DEFAULT INSTANCE TRANSFORM:Default Transform
Invert Plane Bound = Off
Lighting = On
Line Colour = 0, 0, 0
Line Colour Mode = Default
Line Width = 1
Max = 0.0 [Pa]
Min = 0.0 [Pa]
Normal = 1 , 0 , 0 
Option = XY Plane
Plane Bound = None
Plane Type = Slice
Point = 0 [m], 0 [m], 0 [m]
Point 1 = 0 [m], 0 [m], 0 [m]
Point 2 = 1 [m], 0 [m], 0 [m]
Point 3 = 0 [m], 1 [m], 0 [m]
Range = Global
Render Edge Angle = 0 [degree]
Specular Lighting = On
Surface Drawing = Smooth Shading
Texture Angle = 0
Texture Direction = 0 , 1 , 0 
Texture File =  
Texture Material = Metal
Texture Position = 0 , 0 
Texture Scale = 1
Texture Type = Predefined
Tile Texture = Off
Transform Texture = Off
Transparency = 0.0
X = 0.0 [m]
Y = 0.0 [m]
Z = 0.0 [m]
  OBJECT VIEW TRANSFORM:
  Apply Reflection = Off
  Apply Rotation = Off
  Apply Scale = Off
  Apply Translation = Off
  Principal Axis = Z
  Reflection Plane Option = XY Plane
  Rotation Angle = 0.0 [degree]
  Rotation Axis From = 0 [m], 0 [m], 0 [m]
  Rotation Axis To = 0 [m], 0 [m], 0 [m]
  Rotation Axis Type = Principal Axis
  Scale Vector = 1 , 1 , 1 
  Translation Vector = 0 [m], 0 [m], 0 [m]
  X = 0.0 [m]
  Y = 0.0 [m]
  Z = 0.0 [m]
  END
END""")
results1.SendCommand(Command="""# Sending visibility action from ViewUtilities
>show /PLANE:Plane 1, view=/VIEW:View 1""")
results1.SendCommand(Command="""# Sending visibility action from ViewUtilities
>hide /PLANE:Plane 1, view=/VIEW:View 1""")
results1.SendCommand(Command="""# Sending visibility action from ViewUtilities
>show /PLANE:Plane 1, view=/VIEW:View 1""")
results1.SendCommand(Command="> autolegend plot=/CONTOUR:Contour 2, view=VIEW:View 1")
results1.SendCommand(Command="""CONTOUR:Contour 2
Apply Instancing Transform = On
Clip Contour = Off
Colour Map = Default Colour Map
Colour Scale = Linear
Colour Variable = Pressure
Colour Variable Boundary Values = Hybrid
Constant Contour Colour = Off
Contour Range = Global
Culling Mode = No Culling
Domain List = /DOMAIN GROUP:All Domains
Draw Contours = On
Font = Sans Serif
Fringe Fill = On
Instancing Transform = /DEFAULT INSTANCE TRANSFORM:Default Transform
Lighting = On
Line Colour = 0, 0, 0
Line Colour Mode = Default
Line Width = 1
Location List = /PLANE:Plane 1
Max = 0.0 [Pa]
Min = 0.0 [Pa]
Number of Contours = 11
Show Numbers = Off
Specular Lighting = On
Surface Drawing = Smooth Shading
Text Colour = 0, 0, 0
Text Colour Mode = Default
Text Height = 0.024
Transparency = 0.0
Use Face Values = Off
Value List = 0 [Pa],1 [Pa]
  OBJECT VIEW TRANSFORM:
  Apply Reflection = Off
  Apply Rotation = Off
  Apply Scale = Off
  Apply Translation = Off
  Principal Axis = Z
  Reflection Plane Option = XY Plane
  Rotation Angle = 0.0 [degree]
  Rotation Axis From = 0 [m], 0 [m], 0 [m]
  Rotation Axis To = 0 [m], 0 [m], 0 [m]
  Rotation Axis Type = Principal Axis
  Scale Vector = 1 , 1 , 1 
  Translation Vector = 0 [m], 0 [m], 0 [m]
  X = 0.0 [m]
  Y = 0.0 [m]
  Z = 0.0 [m]
  END
END""")
results1.SendCommand(Command="""# Sending visibility action from ViewUtilities
>show /CONTOUR:Contour 2, view=/VIEW:View 1""")
results1.SendCommand(Command="""VIEW:View 1
  Camera Mode = User Specified
  CAMERA:
    Option = Pivot Point and Quaternion
    Pivot Point = 8.37341, 13.9339, 18.95
    Scale = 0.0973078
    Pan = 0.440568, 0.286369
    Rotation Quaternion = 0.0310066, -0.854895, -0.0225914, 0.517385
    
  END

END

> update
CONTOUR:Contour 2
Apply Instancing Transform = On
Clip Contour = Off
Colour Map = Default Colour Map
Colour Scale = Linear
Colour Variable = Temperature
Colour Variable Boundary Values = Hybrid
Constant Contour Colour = Off
Contour Range = Global
Culling Mode = No Culling
Domain List = /DOMAIN GROUP:All Domains
Draw Contours = On
Font = Sans Serif
Fringe Fill = On
Instancing Transform = /DEFAULT INSTANCE TRANSFORM:Default Transform
Lighting = On
Line Colour = 0, 0, 0
Line Colour Mode = Default
Line Width = 1
Location List = /PLANE:Plane 1
Max = 0.0 [K]
Min = 0.0 [K]
Number of Contours = 11
Show Numbers = Off
Specular Lighting = On
Surface Drawing = Smooth Shading
Text Colour = 0, 0, 0
Text Colour Mode = Default
Text Height = 0.024
Transparency = 0.0
Use Face Values = Off
Value List = 0 [K],1 [K]
  OBJECT VIEW TRANSFORM:
  Apply Reflection = Off
  Apply Rotation = Off
  Apply Scale = Off
  Apply Translation = Off
  Principal Axis = Z
  Reflection Plane Option = XY Plane
  Rotation Angle = 0.0 [degree]
  Rotation Axis From = 0 [m], 0 [m], 0 [m]
  Rotation Axis To = 0 [m], 0 [m], 0 [m]
  Rotation Axis Type = Principal Axis
  Scale Vector = 1 , 1 , 1 
  Translation Vector = 0 [m], 0 [m], 0 [m]
  X = 0.0 [m]
  Y = 0.0 [m]
  Z = 0.0 [m]
  END
END""")
results1.SendCommand(Command="""VIEW:View 1
  Camera Mode = User Specified
  CAMERA:
    Option = Pivot Point and Quaternion
    Pivot Point = 8.37341, 13.9339, 18.95
    Scale = 0.121452
    Pan = 0.440568, 0.286369
    Rotation Quaternion = 0.0737243, -0.879338, -0.112406, 0.456835
    
  END

END

> update
# Sending visibility action from ViewUtilities
>hide /CONTOUR:Contour 2, view=/VIEW:View 1""")
results1.SendCommand(Command="""INSTANCE TRANSFORM:Instance Transform 1
Angle Definition Method = Instances in 360
Apply Reflection = Off
Apply Rotation = On
Apply Translation = Off
Axis = X
Full Circle = Off
Instancing Info From Domain = On
Number of Copies = 1
Number of Passages in 360 = 12
Number of Passages in Component = 1
Principal Axis = Z
Rotation Angle = 0 [degree]
Rotation Axis From = 0 [m], 0 [m], 0 [m]
Rotation Axis To = 1 [m], 0 [m], 0 [m]
Rotation Axis Type = Principal Axis
END""")
results1.SendCommand(Command="""CHART:Chart 1
Chart Axes Font = Tahoma, 10, False, False, False, False
Chart Axes Titles Font = Tahoma, 10, True, False, False, False
Chart Grid Line Width = 1
Chart Horizontal Grid = On
Chart Legend = On
Chart Legend Font = Tahoma, 8, False, False, False, False
Chart Legend Inside = Outside Chart
Chart Legend Justification = Center
Chart Legend Position = Bottom
Chart Legend Width Height = 0.2 , 0.4 
Chart Legend X Justification = Right
Chart Legend XY Position = 0.73 , 0.275 
Chart Legend Y Justification = Center
Chart Line Width = 2
Chart Lines Order = Series 1,Chart Line 1,Series 2,Chart Line 2
Chart Minor Grid = Off
Chart Minor Grid Line Width = 1
Chart Symbol Size = 4
Chart Title = Title
Chart Title Font = Tahoma, 12, True, False, False, False
Chart Title Visibility = On
Chart Type = XY
Chart Vertical Grid = On
Chart X Axis Automatic Number Formatting = On
Chart X Axis Label = X Axis <units>
Chart X Axis Number Format = %10.3e
Chart Y Axis Automatic Number Formatting = On
Chart Y Axis Label = Y Axis <units>
Chart Y Axis Number Format = %10.3e
Default Chart X Variable = Chart Count
Default Chart Y Variable = Pressure
Default Histogram Y Axis Weighting = None
Default Time Chart Variable = Pressure
Default Time Chart X Expression = Time
Default Time Variable Absolute Value = Off
Default Time Variable Boundary Values = Conservative
Default X Variable Absolute Value = Off
Default X Variable Boundary Values = Conservative
Default Y Variable Absolute Value = Off
Default Y Variable Boundary Values = Conservative
FFT Full Input Range = On
FFT Max = 0.0
FFT Min = 0.0
FFT Subtract Mean = Off
FFT Window Type = Hanning
FFT X Function = Frequency
FFT Y Function = Power Spectral Density
Histogram Automatic Divisions = Automatic
Histogram Divisions = -1.0,1.0
Histogram Divisions Count = 10
Histogram Y Axis Value = Count
Is FFT Chart = Off
Max X = 1.0
Max Y = 1.0
Min X = -1.0
Min Y = -1.0
Time Chart Keep Single Case = Off
Use Data For X Axis Labels = On
Use Data For Y Axis Labels = On
X Axis Automatic Range = On
X Axis Inverted = Off
X Axis Logarithmic Scaling = Off
Y Axis Automatic Range = On
Y Axis Inverted = Off
Y Axis Logarithmic Scaling = Off
  CHART SERIES:Series 1
  Chart Line Custom Data Selection = Off
  Chart Line Filename =  
  Chart Series Type = Regular
  Location = /STREAMLINE:Streamline 1
  Series Name = Series 1
  Time Chart Expression = Time
  Time Chart Type = Point
    CHART LINE:Chart Line 1
    Auto Chart Line Colour = On
    Chart Line Colour = 1.0, 0.0, 0.0
    Chart Line Style = Automatic
    Chart Line Visibility = On
    Chart Symbol Colour = 0.0, 1.0, 0.0
    Chart Symbol Style = None
    Fill Area = On
    Fill Area Options = Automatic
    Is Valid = True
    Line Name = Series 1
    Use Automatic Line Naming = On
    END
  END
  CHART SERIES:Series 2
      Chart Line Custom Data Selection = Off
      Chart Line Filename =  
      Chart Series Type = Regular
      Location = /ISO CLIP:Iso Clip 1
      Series Name = Series 2
      Time Chart Expression = Time
      Time Chart Type = Point
    CHART LINE:Chart Line 2
    Auto Chart Line Colour = On
    Chart Line Colour = 1.0, 0.0, 0.0
    Chart Line Style = Automatic
    Chart Line Visibility = On
    Chart Symbol Colour = 0.0, 1.0, 0.0
    Chart Symbol Style = None
    Fill Area = On
    Fill Area Options = Automatic
    Is Valid = True
    Line Name = Series 2
    Use Automatic Line Naming = On
    END
  END
  OBJECT REPORT OPTIONS:
      Report Caption = 
  END
END""")
results1.SendCommand(Command="""# Sending visibility action from ViewUtilities
>show /CONTOUR:Contour 1, view=/VIEW:View 1""")
results1.SendCommand(Command="""# Sending visibility action from ViewUtilities
>hide /CONTOUR:Contour 1, view=/VIEW:View 1""")
results1.SendCommand(Command="""# Sending visibility action from ViewUtilities
>show /CONTOUR:Contour 2, view=/VIEW:View 1""")
results1.SendCommand(Command="""# Sending visibility action from ViewUtilities
>hide /PLANE:Plane 1, view=/VIEW:View 1""")
results1.SendCommand(Command="""# Sending visibility action from ViewUtilities
>hide /STREAMLINE:Streamline 1, view=/VIEW:View 1""")
results1.SendCommand(Command="""# Sending visibility action from ViewUtilities
>show /CONTOUR:airin, view=/VIEW:View 1""")
results1.SendCommand(Command="""# Sending visibility action from ViewUtilities
>hide /CONTOUR:Contour 2, view=/VIEW:View 1""")
results1.SendCommand(Command="""# Sending visibility action from ViewUtilities
>show /CONTOUR:airout, view=/VIEW:View 1""")
results1.SendCommand(Command="> autolegend plot=/CONTOUR:airout, view=VIEW:View 1")
results1.SendCommand(Command="""# Sending visibility action from ViewUtilities
>show /VOLUME RENDERING:total, view=/VIEW:View 1""")
results1.SendCommand(Command="> delete /CHART:Chart 1")
results1.SendCommand(Command="""TABLE: Table 1
  Table Exists = True
END""")
results1.SendCommand(Command="""CALCULATOR:
  Function = area
  Location = 
  Case Name = Case CFX
END""")
results1.SendCommand(Command="""CALCULATOR:
  Function = area
  Location = 
  Case Name = Case CFX
END""")
results1.SendCommand(Command="> report hideItem=/TABLE:Table 1")
results1.SendCommand(Command="> delete /TABLE:Table 1")
results1.SendCommand(Command="""CHART:Chart 1
Chart Axes Font = Tahoma, 10, False, False, False, False
Chart Axes Titles Font = Tahoma, 10, True, False, False, False
Chart Grid Line Width = 1
Chart Horizontal Grid = On
Chart Legend = On
Chart Legend Font = Tahoma, 8, False, False, False, False
Chart Legend Inside = Outside Chart
Chart Legend Justification = Center
Chart Legend Position = Bottom
Chart Legend Width Height = 0.2 , 0.4 
Chart Legend X Justification = Right
Chart Legend XY Position = 0.73 , 0.275 
Chart Legend Y Justification = Center
Chart Line Width = 2
Chart Lines Order = Series 1,Chart Line 1
Chart Minor Grid = Off
Chart Minor Grid Line Width = 1
Chart Symbol Size = 4
Chart Title = Title
Chart Title Font = Tahoma, 12, True, False, False, False
Chart Title Visibility = On
Chart Type = XY
Chart Vertical Grid = On
Chart X Axis Automatic Number Formatting = On
Chart X Axis Label = X Axis <units>
Chart X Axis Number Format = %10.3e
Chart Y Axis Automatic Number Formatting = On
Chart Y Axis Label = Y Axis <units>
Chart Y Axis Number Format = %10.3e
Default Chart X Variable = Temperature
Default Chart Y Variable = Velocity
Default Histogram Y Axis Weighting = None
Default Time Chart Variable = Pressure
Default Time Chart X Expression = Time
Default Time Variable Absolute Value = Off
Default Time Variable Boundary Values = Conservative
Default X Variable Absolute Value = Off
Default X Variable Boundary Values = Hybrid
Default Y Variable Absolute Value = Off
Default Y Variable Boundary Values = Conservative
FFT Full Input Range = On
FFT Max = 0.0
FFT Min = 0.0
FFT Subtract Mean = Off
FFT Window Type = Hanning
FFT X Function = Frequency
FFT Y Function = Power Spectral Density
Histogram Automatic Divisions = Automatic
Histogram Divisions = -1.0,1.0
Histogram Divisions Count = 10
Histogram Y Axis Value = Count
Is FFT Chart = Off
Max X = 1.0
Max Y = 1.0
Min X = -1.0
Min Y = -1.0
Time Chart Keep Single Case = Off
Use Data For X Axis Labels = On
Use Data For Y Axis Labels = On
X Axis Automatic Range = On
X Axis Inverted = Off
X Axis Logarithmic Scaling = Off
Y Axis Automatic Range = On
Y Axis Inverted = Off
Y Axis Logarithmic Scaling = Off
  CHART SERIES:Series 1
  Chart Line Custom Data Selection = Off
  Chart Line Filename =  
  Chart Series Type = Regular
  Location = /ISO CLIP:Iso Clip 1
  Series Name = Series 1
  Time Chart Expression = Time
  Time Chart Type = Point
    CHART LINE:Chart Line 1
    Auto Chart Line Colour = On
    Case Name = 
    Chart Line Colour = 1.0, 0.0, 0.0
    Chart Line Style = Automatic
    Chart Line Visibility = On
    Chart Symbol Colour = 0.0, 1.0, 0.0
    Chart Symbol Style = None
    Fill Area = On
    Fill Area Options = Automatic
    Is Valid = True
    Line Name = Series 1
    Use Automatic Line Naming = On
    END
  END
  OBJECT REPORT OPTIONS:
      Report Caption = 
  END
END""")
results1.SendCommand(Command="""CHART:Chart 1
Chart Axes Font = Tahoma, 10, False, False, False, False
Chart Axes Titles Font = Tahoma, 10, True, False, False, False
Chart Grid Line Width = 1
Chart Horizontal Grid = On
Chart Legend = On
Chart Legend Font = Tahoma, 8, False, False, False, False
Chart Legend Inside = Outside Chart
Chart Legend Justification = Center
Chart Legend Position = Bottom
Chart Legend Width Height = 0.2 , 0.4 
Chart Legend X Justification = Right
Chart Legend XY Position = 0.73 , 0.275 
Chart Legend Y Justification = Center
Chart Line Width = 2
Chart Lines Order = Series 2,Chart Line 1
Chart Minor Grid = Off
Chart Minor Grid Line Width = 1
Chart Symbol Size = 4
Chart Title = Title
Chart Title Font = Tahoma, 12, True, False, False, False
Chart Title Visibility = On
Chart Type = XY
Chart Vertical Grid = On
Chart X Axis Automatic Number Formatting = On
Chart X Axis Label = X Axis <units>
Chart X Axis Number Format = %10.3e
Chart Y Axis Automatic Number Formatting = On
Chart Y Axis Label = Y Axis <units>
Chart Y Axis Number Format = %10.3e
Default Chart X Variable = Temperature
Default Chart Y Variable = Velocity
Default Histogram Y Axis Weighting = None
Default Time Chart Variable = Pressure
Default Time Chart X Expression = Time
Default Time Variable Absolute Value = Off
Default Time Variable Boundary Values = Conservative
Default X Variable Absolute Value = Off
Default X Variable Boundary Values = Hybrid
Default Y Variable Absolute Value = Off
Default Y Variable Boundary Values = Conservative
FFT Full Input Range = On
FFT Max = 0.0
FFT Min = 0.0
FFT Subtract Mean = Off
FFT Window Type = Hanning
FFT X Function = Frequency
FFT Y Function = Power Spectral Density
Histogram Automatic Divisions = Automatic
Histogram Divisions = -1.0,1.0
Histogram Divisions Count = 10
Histogram Y Axis Value = Count
Is FFT Chart = Off
Max X = 1.0
Max Y = 1.0
Min X = -1.0
Min Y = -1.0
Time Chart Keep Single Case = Off
Use Data For X Axis Labels = On
Use Data For Y Axis Labels = On
X Axis Automatic Range = On
X Axis Inverted = Off
X Axis Logarithmic Scaling = Off
Y Axis Automatic Range = On
Y Axis Inverted = Off
Y Axis Logarithmic Scaling = Off
  CHART SERIES:Series 2
  Chart Line Custom Data Selection = Off
  Chart Line Filename =  
  Chart Series Type = Regular
  Location = /STREAMLINE:Streamline 1
  Series Name = Series 2
  Time Chart Expression = Time
  Time Chart Type = Point
    CHART LINE:Chart Line 1
    Auto Chart Line Colour = On
    Chart Line Colour = 1.0, 0.0, 0.0
    Chart Line Style = Automatic
    Chart Line Visibility = On
    Chart Symbol Colour = 0.0, 1.0, 0.0
    Chart Symbol Style = None
    Fill Area = On
    Fill Area Options = Automatic
    Is Valid = True
    Line Name = Series 2
    Use Automatic Line Naming = On
    END
  END
  OBJECT REPORT OPTIONS:
      Report Caption = 
  END
END
> delete /CHART:Chart 1/CHART SERIES:Series 1/CHART LINE:Chart Line 1,/CHART:Chart 1/CHART SERIES:Series 1""")
results1.SendCommand(Command="""CHART:Chart 1
Chart Axes Font = Tahoma, 10, False, False, False, False
Chart Axes Titles Font = Tahoma, 10, True, False, False, False
Chart Grid Line Width = 1
Chart Horizontal Grid = On
Chart Legend = On
Chart Legend Font = Tahoma, 8, False, False, False, False
Chart Legend Inside = Outside Chart
Chart Legend Justification = Center
Chart Legend Position = Bottom
Chart Legend Width Height = 0.2 , 0.4 
Chart Legend X Justification = Right
Chart Legend XY Position = 0.73 , 0.275 
Chart Legend Y Justification = Center
Chart Line Width = 2
Chart Lines Order = Series 2,Chart Line 1
Chart Minor Grid = Off
Chart Minor Grid Line Width = 1
Chart Symbol Size = 4
Chart Title = Title
Chart Title Font = Tahoma, 12, True, False, False, False
Chart Title Visibility = On
Chart Type = XY
Chart Vertical Grid = On
Chart X Axis Automatic Number Formatting = On
Chart X Axis Label = X Axis <units>
Chart X Axis Number Format = %10.3e
Chart Y Axis Automatic Number Formatting = On
Chart Y Axis Label = Y Axis <units>
Chart Y Axis Number Format = %10.3e
Default Chart X Variable = Temperature
Default Chart Y Variable = Velocity
Default Histogram Y Axis Weighting = None
Default Time Chart Variable = Pressure
Default Time Chart X Expression = Time
Default Time Variable Absolute Value = Off
Default Time Variable Boundary Values = Conservative
Default X Variable Absolute Value = Off
Default X Variable Boundary Values = Hybrid
Default Y Variable Absolute Value = Off
Default Y Variable Boundary Values = Conservative
FFT Full Input Range = On
FFT Max = 0.0
FFT Min = 0.0
FFT Subtract Mean = Off
FFT Window Type = Hanning
FFT X Function = Frequency
FFT Y Function = Power Spectral Density
Histogram Automatic Divisions = Automatic
Histogram Divisions = -1.0,1.0
Histogram Divisions Count = 10
Histogram Y Axis Value = Count
Is FFT Chart = Off
Max X = 1.0
Max Y = 1.0
Min X = -1.0
Min Y = -1.0
Time Chart Keep Single Case = Off
Use Data For X Axis Labels = On
Use Data For Y Axis Labels = On
X Axis Automatic Range = On
X Axis Inverted = Off
X Axis Logarithmic Scaling = Off
Y Axis Automatic Range = On
Y Axis Inverted = Off
Y Axis Logarithmic Scaling = Off
  CHART SERIES:Series 2
  Chart Line Custom Data Selection = Off
  Chart Line Filename =  
  Chart Series Type = Regular
  Location = /STREAMLINE:Streamline 1
  Series Name = Series 2
  Time Chart Expression = Time
  Time Chart Type = Point
    CHART LINE:Chart Line 1
    Auto Chart Line Colour = On
    Chart Line Colour = 1.0, 0.0, 0.0
    Chart Line Style = Automatic
    Chart Line Visibility = On
    Chart Symbol Colour = 0.0, 1.0, 0.0
    Chart Symbol Style = None
    Fill Area = On
    Fill Area Options = Automatic
    Is Valid = True
    Line Name = Series 2
    Use Automatic Line Naming = On
    END
  END
  OBJECT REPORT OPTIONS:
      Report Caption = 
  END
END""")
results1.SendCommand(Command="""CHART:Chart 1
Chart Axes Font = Tahoma, 10, False, False, False, False
Chart Axes Titles Font = Tahoma, 10, True, False, False, False
Chart Grid Line Width = 1
Chart Horizontal Grid = On
Chart Legend = On
Chart Legend Font = Tahoma, 8, False, False, False, False
Chart Legend Inside = Outside Chart
Chart Legend Justification = Center
Chart Legend Position = Bottom
Chart Legend Width Height = 0.2 , 0.4 
Chart Legend X Justification = Right
Chart Legend XY Position = 0.73 , 0.275 
Chart Legend Y Justification = Center
Chart Line Width = 2
Chart Lines Order = Series 2,Chart Line 1
Chart Minor Grid = Off
Chart Minor Grid Line Width = 1
Chart Symbol Size = 4
Chart Title = Title
Chart Title Font = Tahoma, 12, True, False, False, False
Chart Title Visibility = On
Chart Type = XY
Chart Vertical Grid = On
Chart X Axis Automatic Number Formatting = On
Chart X Axis Label = X Axis <units>
Chart X Axis Number Format = %10.3e
Chart Y Axis Automatic Number Formatting = On
Chart Y Axis Label = Y Axis <units>
Chart Y Axis Number Format = %10.3e
Default Chart X Variable = Temperature
Default Chart Y Variable = Velocity
Default Histogram Y Axis Weighting = None
Default Time Chart Variable = Pressure
Default Time Chart X Expression = Time
Default Time Variable Absolute Value = Off
Default Time Variable Boundary Values = Conservative
Default X Variable Absolute Value = Off
Default X Variable Boundary Values = Hybrid
Default Y Variable Absolute Value = Off
Default Y Variable Boundary Values = Conservative
FFT Full Input Range = On
FFT Max = 0.0
FFT Min = 0.0
FFT Subtract Mean = Off
FFT Window Type = Hanning
FFT X Function = Frequency
FFT Y Function = Power Spectral Density
Histogram Automatic Divisions = Automatic
Histogram Divisions = -1.0,1.0
Histogram Divisions Count = 10
Histogram Y Axis Value = Count
Is FFT Chart = Off
Max X = 1.0
Max Y = 1.0
Min X = -1.0
Min Y = -1.0
Time Chart Keep Single Case = Off
Use Data For X Axis Labels = On
Use Data For Y Axis Labels = On
X Axis Automatic Range = On
X Axis Inverted = Off
X Axis Logarithmic Scaling = Off
Y Axis Automatic Range = On
Y Axis Inverted = Off
Y Axis Logarithmic Scaling = Off
  CHART SERIES:Series 2
  Chart Line Custom Data Selection = Off
  Chart Line Filename =  
  Chart Series Type = Regular
  Location = /STREAMLINE:Streamline 1
  Series Name = Series 2
  Time Chart Expression = Time
  Time Chart Type = Point
    CHART LINE:Chart Line 1
    Auto Chart Line Colour = On
    Chart Line Colour = 1.0, 0.0, 0.0
    Chart Line Style = Automatic
    Chart Line Visibility = On
    Chart Symbol Colour = 0.0, 1.0, 0.0
    Chart Symbol Style = None
    Fill Area = On
    Fill Area Options = Automatic
    Is Valid = True
    Line Name = Series 2
    Use Automatic Line Naming = On
    END
  END
  OBJECT REPORT OPTIONS:
      Report Caption = 
  END
END""")
results1.SendCommand(Command="""VIEW:View 1
  Camera Mode = User Specified
  CAMERA:
    Option = Pivot Point and Quaternion
    Pivot Point = 8.37341, 13.9339, 18.95
    Scale = 0.121452
    Pan = 0.440568, 0.286369
    Rotation Quaternion = 0.0634063, -0.929235, -0.0699663, 0.357228
    
  END

END

> update
> report hideItem=/CHART:Chart 1""")
results1.SendCommand(Command="> report showItem=/REPORT/SOLUTION SUMMARY OPTIONS")
results1.SendCommand(Command="""# Sending visibility action from ViewUtilities
>hide /DEFAULT LEGEND:Default Legend View 1, view=/VIEW:View 1""")
results1.SendCommand(Command="""# Sending visibility action from ViewUtilities
>show /DEFAULT LEGEND:Default Legend View 1, view=/VIEW:View 1""")
results1.SendCommand(Command="""# Sending visibility action from ViewUtilities
>hide /VOLUME RENDERING:total, view=/VIEW:View 1""")
results1.SendCommand(Command="""VIEW:View 1
  Camera Mode = User Specified
  CAMERA:
    Option = Pivot Point and Quaternion
    Pivot Point = 8.37341, 13.9339, 18.95
    Scale = 0.121452
    Pan = 0.440568, 0.286369
    Rotation Quaternion = 0.0790845, -0.911719, -0.132052, 0.380895
    
  END

END

> update
> autolegend plot=/PLANE:Plane 2, view=VIEW:View 1""")
results1.SendCommand(Command="""PLANE:Plane 2
Apply Instancing Transform = On
Apply Texture = Off
Blend Texture = On
Bound Radius = 0.5 [m]
Colour = 0.75, 0.75, 0.75
Colour Map = Default Colour Map
Colour Mode = Constant
Colour Scale = Linear
Colour Variable = Pressure
Colour Variable Boundary Values = Hybrid
Culling Mode = No Culling
Direction 1 Bound = 1.0 [m]
Direction 1 Orientation = 0 [degree]
Direction 1 Points = 10
Direction 2 Bound = 1.0 [m]
Direction 2 Points = 10
Domain List = /DOMAIN GROUP:All Domains
Draw Faces = On
Draw Lines = Off
Instancing Transform = /DEFAULT INSTANCE TRANSFORM:Default Transform
Invert Plane Bound = Off
Lighting = On
Line Colour = 0, 0, 0
Line Colour Mode = Default
Line Width = 1
Max = 0.0 [Pa]
Min = 0.0 [Pa]
Normal = 1 , 0 , 0 
Option = XY Plane
Plane Bound = Rectangular
Plane Type = Slice
Point = 0 [m], 0 [m], 0 [m]
Point 1 = 0 [m], 0 [m], 0 [m]
Point 2 = 1 [m], 0 [m], 0 [m]
Point 3 = 0 [m], 1 [m], 0 [m]
Range = Global
Render Edge Angle = 0 [degree]
Specular Lighting = On
Surface Drawing = Smooth Shading
Texture Angle = 0
Texture Direction = 0 , 1 , 0 
Texture File =  
Texture Material = Metal
Texture Position = 0 , 0 
Texture Scale = 1
Texture Type = Predefined
Tile Texture = Off
Transform Texture = Off
Transparency = 0
X = 0.0 [m]
Y = 0.0 [m]
Z = 0.0 [m]
  OBJECT VIEW TRANSFORM:
  Apply Reflection = Off
  Apply Rotation = Off
  Apply Scale = Off
  Apply Translation = Off
  Principal Axis = Z
  Reflection Plane Option = XY Plane
  Rotation Angle = 0.0 [degree]
  Rotation Axis From = 0 [m], 0 [m], 0 [m]
  Rotation Axis To = 0 [m], 0 [m], 0 [m]
  Rotation Axis Type = Principal Axis
  Scale Vector = 1 , 1 , 1 
  Translation Vector = 0 [m], 0 [m], 0 [m]
  X = 0.0 [m]
  Y = 0.0 [m]
  Z = 0.0 [m]
  END
END""")
results1.SendCommand(Command="""# Sending visibility action from ViewUtilities
>show /PLANE:Plane 2, view=/VIEW:View 1""")
results1.SendCommand(Command="""PLANE:Plane 2
Apply Instancing Transform = On
Apply Texture = Off
Blend Texture = On
Bound Radius = 0.5 [m]
Colour = 0.75, 0.75, 0.75
Colour Map = Default Colour Map
Colour Mode = Constant
Colour Scale = Linear
Colour Variable = Pressure
Colour Variable Boundary Values = Hybrid
Culling Mode = No Culling
Direction 1 Bound = 1.0 [m]
Direction 1 Orientation = 0 [degree]
Direction 1 Points = 10
Direction 2 Bound = 1.0 [m]
Direction 2 Points = 10
Domain List = /DOMAIN GROUP:All Domains
Draw Faces = On
Draw Lines = Off
Instancing Transform = /DEFAULT INSTANCE TRANSFORM:Default Transform
Invert Plane Bound = Off
Lighting = On
Line Colour = 0, 0, 0
Line Colour Mode = Default
Line Width = 1
Max = 0.0 [Pa]
Min = 0.0 [Pa]
Normal = 1 , 0 , 0 
Option = XY Plane
Plane Bound = Rectangular
Plane Type = Slice
Point = 0 [m], 0 [m], 0 [m]
Point 1 = 0 [m], 0 [m], 0 [m]
Point 2 = 1 [m], 0 [m], 0 [m]
Point 3 = 0 [m], 1 [m], 0 [m]
Range = Global
Render Edge Angle = 0 [degree]
Specular Lighting = On
Surface Drawing = Smooth Shading
Texture Angle = 0
Texture Direction = 0 , 1 , 0 
Texture File =  
Texture Material = Metal
Texture Position = 0 , 0 
Texture Scale = 1
Texture Type = Predefined
Tile Texture = Off
Transform Texture = Off
Transparency = 0
X = 0.0 [m]
Y = 0.0 [m]
Z = 0.0 [m]
  OBJECT VIEW TRANSFORM:
  Apply Reflection = Off
  Apply Rotation = Off
  Apply Scale = Off
  Apply Translation = Off
  Principal Axis = Z
  Reflection Plane Option = XY Plane
  Rotation Angle = 0.0 [degree]
  Rotation Axis From = 0 [m], 0 [m], 0 [m]
  Rotation Axis To = 0 [m], 0 [m], 0 [m]
  Rotation Axis Type = Principal Axis
  Scale Vector = 1 , 1 , 1 
  Translation Vector = 0 [m], 0 [m], 0 [m]
  X = 0.0 [m]
  Y = 0.0 [m]
  Z = 0.0 [m]
  END
END""")
results1.SendCommand(Command="""PLANE:Plane 2
Apply Instancing Transform = On
Apply Texture = Off
Blend Texture = On
Bound Radius = 0.5 [m]
Colour = 0.75, 0.75, 0.75
Colour Map = Default Colour Map
Colour Mode = Constant
Colour Scale = Linear
Colour Variable = Pressure
Colour Variable Boundary Values = Hybrid
Culling Mode = No Culling
Direction 1 Bound = 20.0132 [m]
Direction 1 Orientation = 0 [degree]
Direction 1 Points = 10
Direction 2 Bound = 38.5827 [m]
Direction 2 Points = 10
Domain List = /DOMAIN GROUP:All Domains
Draw Faces = On
Draw Lines = Off
Instancing Transform = /DEFAULT INSTANCE TRANSFORM:Default Transform
Invert Plane Bound = Off
Lighting = On
Line Colour = 0, 0, 0
Line Colour Mode = Default
Line Width = 1
Max = 0.0 [Pa]
Min = 0.0 [Pa]
Normal = 1 , 0 , 0 
Option = XY Plane
Plane Bound = Rectangular
Plane Type = Slice
Point = 0 [m], 0 [m], 0 [m]
Point 1 = 0 [m], 0 [m], 0 [m]
Point 2 = 1 [m], 0 [m], 0 [m]
Point 3 = 0 [m], 1 [m], 0 [m]
Range = Global
Render Edge Angle = 0 [degree]
Specular Lighting = On
Surface Drawing = Smooth Shading
Texture Angle = 0
Texture Direction = 0 , 1 , 0 
Texture File =  
Texture Material = Metal
Texture Position = 0 , 0 
Texture Scale = 1
Texture Type = Predefined
Tile Texture = Off
Transform Texture = Off
Transparency = 0
X = 0.0 [m]
Y = 0.0 [m]
Z = 0.0 [m]
  OBJECT VIEW TRANSFORM:
  Apply Reflection = Off
  Apply Rotation = Off
  Apply Scale = Off
  Apply Translation = Off
  Principal Axis = Z
  Reflection Plane Option = XY Plane
  Rotation Angle = 0.0 [degree]
  Rotation Axis From = 0 [m], 0 [m], 0 [m]
  Rotation Axis To = 0 [m], 0 [m], 0 [m]
  Rotation Axis Type = Principal Axis
  Scale Vector = 1 , 1 , 1 
  Translation Vector = 0 [m], 0 [m], 0 [m]
  X = 0.0 [m]
  Y = 0.0 [m]
  Z = 0.0 [m]
  END
END""")
results1.SendCommand(Command="""PLANE:Plane 2
Apply Instancing Transform = On
Apply Texture = Off
Blend Texture = On
Bound Radius = 0.5 [m]
Colour = 0.75, 0.75, 0.75
Colour Map = Default Colour Map
Colour Mode = Constant
Colour Scale = Linear
Colour Variable = Pressure
Colour Variable Boundary Values = Hybrid
Culling Mode = No Culling
Direction 1 Bound = 20.0132 [m]
Direction 1 Orientation = 0 [degree]
Direction 1 Points = 10
Direction 2 Bound = 38.5827 [m]
Direction 2 Points = 10
Domain List = /DOMAIN GROUP:All Domains
Draw Faces = On
Draw Lines = Off
Instancing Transform = /DEFAULT INSTANCE TRANSFORM:Default Transform
Invert Plane Bound = On
Lighting = On
Line Colour = 0, 0, 0
Line Colour Mode = Default
Line Width = 1
Max = 0.0 [Pa]
Min = 0.0 [Pa]
Normal = 1 , 0 , 0 
Option = XY Plane
Plane Bound = Rectangular
Plane Type = Slice
Point = 0 [m], 0 [m], 0 [m]
Point 1 = 0 [m], 0 [m], 0 [m]
Point 2 = 1 [m], 0 [m], 0 [m]
Point 3 = 0 [m], 1 [m], 0 [m]
Range = Global
Render Edge Angle = 0 [degree]
Specular Lighting = On
Surface Drawing = Smooth Shading
Texture Angle = 0
Texture Direction = 0 , 1 , 0 
Texture File =  
Texture Material = Metal
Texture Position = 0 , 0 
Texture Scale = 1
Texture Type = Predefined
Tile Texture = Off
Transform Texture = Off
Transparency = 0
X = 0.0 [m]
Y = 0.0 [m]
Z = 0.0 [m]
  OBJECT VIEW TRANSFORM:
  Apply Reflection = Off
  Apply Rotation = Off
  Apply Scale = Off
  Apply Translation = Off
  Principal Axis = Z
  Reflection Plane Option = XY Plane
  Rotation Angle = 0.0 [degree]
  Rotation Axis From = 0 [m], 0 [m], 0 [m]
  Rotation Axis To = 0 [m], 0 [m], 0 [m]
  Rotation Axis Type = Principal Axis
  Scale Vector = 1 , 1 , 1 
  Translation Vector = 0 [m], 0 [m], 0 [m]
  X = 0.0 [m]
  Y = 0.0 [m]
  Z = 0.0 [m]
  END
END""")
results1.SendCommand(Command="""PLANE:Plane 2
Apply Instancing Transform = On
Apply Texture = Off
Blend Texture = On
Bound Radius = 0.5 [m]
Colour = 0.75, 0.75, 0.75
Colour Map = Default Colour Map
Colour Mode = Constant
Colour Scale = Linear
Colour Variable = Pressure
Colour Variable Boundary Values = Hybrid
Culling Mode = No Culling
Direction 1 Bound = 20.0132 [m]
Direction 1 Orientation = 0 [degree]
Direction 1 Points = 10
Direction 2 Bound = 38.5827 [m]
Direction 2 Points = 10
Domain List = /DOMAIN GROUP:All Domains
Draw Faces = On
Draw Lines = Off
Instancing Transform = /DEFAULT INSTANCE TRANSFORM:Default Transform
Invert Plane Bound = On
Lighting = On
Line Colour = 0, 0, 0
Line Colour Mode = Default
Line Width = 1
Max = 0.0 [Pa]
Min = 0.0 [Pa]
Normal = 1 , 0 , 0 
Option = XY Plane
Plane Bound = Rectangular
Plane Type = Sample
Point = 0 [m], 0 [m], 0 [m]
Point 1 = 0 [m], 0 [m], 0 [m]
Point 2 = 1 [m], 0 [m], 0 [m]
Point 3 = 0 [m], 1 [m], 0 [m]
Range = Global
Render Edge Angle = 0 [degree]
Specular Lighting = On
Surface Drawing = Smooth Shading
Texture Angle = 0
Texture Direction = 0 , 1 , 0 
Texture File =  
Texture Material = Metal
Texture Position = 0 , 0 
Texture Scale = 1
Texture Type = Predefined
Tile Texture = Off
Transform Texture = Off
Transparency = 0
X = 0.0 [m]
Y = 0.0 [m]
Z = 0.0 [m]
  OBJECT VIEW TRANSFORM:
  Apply Reflection = Off
  Apply Rotation = Off
  Apply Scale = Off
  Apply Translation = Off
  Principal Axis = Z
  Reflection Plane Option = XY Plane
  Rotation Angle = 0.0 [degree]
  Rotation Axis From = 0 [m], 0 [m], 0 [m]
  Rotation Axis To = 0 [m], 0 [m], 0 [m]
  Rotation Axis Type = Principal Axis
  Scale Vector = 1 , 1 , 1 
  Translation Vector = 0 [m], 0 [m], 0 [m]
  X = 0.0 [m]
  Y = 0.0 [m]
  Z = 0.0 [m]
  END
END""")
results1.SendCommand(Command="""VIEW:View 1
  Camera Mode = User Specified
  CAMERA:
    Option = Pivot Point and Quaternion
    Pivot Point = 8.37341, 13.9339, 18.95
    Scale = 0.0449031
    Pan = 0.440568, 0.286369
    Rotation Quaternion = 0.0612716, -0.829089, -0.104448, 0.54585
    
  END

END

> update
PLANE:Plane 2
Apply Instancing Transform = On
Apply Texture = Off
Blend Texture = On
Bound Radius = 0.5 [m]
Colour = 0.75, 0.75, 0.75
Colour Map = Default Colour Map
Colour Mode = Constant
Colour Scale = Linear
Colour Variable = Pressure
Colour Variable Boundary Values = Hybrid
Culling Mode = No Culling
Direction 1 Bound = 20.0132 [m]
Direction 1 Orientation = 0 [degree]
Direction 1 Points = 10
Direction 2 Bound = 38.5827 [m]
Direction 2 Points = 10
Domain List = /DOMAIN GROUP:All Domains
Draw Faces = On
Draw Lines = Off
Instancing Transform = /DEFAULT INSTANCE TRANSFORM:Default Transform
Invert Plane Bound = On
Lighting = On
Line Colour = 0, 0, 0
Line Colour Mode = Default
Line Width = 1
Max = 0.0 [Pa]
Min = 0.0 [Pa]
Normal = 1 , 0 , 0 
Option = XY Plane
Plane Bound = Rectangular
Plane Type = Sample
Point = 0 [m], 0 [m], 0 [m]
Point 1 = 0 [m], 0 [m], 0 [m]
Point 2 = 1 [m], 0 [m], 0 [m]
Point 3 = 0 [m], 1 [m], 0 [m]
Range = Global
Render Edge Angle = 0 [degree]
Specular Lighting = On
Surface Drawing = Smooth Shading
Texture Angle = 0
Texture Direction = 0 , 1 , 0 
Texture File =  
Texture Material = Metal
Texture Position = 0 , 0 
Texture Scale = 1
Texture Type = Predefined
Tile Texture = Off
Transform Texture = Off
Transparency = 0
X = 0.0 [m]
Y = 0.0 [m]
Z = 12.8514 [m]
  OBJECT VIEW TRANSFORM:
  Apply Reflection = Off
  Apply Rotation = Off
  Apply Scale = Off
  Apply Translation = Off
  Principal Axis = Z
  Reflection Plane Option = XY Plane
  Rotation Angle = 0.0 [degree]
  Rotation Axis From = 0 [m], 0 [m], 0 [m]
  Rotation Axis To = 0 [m], 0 [m], 0 [m]
  Rotation Axis Type = Principal Axis
  Scale Vector = 1 , 1 , 1 
  Translation Vector = 0 [m], 0 [m], 0 [m]
  X = 0.0 [m]
  Y = 0.0 [m]
  Z = 0.0 [m]
  END
END""")
results1.SendCommand(Command="""PLANE:Plane 2
Apply Instancing Transform = On
Apply Texture = Off
Blend Texture = On
Bound Radius = 0.5 [m]
Colour = 0.75, 0.75, 0.75
Colour Map = Default Colour Map
Colour Mode = Constant
Colour Scale = Linear
Colour Variable = Pressure
Colour Variable Boundary Values = Hybrid
Culling Mode = No Culling
Direction 1 Bound = 20.0132 [m]
Direction 1 Orientation = 0 [degree]
Direction 1 Points = 10
Direction 2 Bound = 38.5827 [m]
Direction 2 Points = 10
Domain List = /DOMAIN GROUP:All Domains
Draw Faces = On
Draw Lines = Off
Instancing Transform = /DEFAULT INSTANCE TRANSFORM:Default Transform
Invert Plane Bound = On
Lighting = On
Line Colour = 0, 0, 0
Line Colour Mode = Default
Line Width = 1
Max = 0.0 [Pa]
Min = 0.0 [Pa]
Normal = 1 , 0 , 0 
Option = XY Plane
Plane Bound = Rectangular
Plane Type = Sample
Point = 0 [m], 0 [m], 0 [m]
Point 1 = 0 [m], 0 [m], 0 [m]
Point 2 = 1 [m], 0 [m], 0 [m]
Point 3 = 0 [m], 1 [m], 0 [m]
Range = Global
Render Edge Angle = 0 [degree]
Specular Lighting = On
Surface Drawing = Smooth Shading
Texture Angle = 0
Texture Direction = 0 , 1 , 0 
Texture File =  
Texture Material = Metal
Texture Position = 0 , 0 
Texture Scale = 1
Texture Type = Predefined
Tile Texture = Off
Transform Texture = Off
Transparency = 0
X = 0.0 [m]
Y = 0.0 [m]
Z = 19.6719 [m]
  OBJECT VIEW TRANSFORM:
  Apply Reflection = Off
  Apply Rotation = Off
  Apply Scale = Off
  Apply Translation = Off
  Principal Axis = Z
  Reflection Plane Option = XY Plane
  Rotation Angle = 0.0 [degree]
  Rotation Axis From = 0 [m], 0 [m], 0 [m]
  Rotation Axis To = 0 [m], 0 [m], 0 [m]
  Rotation Axis Type = Principal Axis
  Scale Vector = 1 , 1 , 1 
  Translation Vector = 0 [m], 0 [m], 0 [m]
  X = 0.0 [m]
  Y = 0.0 [m]
  Z = 0.0 [m]
  END
END""")
results1.SendCommand(Command="""VIEW:View 1
  Camera Mode = User Specified
  CAMERA:
    Option = Pivot Point and Quaternion
    Pivot Point = 8.37341, 13.9339, 18.95
    Scale = 0.0602477
    Pan = 0.440568, 0.286369
    Rotation Quaternion = 0.0612716, -0.829089, -0.104448, 0.54585
    
  END

END

> update
PLANE:Plane 2
Apply Instancing Transform = On
Apply Texture = Off
Blend Texture = On
Bound Radius = 0.5 [m]
Colour = 0.75, 0.75, 0.75
Colour Map = Default Colour Map
Colour Mode = Constant
Colour Scale = Linear
Colour Variable = Pressure
Colour Variable Boundary Values = Hybrid
Culling Mode = No Culling
Direction 1 Bound = 20.0132 [m]
Direction 1 Orientation = 0 [degree]
Direction 1 Points = 10
Direction 2 Bound = 38.5827 [m]
Direction 2 Points = 10
Domain List = /DOMAIN GROUP:All Domains
Draw Faces = On
Draw Lines = Off
Instancing Transform = /DEFAULT INSTANCE TRANSFORM:Default Transform
Invert Plane Bound = On
Lighting = On
Line Colour = 0, 0, 0
Line Colour Mode = Default
Line Width = 1
Max = 0.0 [Pa]
Min = 0.0 [Pa]
Normal = 1 , 0 , 0 
Option = YZ Plane
Plane Bound = Rectangular
Plane Type = Sample
Point = 0 [m], 0 [m], 0 [m]
Point 1 = 0 [m], 0 [m], 0 [m]
Point 2 = 1 [m], 0 [m], 0 [m]
Point 3 = 0 [m], 1 [m], 0 [m]
Range = Global
Render Edge Angle = 0 [degree]
Specular Lighting = On
Surface Drawing = Smooth Shading
Texture Angle = 0
Texture Direction = 0 , 1 , 0 
Texture File =  
Texture Material = Metal
Texture Position = 0 , 0 
Texture Scale = 1
Texture Type = Predefined
Tile Texture = Off
Transform Texture = Off
Transparency = 0
X = 0.0 [m]
Y = 0.0 [m]
Z = 19.6719 [m]
  OBJECT VIEW TRANSFORM:
  Apply Reflection = Off
  Apply Rotation = Off
  Apply Scale = Off
  Apply Translation = Off
  Principal Axis = Z
  Reflection Plane Option = XY Plane
  Rotation Angle = 0.0 [degree]
  Rotation Axis From = 0 [m], 0 [m], 0 [m]
  Rotation Axis To = 0 [m], 0 [m], 0 [m]
  Rotation Axis Type = Principal Axis
  Scale Vector = 1 , 1 , 1 
  Translation Vector = 0 [m], 0 [m], 0 [m]
  X = 0.0 [m]
  Y = 0.0 [m]
  Z = 0.0 [m]
  END
END""")
results1.SendCommand(Command="""VIEW:View 1
  Camera Mode = User Specified
  CAMERA:
    Option = Pivot Point and Quaternion
    Pivot Point = 8.37341, 13.9339, 18.95
    Scale = 0.0602477
    Pan = 0.440568, 0.286369
    Rotation Quaternion = 0.217374, -0.804107, -0.293826, 0.468862
    
  END

END

> update
PLANE:Plane 2
Apply Instancing Transform = On
Apply Texture = Off
Blend Texture = On
Bound Radius = 0.5 [m]
Colour = 0.75, 0.75, 0.75
Colour Map = Default Colour Map
Colour Mode = Constant
Colour Scale = Linear
Colour Variable = Pressure
Colour Variable Boundary Values = Hybrid
Culling Mode = No Culling
Direction 1 Bound = 20.0132 [m]
Direction 1 Orientation = 0 [degree]
Direction 1 Points = 10
Direction 2 Bound = 38.5827 [m]
Direction 2 Points = 10
Domain List = /DOMAIN GROUP:All Domains
Draw Faces = On
Draw Lines = Off
Instancing Transform = /DEFAULT INSTANCE TRANSFORM:Default Transform
Invert Plane Bound = On
Lighting = On
Line Colour = 0, 0, 0
Line Colour Mode = Default
Line Width = 1
Max = 0.0 [Pa]
Min = 0.0 [Pa]
Normal = 1 , 0 , 0 
Option = YZ Plane
Plane Bound = Rectangular
Plane Type = Sample
Point = 0 [m], 0 [m], 0 [m]
Point 1 = 0 [m], 0 [m], 0 [m]
Point 2 = 1 [m], 0 [m], 0 [m]
Point 3 = 0 [m], 1 [m], 0 [m]
Range = Global
Render Edge Angle = 0 [degree]
Specular Lighting = On
Surface Drawing = Smooth Shading
Texture Angle = 0
Texture Direction = 0 , 1 , 0 
Texture File =  
Texture Material = Metal
Texture Position = 0 , 0 
Texture Scale = 1
Texture Type = Predefined
Tile Texture = Off
Transform Texture = Off
Transparency = 0
X = 8.19561 [m]
Y = 0.0 [m]
Z = 19.6719 [m]
  OBJECT VIEW TRANSFORM:
  Apply Reflection = Off
  Apply Rotation = Off
  Apply Scale = Off
  Apply Translation = Off
  Principal Axis = Z
  Reflection Plane Option = XY Plane
  Rotation Angle = 0.0 [degree]
  Rotation Axis From = 0 [m], 0 [m], 0 [m]
  Rotation Axis To = 0 [m], 0 [m], 0 [m]
  Rotation Axis Type = Principal Axis
  Scale Vector = 1 , 1 , 1 
  Translation Vector = 0 [m], 0 [m], 0 [m]
  X = 0.0 [m]
  Y = 0.0 [m]
  Z = 0.0 [m]
  END
END""")
results1.SendCommand(Command="""PLANE:Plane 2
Apply Instancing Transform = On
Apply Texture = Off
Blend Texture = On
Bound Radius = 0.5 [m]
Colour = 0.75, 0.75, 0.75
Colour Map = Default Colour Map
Colour Mode = Constant
Colour Scale = Linear
Colour Variable = Pressure
Colour Variable Boundary Values = Hybrid
Culling Mode = No Culling
Direction 1 Bound = 20.0132 [m]
Direction 1 Orientation = 0 [degree]
Direction 1 Points = 10
Direction 2 Bound = 38.5827 [m]
Direction 2 Points = 10
Domain List = /DOMAIN GROUP:All Domains
Draw Faces = On
Draw Lines = Off
Instancing Transform = /DEFAULT INSTANCE TRANSFORM:Default Transform
Invert Plane Bound = On
Lighting = On
Line Colour = 0, 0, 0
Line Colour Mode = Default
Line Width = 1
Max = 0.0 [Pa]
Min = 0.0 [Pa]
Normal = 1 , 0 , 0 
Option = YZ Plane
Plane Bound = Rectangular
Plane Type = Sample
Point = 0 [m], 0 [m], 0 [m]
Point 1 = 0 [m], 0 [m], 0 [m]
Point 2 = 1 [m], 0 [m], 0 [m]
Point 3 = 0 [m], 1 [m], 0 [m]
Range = Global
Render Edge Angle = 0 [degree]
Specular Lighting = On
Surface Drawing = Smooth Shading
Texture Angle = 0
Texture Direction = 0 , 1 , 0 
Texture File =  
Texture Material = Metal
Texture Position = 0 , 0 
Texture Scale = 1
Texture Type = Predefined
Tile Texture = Off
Transform Texture = Off
Transparency = 0
X = 6.28426 [m]
Y = 0.0 [m]
Z = 19.6719 [m]
  OBJECT VIEW TRANSFORM:
  Apply Reflection = Off
  Apply Rotation = Off
  Apply Scale = Off
  Apply Translation = Off
  Principal Axis = Z
  Reflection Plane Option = XY Plane
  Rotation Angle = 0.0 [degree]
  Rotation Axis From = 0 [m], 0 [m], 0 [m]
  Rotation Axis To = 0 [m], 0 [m], 0 [m]
  Rotation Axis Type = Principal Axis
  Scale Vector = 1 , 1 , 1 
  Translation Vector = 0 [m], 0 [m], 0 [m]
  X = 0.0 [m]
  Y = 0.0 [m]
  Z = 0.0 [m]
  END
END""")
results1.SendCommand(Command="""VIEW:View 1
  Camera Mode = User Specified
  CAMERA:
    Option = Pivot Point and Quaternion
    Pivot Point = 8.37341, -1.90735e-006, 10.6947
    Scale = 0.0379793
    Pan = 0, 0
    Rotation Quaternion = -0.0201062, 0.746924, 0.664166, 0.0241995
    
  END

END

> update
PLANE:Plane 2
Apply Instancing Transform = On
Apply Texture = Off
Blend Texture = On
Bound Radius = 0.5 [m]
Colour = 0.75, 0.75, 0.75
Colour Map = Default Colour Map
Colour Mode = Constant
Colour Scale = Linear
Colour Variable = Pressure
Colour Variable Boundary Values = Hybrid
Culling Mode = No Culling
Direction 1 Bound = 20.0132 [m]
Direction 1 Orientation = 0 [degree]
Direction 1 Points = 10
Direction 2 Bound = 38.5827 [m]
Direction 2 Points = 10
Domain List = /DOMAIN GROUP:All Domains
Draw Faces = On
Draw Lines = Off
Instancing Transform = /DEFAULT INSTANCE TRANSFORM:Default Transform
Invert Plane Bound = On
Lighting = On
Line Colour = 0, 0, 0
Line Colour Mode = Default
Line Width = 1
Max = 0.0 [Pa]
Min = 0.0 [Pa]
Normal = 1 , 0 , 0 
Option = YZ Plane
Plane Bound = Rectangular
Plane Type = Sample
Point = 0 [m], 0 [m], 0 [m]
Point 1 = 0 [m], 0 [m], 0 [m]
Point 2 = 1 [m], 0 [m], 0 [m]
Point 3 = 0 [m], 1 [m], 0 [m]
Range = Global
Render Edge Angle = 0 [degree]
Specular Lighting = On
Surface Drawing = Smooth Shading
Texture Angle = 0
Texture Direction = 0 , 1 , 0 
Texture File =  
Texture Material = Metal
Texture Position = 0 , 0 
Texture Scale = 1
Texture Type = Predefined
Tile Texture = Off
Transform Texture = Off
Transparency = 0
X = 7.06658 [m]
Y = 0.0 [m]
Z = 19.6719 [m]
  OBJECT VIEW TRANSFORM:
  Apply Reflection = Off
  Apply Rotation = Off
  Apply Scale = Off
  Apply Translation = Off
  Principal Axis = Z
  Reflection Plane Option = XY Plane
  Rotation Angle = 0.0 [degree]
  Rotation Axis From = 0 [m], 0 [m], 0 [m]
  Rotation Axis To = 0 [m], 0 [m], 0 [m]
  Rotation Axis Type = Principal Axis
  Scale Vector = 1 , 1 , 1 
  Translation Vector = 0 [m], 0 [m], 0 [m]
  X = 0.0 [m]
  Y = 0.0 [m]
  Z = 0.0 [m]
  END
END""")
results1.SendCommand(Command="""PLANE:Plane 2
Apply Instancing Transform = On
Apply Texture = Off
Blend Texture = On
Bound Radius = 0.5 [m]
Colour = 0.75, 0.75, 0.75
Colour Map = Default Colour Map
Colour Mode = Constant
Colour Scale = Linear
Colour Variable = Pressure
Colour Variable Boundary Values = Hybrid
Culling Mode = No Culling
Direction 1 Bound = 20.0132 [m]
Direction 1 Orientation = 0 [degree]
Direction 1 Points = 10
Direction 2 Bound = 38.5827 [m]
Direction 2 Points = 10
Domain List = /DOMAIN GROUP:All Domains
Draw Faces = On
Draw Lines = Off
Instancing Transform = /DEFAULT INSTANCE TRANSFORM:Default Transform
Invert Plane Bound = On
Lighting = On
Line Colour = 0, 0, 0
Line Colour Mode = Default
Line Width = 1
Max = 0.0 [Pa]
Min = 0.0 [Pa]
Normal = 1 , 0 , 0 
Option = YZ Plane
Plane Bound = Rectangular
Plane Type = Sample
Point = 0 [m], 0 [m], 0 [m]
Point 1 = 0 [m], 0 [m], 0 [m]
Point 2 = 1 [m], 0 [m], 0 [m]
Point 3 = 0 [m], 1 [m], 0 [m]
Range = Global
Render Edge Angle = 0 [degree]
Specular Lighting = On
Surface Drawing = Smooth Shading
Texture Angle = 0
Texture Direction = 0 , 1 , 0 
Texture File =  
Texture Material = Metal
Texture Position = 0 , 0 
Texture Scale = 1
Texture Type = Predefined
Tile Texture = Off
Transform Texture = Off
Transparency = 0
X = 10 [m]
Y = 0.0 [m]
Z = 19.6719 [m]
  OBJECT VIEW TRANSFORM:
  Apply Reflection = Off
  Apply Rotation = Off
  Apply Scale = Off
  Apply Translation = Off
  Principal Axis = Z
  Reflection Plane Option = XY Plane
  Rotation Angle = 0.0 [degree]
  Rotation Axis From = 0 [m], 0 [m], 0 [m]
  Rotation Axis To = 0 [m], 0 [m], 0 [m]
  Rotation Axis Type = Principal Axis
  Scale Vector = 1 , 1 , 1 
  Translation Vector = 0 [m], 0 [m], 0 [m]
  X = 0.0 [m]
  Y = 0.0 [m]
  Z = 0.0 [m]
  END
END""")
results1.SendCommand(Command="""PLANE:Plane 2
Apply Instancing Transform = On
Apply Texture = Off
Blend Texture = On
Bound Radius = 0.5 [m]
Colour = 0.75, 0.75, 0.75
Colour Map = Default Colour Map
Colour Mode = Constant
Colour Scale = Linear
Colour Variable = Pressure
Colour Variable Boundary Values = Hybrid
Culling Mode = No Culling
Direction 1 Bound = 20.0132 [m]
Direction 1 Orientation = 0 [degree]
Direction 1 Points = 10
Direction 2 Bound = 38.5827 [m]
Direction 2 Points = 10
Domain List = /DOMAIN GROUP:All Domains
Draw Faces = On
Draw Lines = Off
Instancing Transform = /DEFAULT INSTANCE TRANSFORM:Default Transform
Invert Plane Bound = On
Lighting = On
Line Colour = 0, 0, 0
Line Colour Mode = Default
Line Width = 1
Max = 0.0 [Pa]
Min = 0.0 [Pa]
Normal = 1 , 0 , 0 
Option = YZ Plane
Plane Bound = Rectangular
Plane Type = Sample
Point = 0 [m], 0 [m], 0 [m]
Point 1 = 0 [m], 0 [m], 0 [m]
Point 2 = 1 [m], 0 [m], 0 [m]
Point 3 = 0 [m], 1 [m], 0 [m]
Range = Global
Render Edge Angle = 0 [degree]
Specular Lighting = On
Surface Drawing = Smooth Shading
Texture Angle = 0
Texture Direction = 0 , 1 , 0 
Texture File =  
Texture Material = Metal
Texture Position = 0 , 0 
Texture Scale = 1
Texture Type = Predefined
Tile Texture = Off
Transform Texture = Off
Transparency = 0
X = 8 [m]
Y = 0.0 [m]
Z = 19.6719 [m]
  OBJECT VIEW TRANSFORM:
  Apply Reflection = Off
  Apply Rotation = Off
  Apply Scale = Off
  Apply Translation = Off
  Principal Axis = Z
  Reflection Plane Option = XY Plane
  Rotation Angle = 0.0 [degree]
  Rotation Axis From = 0 [m], 0 [m], 0 [m]
  Rotation Axis To = 0 [m], 0 [m], 0 [m]
  Rotation Axis Type = Principal Axis
  Scale Vector = 1 , 1 , 1 
  Translation Vector = 0 [m], 0 [m], 0 [m]
  X = 0.0 [m]
  Y = 0.0 [m]
  Z = 0.0 [m]
  END
END""")
results1.SendCommand(Command="""VIEW:View 1
  Camera Mode = User Specified
  CAMERA:
    Option = Pivot Point and Quaternion
    Pivot Point = 8.37341, -1.90735e-006, 10.6947
    Scale = 0.0418721
    Pan = 0, 0
    Rotation Quaternion = -0.0845698, 0.790231, 0.0821393, -0.601362
    
  END

END

> update
PLANE:Plane 2
Apply Instancing Transform = On
Apply Texture = Off
Blend Texture = On
Bound Radius = 0.5 [m]
Colour = 0.75, 0.75, 0.75
Colour Map = Default Colour Map
Colour Mode = Constant
Colour Scale = Linear
Colour Variable = Pressure
Colour Variable Boundary Values = Hybrid
Culling Mode = No Culling
Direction 1 Bound = 20.0132 [m]
Direction 1 Orientation = 0 [degree]
Direction 1 Points = 10
Direction 2 Bound = 48.7884 [m]
Direction 2 Points = 10
Domain List = /DOMAIN GROUP:All Domains
Draw Faces = On
Draw Lines = Off
Instancing Transform = /DEFAULT INSTANCE TRANSFORM:Default Transform
Invert Plane Bound = On
Lighting = On
Line Colour = 0, 0, 0
Line Colour Mode = Default
Line Width = 1
Max = 0.0 [Pa]
Min = 0.0 [Pa]
Normal = 1 , 0 , 0 
Option = YZ Plane
Plane Bound = Rectangular
Plane Type = Sample
Point = 0 [m], 0 [m], 0 [m]
Point 1 = 0 [m], 0 [m], 0 [m]
Point 2 = 1 [m], 0 [m], 0 [m]
Point 3 = 0 [m], 1 [m], 0 [m]
Range = Global
Render Edge Angle = 0 [degree]
Specular Lighting = On
Surface Drawing = Smooth Shading
Texture Angle = 0
Texture Direction = 0 , 1 , 0 
Texture File =  
Texture Material = Metal
Texture Position = 0 , 0 
Texture Scale = 1
Texture Type = Predefined
Tile Texture = Off
Transform Texture = Off
Transparency = 0
X = 8 [m]
Y = 0.0 [m]
Z = 19.6719 [m]
  OBJECT VIEW TRANSFORM:
  Apply Reflection = Off
  Apply Rotation = Off
  Apply Scale = Off
  Apply Translation = Off
  Principal Axis = Z
  Reflection Plane Option = XY Plane
  Rotation Angle = 0.0 [degree]
  Rotation Axis From = 0 [m], 0 [m], 0 [m]
  Rotation Axis To = 0 [m], 0 [m], 0 [m]
  Rotation Axis Type = Principal Axis
  Scale Vector = 1 , 1 , 1 
  Translation Vector = 0 [m], 0 [m], 0 [m]
  X = 0.0 [m]
  Y = 0.0 [m]
  Z = 0.0 [m]
  END
END""")
results1.SendCommand(Command="""PLANE:Plane 2
Apply Instancing Transform = On
Apply Texture = Off
Blend Texture = On
Bound Radius = 0.5 [m]
Colour = 0.75, 0.75, 0.75
Colour Map = Default Colour Map
Colour Mode = Constant
Colour Scale = Linear
Colour Variable = Pressure
Colour Variable Boundary Values = Hybrid
Culling Mode = No Culling
Direction 1 Bound = 20.0132 [m]
Direction 1 Orientation = 0 [degree]
Direction 1 Points = 10
Direction 2 Bound = 25.8877 [m]
Direction 2 Points = 10
Domain List = /DOMAIN GROUP:All Domains
Draw Faces = On
Draw Lines = Off
Instancing Transform = /DEFAULT INSTANCE TRANSFORM:Default Transform
Invert Plane Bound = On
Lighting = On
Line Colour = 0, 0, 0
Line Colour Mode = Default
Line Width = 1
Max = 0.0 [Pa]
Min = 0.0 [Pa]
Normal = 1 , 0 , 0 
Option = YZ Plane
Plane Bound = Rectangular
Plane Type = Sample
Point = 0 [m], 0 [m], 0 [m]
Point 1 = 0 [m], 0 [m], 0 [m]
Point 2 = 1 [m], 0 [m], 0 [m]
Point 3 = 0 [m], 1 [m], 0 [m]
Range = Global
Render Edge Angle = 0 [degree]
Specular Lighting = On
Surface Drawing = Smooth Shading
Texture Angle = 0
Texture Direction = 0 , 1 , 0 
Texture File =  
Texture Material = Metal
Texture Position = 0 , 0 
Texture Scale = 1
Texture Type = Predefined
Tile Texture = Off
Transform Texture = Off
Transparency = 0
X = 8 [m]
Y = 0.0 [m]
Z = 19.6719 [m]
  OBJECT VIEW TRANSFORM:
  Apply Reflection = Off
  Apply Rotation = Off
  Apply Scale = Off
  Apply Translation = Off
  Principal Axis = Z
  Reflection Plane Option = XY Plane
  Rotation Angle = 0.0 [degree]
  Rotation Axis From = 0 [m], 0 [m], 0 [m]
  Rotation Axis To = 0 [m], 0 [m], 0 [m]
  Rotation Axis Type = Principal Axis
  Scale Vector = 1 , 1 , 1 
  Translation Vector = 0 [m], 0 [m], 0 [m]
  X = 0.0 [m]
  Y = 0.0 [m]
  Z = 0.0 [m]
  END
END""")
results1.SendCommand(Command="""PLANE:Plane 2
Apply Instancing Transform = On
Apply Texture = Off
Blend Texture = On
Bound Radius = 0.5 [m]
Colour = 0.75, 0.75, 0.75
Colour Map = Default Colour Map
Colour Mode = Constant
Colour Scale = Linear
Colour Variable = Pressure
Colour Variable Boundary Values = Hybrid
Culling Mode = No Culling
Direction 1 Bound = 20.0132 [m]
Direction 1 Orientation = 0 [degree]
Direction 1 Points = 10
Direction 2 Bound = 37.0892 [m]
Direction 2 Points = 10
Domain List = /DOMAIN GROUP:All Domains
Draw Faces = On
Draw Lines = Off
Instancing Transform = /DEFAULT INSTANCE TRANSFORM:Default Transform
Invert Plane Bound = On
Lighting = On
Line Colour = 0, 0, 0
Line Colour Mode = Default
Line Width = 1
Max = 0.0 [Pa]
Min = 0.0 [Pa]
Normal = 1 , 0 , 0 
Option = YZ Plane
Plane Bound = Rectangular
Plane Type = Sample
Point = 0 [m], 0 [m], 0 [m]
Point 1 = 0 [m], 0 [m], 0 [m]
Point 2 = 1 [m], 0 [m], 0 [m]
Point 3 = 0 [m], 1 [m], 0 [m]
Range = Global
Render Edge Angle = 0 [degree]
Specular Lighting = On
Surface Drawing = Smooth Shading
Texture Angle = 0
Texture Direction = 0 , 1 , 0 
Texture File =  
Texture Material = Metal
Texture Position = 0 , 0 
Texture Scale = 1
Texture Type = Predefined
Tile Texture = Off
Transform Texture = Off
Transparency = 0
X = 8 [m]
Y = 0.0 [m]
Z = 19.6719 [m]
  OBJECT VIEW TRANSFORM:
  Apply Reflection = Off
  Apply Rotation = Off
  Apply Scale = Off
  Apply Translation = Off
  Principal Axis = Z
  Reflection Plane Option = XY Plane
  Rotation Angle = 0.0 [degree]
  Rotation Axis From = 0 [m], 0 [m], 0 [m]
  Rotation Axis To = 0 [m], 0 [m], 0 [m]
  Rotation Axis Type = Principal Axis
  Scale Vector = 1 , 1 , 1 
  Translation Vector = 0 [m], 0 [m], 0 [m]
  X = 0.0 [m]
  Y = 0.0 [m]
  Z = 0.0 [m]
  END
END""")
results1.SendCommand(Command="""PLANE:Plane 2
Apply Instancing Transform = On
Apply Texture = Off
Blend Texture = On
Bound Radius = 0.5 [m]
Colour = 0.75, 0.75, 0.75
Colour Map = Default Colour Map
Colour Mode = Constant
Colour Scale = Linear
Colour Variable = Pressure
Colour Variable Boundary Values = Hybrid
Culling Mode = No Culling
Direction 1 Bound = 33.206 [m]
Direction 1 Orientation = 0 [degree]
Direction 1 Points = 10
Direction 2 Bound = 37.0892 [m]
Direction 2 Points = 10
Domain List = /DOMAIN GROUP:All Domains
Draw Faces = On
Draw Lines = Off
Instancing Transform = /DEFAULT INSTANCE TRANSFORM:Default Transform
Invert Plane Bound = On
Lighting = On
Line Colour = 0, 0, 0
Line Colour Mode = Default
Line Width = 1
Max = 0.0 [Pa]
Min = 0.0 [Pa]
Normal = 1 , 0 , 0 
Option = YZ Plane
Plane Bound = Rectangular
Plane Type = Sample
Point = 0 [m], 0 [m], 0 [m]
Point 1 = 0 [m], 0 [m], 0 [m]
Point 2 = 1 [m], 0 [m], 0 [m]
Point 3 = 0 [m], 1 [m], 0 [m]
Range = Global
Render Edge Angle = 0 [degree]
Specular Lighting = On
Surface Drawing = Smooth Shading
Texture Angle = 0
Texture Direction = 0 , 1 , 0 
Texture File =  
Texture Material = Metal
Texture Position = 0 , 0 
Texture Scale = 1
Texture Type = Predefined
Tile Texture = Off
Transform Texture = Off
Transparency = 0
X = 8 [m]
Y = 0.0 [m]
Z = 19.6719 [m]
  OBJECT VIEW TRANSFORM:
  Apply Reflection = Off
  Apply Rotation = Off
  Apply Scale = Off
  Apply Translation = Off
  Principal Axis = Z
  Reflection Plane Option = XY Plane
  Rotation Angle = 0.0 [degree]
  Rotation Axis From = 0 [m], 0 [m], 0 [m]
  Rotation Axis To = 0 [m], 0 [m], 0 [m]
  Rotation Axis Type = Principal Axis
  Scale Vector = 1 , 1 , 1 
  Translation Vector = 0 [m], 0 [m], 0 [m]
  X = 0.0 [m]
  Y = 0.0 [m]
  Z = 0.0 [m]
  END
END""")
results1.SendCommand(Command="""PLANE:Plane 2
Apply Instancing Transform = On
Apply Texture = Off
Blend Texture = On
Bound Radius = 0.5 [m]
Colour = 0.75, 0.75, 0.75
Colour Map = Default Colour Map
Colour Mode = Constant
Colour Scale = Linear
Colour Variable = Pressure
Colour Variable Boundary Values = Hybrid
Culling Mode = No Culling
Direction 1 Bound = 45.9009 [m]
Direction 1 Orientation = 0 [degree]
Direction 1 Points = 10
Direction 2 Bound = 37.0892 [m]
Direction 2 Points = 10
Domain List = /DOMAIN GROUP:All Domains
Draw Faces = On
Draw Lines = Off
Instancing Transform = /DEFAULT INSTANCE TRANSFORM:Default Transform
Invert Plane Bound = On
Lighting = On
Line Colour = 0, 0, 0
Line Colour Mode = Default
Line Width = 1
Max = 0.0 [Pa]
Min = 0.0 [Pa]
Normal = 1 , 0 , 0 
Option = YZ Plane
Plane Bound = Rectangular
Plane Type = Sample
Point = 0 [m], 0 [m], 0 [m]
Point 1 = 0 [m], 0 [m], 0 [m]
Point 2 = 1 [m], 0 [m], 0 [m]
Point 3 = 0 [m], 1 [m], 0 [m]
Range = Global
Render Edge Angle = 0 [degree]
Specular Lighting = On
Surface Drawing = Smooth Shading
Texture Angle = 0
Texture Direction = 0 , 1 , 0 
Texture File =  
Texture Material = Metal
Texture Position = 0 , 0 
Texture Scale = 1
Texture Type = Predefined
Tile Texture = Off
Transform Texture = Off
Transparency = 0
X = 8 [m]
Y = 0.0 [m]
Z = 19.6719 [m]
  OBJECT VIEW TRANSFORM:
  Apply Reflection = Off
  Apply Rotation = Off
  Apply Scale = Off
  Apply Translation = Off
  Principal Axis = Z
  Reflection Plane Option = XY Plane
  Rotation Angle = 0.0 [degree]
  Rotation Axis From = 0 [m], 0 [m], 0 [m]
  Rotation Axis To = 0 [m], 0 [m], 0 [m]
  Rotation Axis Type = Principal Axis
  Scale Vector = 1 , 1 , 1 
  Translation Vector = 0 [m], 0 [m], 0 [m]
  X = 0.0 [m]
  Y = 0.0 [m]
  Z = 0.0 [m]
  END
END""")
results1.SendCommand(Command="""PLANE:Plane 2
Apply Instancing Transform = On
Apply Texture = Off
Blend Texture = On
Bound Radius = 0.5 [m]
Colour = 0.75, 0.75, 0.75
Colour Map = Default Colour Map
Colour Mode = Constant
Colour Scale = Linear
Colour Variable = Pressure
Colour Variable Boundary Values = Hybrid
Culling Mode = No Culling
Direction 1 Bound = 49.7841 [m]
Direction 1 Orientation = 0 [degree]
Direction 1 Points = 10
Direction 2 Bound = 37.0892 [m]
Direction 2 Points = 10
Domain List = /DOMAIN GROUP:All Domains
Draw Faces = On
Draw Lines = Off
Instancing Transform = /DEFAULT INSTANCE TRANSFORM:Default Transform
Invert Plane Bound = On
Lighting = On
Line Colour = 0, 0, 0
Line Colour Mode = Default
Line Width = 1
Max = 0.0 [Pa]
Min = 0.0 [Pa]
Normal = 1 , 0 , 0 
Option = YZ Plane
Plane Bound = Rectangular
Plane Type = Sample
Point = 0 [m], 0 [m], 0 [m]
Point 1 = 0 [m], 0 [m], 0 [m]
Point 2 = 1 [m], 0 [m], 0 [m]
Point 3 = 0 [m], 1 [m], 0 [m]
Range = Global
Render Edge Angle = 0 [degree]
Specular Lighting = On
Surface Drawing = Smooth Shading
Texture Angle = 0
Texture Direction = 0 , 1 , 0 
Texture File =  
Texture Material = Metal
Texture Position = 0 , 0 
Texture Scale = 1
Texture Type = Predefined
Tile Texture = Off
Transform Texture = Off
Transparency = 0
X = 8 [m]
Y = 0.0 [m]
Z = 19.6719 [m]
  OBJECT VIEW TRANSFORM:
  Apply Reflection = Off
  Apply Rotation = Off
  Apply Scale = Off
  Apply Translation = Off
  Principal Axis = Z
  Reflection Plane Option = XY Plane
  Rotation Angle = 0.0 [degree]
  Rotation Axis From = 0 [m], 0 [m], 0 [m]
  Rotation Axis To = 0 [m], 0 [m], 0 [m]
  Rotation Axis Type = Principal Axis
  Scale Vector = 1 , 1 , 1 
  Translation Vector = 0 [m], 0 [m], 0 [m]
  X = 0.0 [m]
  Y = 0.0 [m]
  Z = 0.0 [m]
  END
END""")
results1.SendCommand(Command="""PLANE:Plane 2
Apply Instancing Transform = On
Apply Texture = Off
Blend Texture = On
Bound Radius = 0.5 [m]
Colour = 0.75, 0.75, 0.75
Colour Map = Default Colour Map
Colour Mode = Constant
Colour Scale = Linear
Colour Variable = Pressure
Colour Variable Boundary Values = Hybrid
Culling Mode = No Culling
Direction 1 Bound = 80 [m]
Direction 1 Orientation = 0 [degree]
Direction 1 Points = 10
Direction 2 Bound = 37.0892 [m]
Direction 2 Points = 10
Domain List = /DOMAIN GROUP:All Domains
Draw Faces = On
Draw Lines = Off
Instancing Transform = /DEFAULT INSTANCE TRANSFORM:Default Transform
Invert Plane Bound = On
Lighting = On
Line Colour = 0, 0, 0
Line Colour Mode = Default
Line Width = 1
Max = 0.0 [Pa]
Min = 0.0 [Pa]
Normal = 1 , 0 , 0 
Option = YZ Plane
Plane Bound = Rectangular
Plane Type = Sample
Point = 0 [m], 0 [m], 0 [m]
Point 1 = 0 [m], 0 [m], 0 [m]
Point 2 = 1 [m], 0 [m], 0 [m]
Point 3 = 0 [m], 1 [m], 0 [m]
Range = Global
Render Edge Angle = 0 [degree]
Specular Lighting = On
Surface Drawing = Smooth Shading
Texture Angle = 0
Texture Direction = 0 , 1 , 0 
Texture File =  
Texture Material = Metal
Texture Position = 0 , 0 
Texture Scale = 1
Texture Type = Predefined
Tile Texture = Off
Transform Texture = Off
Transparency = 0
X = 8 [m]
Y = 0.0 [m]
Z = 19.6719 [m]
  OBJECT VIEW TRANSFORM:
  Apply Reflection = Off
  Apply Rotation = Off
  Apply Scale = Off
  Apply Translation = Off
  Principal Axis = Z
  Reflection Plane Option = XY Plane
  Rotation Angle = 0.0 [degree]
  Rotation Axis From = 0 [m], 0 [m], 0 [m]
  Rotation Axis To = 0 [m], 0 [m], 0 [m]
  Rotation Axis Type = Principal Axis
  Scale Vector = 1 , 1 , 1 
  Translation Vector = 0 [m], 0 [m], 0 [m]
  X = 0.0 [m]
  Y = 0.0 [m]
  Z = 0.0 [m]
  END
END""")
results1.SendCommand(Command="""VIEW:View 1
  Camera Mode = User Specified
  CAMERA:
    Option = Pivot Point and Quaternion
    Pivot Point = 8.37341, -1.90735e-006, 10.6947
    Scale = 0.0418721
    Pan = 0, 0
    Rotation Quaternion = 0.0217694, 0.82281, 0.0353012, -0.566801
    
  END

END

> update
PLANE:Plane 2
Apply Instancing Transform = On
Apply Texture = Off
Blend Texture = On
Bound Radius = 0.5 [m]
Colour = 0.75, 0.75, 0.75
Colour Map = Default Colour Map
Colour Mode = Constant
Colour Scale = Linear
Colour Variable = Pressure
Colour Variable Boundary Values = Hybrid
Culling Mode = No Culling
Direction 1 Bound = 80 [m]
Direction 1 Orientation = 0 [degree]
Direction 1 Points = 10
Direction 2 Bound = 26.8336 [m]
Direction 2 Points = 10
Domain List = /DOMAIN GROUP:All Domains
Draw Faces = On
Draw Lines = Off
Instancing Transform = /DEFAULT INSTANCE TRANSFORM:Default Transform
Invert Plane Bound = On
Lighting = On
Line Colour = 0, 0, 0
Line Colour Mode = Default
Line Width = 1
Max = 0.0 [Pa]
Min = 0.0 [Pa]
Normal = 1 , 0 , 0 
Option = YZ Plane
Plane Bound = Rectangular
Plane Type = Sample
Point = 0 [m], 0 [m], 0 [m]
Point 1 = 0 [m], 0 [m], 0 [m]
Point 2 = 1 [m], 0 [m], 0 [m]
Point 3 = 0 [m], 1 [m], 0 [m]
Range = Global
Render Edge Angle = 0 [degree]
Specular Lighting = On
Surface Drawing = Smooth Shading
Texture Angle = 0
Texture Direction = 0 , 1 , 0 
Texture File =  
Texture Material = Metal
Texture Position = 0 , 0 
Texture Scale = 1
Texture Type = Predefined
Tile Texture = Off
Transform Texture = Off
Transparency = 0
X = 8 [m]
Y = 0.0 [m]
Z = 19.6719 [m]
  OBJECT VIEW TRANSFORM:
  Apply Reflection = Off
  Apply Rotation = Off
  Apply Scale = Off
  Apply Translation = Off
  Principal Axis = Z
  Reflection Plane Option = XY Plane
  Rotation Angle = 0.0 [degree]
  Rotation Axis From = 0 [m], 0 [m], 0 [m]
  Rotation Axis To = 0 [m], 0 [m], 0 [m]
  Rotation Axis Type = Principal Axis
  Scale Vector = 1 , 1 , 1 
  Translation Vector = 0 [m], 0 [m], 0 [m]
  X = 0.0 [m]
  Y = 0.0 [m]
  Z = 0.0 [m]
  END
END""")
results1.SendCommand(Command="""PLANE:Plane 2
Apply Instancing Transform = On
Apply Texture = Off
Blend Texture = On
Bound Radius = 0.5 [m]
Colour = 0.75, 0.75, 0.75
Colour Map = Default Colour Map
Colour Mode = Constant
Colour Scale = Linear
Colour Variable = Pressure
Colour Variable Boundary Values = Hybrid
Culling Mode = No Culling
Direction 1 Bound = 80 [m]
Direction 1 Orientation = 0 [degree]
Direction 1 Points = 10
Direction 2 Bound = 35.6454 [m]
Direction 2 Points = 10
Domain List = /DOMAIN GROUP:All Domains
Draw Faces = On
Draw Lines = Off
Instancing Transform = /DEFAULT INSTANCE TRANSFORM:Default Transform
Invert Plane Bound = On
Lighting = On
Line Colour = 0, 0, 0
Line Colour Mode = Default
Line Width = 1
Max = 0.0 [Pa]
Min = 0.0 [Pa]
Normal = 1 , 0 , 0 
Option = YZ Plane
Plane Bound = Rectangular
Plane Type = Sample
Point = 0 [m], 0 [m], 0 [m]
Point 1 = 0 [m], 0 [m], 0 [m]
Point 2 = 1 [m], 0 [m], 0 [m]
Point 3 = 0 [m], 1 [m], 0 [m]
Range = Global
Render Edge Angle = 0 [degree]
Specular Lighting = On
Surface Drawing = Smooth Shading
Texture Angle = 0
Texture Direction = 0 , 1 , 0 
Texture File =  
Texture Material = Metal
Texture Position = 0 , 0 
Texture Scale = 1
Texture Type = Predefined
Tile Texture = Off
Transform Texture = Off
Transparency = 0
X = 8 [m]
Y = 0.0 [m]
Z = 19.6719 [m]
  OBJECT VIEW TRANSFORM:
  Apply Reflection = Off
  Apply Rotation = Off
  Apply Scale = Off
  Apply Translation = Off
  Principal Axis = Z
  Reflection Plane Option = XY Plane
  Rotation Angle = 0.0 [degree]
  Rotation Axis From = 0 [m], 0 [m], 0 [m]
  Rotation Axis To = 0 [m], 0 [m], 0 [m]
  Rotation Axis Type = Principal Axis
  Scale Vector = 1 , 1 , 1 
  Translation Vector = 0 [m], 0 [m], 0 [m]
  X = 0.0 [m]
  Y = 0.0 [m]
  Z = 0.0 [m]
  END
END""")
results1.SendCommand(Command="""PLANE:Plane 2
Apply Instancing Transform = On
Apply Texture = Off
Blend Texture = On
Bound Radius = 0.5 [m]
Colour = 0.75, 0.75, 0.75
Colour Map = Default Colour Map
Colour Mode = Constant
Colour Scale = Linear
Colour Variable = Pressure
Colour Variable Boundary Values = Hybrid
Culling Mode = No Culling
Direction 1 Bound = 80 [m]
Direction 1 Orientation = 0 [degree]
Direction 1 Points = 10
Direction 2 Bound = 35.6454 [m]
Direction 2 Points = 10
Domain List = /DOMAIN GROUP:All Domains
Draw Faces = On
Draw Lines = Off
Instancing Transform = /DEFAULT INSTANCE TRANSFORM:Default Transform
Invert Plane Bound = On
Lighting = On
Line Colour = 0, 0, 0
Line Colour Mode = Default
Line Width = 1
Max = 0.0 [Pa]
Min = 0.0 [Pa]
Normal = 1 , 0 , 0 
Option = YZ Plane
Plane Bound = Rectangular
Plane Type = Slice
Point = 0 [m], 0 [m], 0 [m]
Point 1 = 0 [m], 0 [m], 0 [m]
Point 2 = 1 [m], 0 [m], 0 [m]
Point 3 = 0 [m], 1 [m], 0 [m]
Range = Global
Render Edge Angle = 0 [degree]
Specular Lighting = On
Surface Drawing = Smooth Shading
Texture Angle = 0
Texture Direction = 0 , 1 , 0 
Texture File =  
Texture Material = Metal
Texture Position = 0 , 0 
Texture Scale = 1
Texture Type = Predefined
Tile Texture = Off
Transform Texture = Off
Transparency = 0
X = 8 [m]
Y = 0.0 [m]
Z = 19.6719 [m]
  OBJECT VIEW TRANSFORM:
  Apply Reflection = Off
  Apply Rotation = Off
  Apply Scale = Off
  Apply Translation = Off
  Principal Axis = Z
  Reflection Plane Option = XY Plane
  Rotation Angle = 0.0 [degree]
  Rotation Axis From = 0 [m], 0 [m], 0 [m]
  Rotation Axis To = 0 [m], 0 [m], 0 [m]
  Rotation Axis Type = Principal Axis
  Scale Vector = 1 , 1 , 1 
  Translation Vector = 0 [m], 0 [m], 0 [m]
  X = 0.0 [m]
  Y = 0.0 [m]
  Z = 0.0 [m]
  END
END""")
results1.SendCommand(Command="""VIEW:View 1
  Camera Mode = User Specified
  CAMERA:
    Option = Pivot Point and Quaternion
    Pivot Point = 8.37341, 13.9339, 18.95
    Scale = 0.130261
    Pan = 0, 0
    Rotation Quaternion = 0.133195, -0.816562, -0.188179, 0.529222
    
  END

END

> update
PLANE:Plane 2
Apply Instancing Transform = On
Apply Texture = Off
Blend Texture = On
Bound Radius = 0.5 [m]
Colour = 0.75, 0.75, 0.75
Colour Map = Default Colour Map
Colour Mode = Constant
Colour Scale = Linear
Colour Variable = Pressure
Colour Variable Boundary Values = Hybrid
Culling Mode = No Culling
Direction 1 Bound = 80 [m]
Direction 1 Orientation = 0 [degree]
Direction 1 Points = 10
Direction 2 Bound = 48.7884 [m]
Direction 2 Points = 10
Domain List = /DOMAIN GROUP:All Domains
Draw Faces = On
Draw Lines = Off
Instancing Transform = /DEFAULT INSTANCE TRANSFORM:Default Transform
Invert Plane Bound = On
Lighting = On
Line Colour = 0, 0, 0
Line Colour Mode = Default
Line Width = 1
Max = 0.0 [Pa]
Min = 0.0 [Pa]
Normal = 1 , 0 , 0 
Option = YZ Plane
Plane Bound = Rectangular
Plane Type = Slice
Point = 0 [m], 0 [m], 0 [m]
Point 1 = 0 [m], 0 [m], 0 [m]
Point 2 = 1 [m], 0 [m], 0 [m]
Point 3 = 0 [m], 1 [m], 0 [m]
Range = Global
Render Edge Angle = 0 [degree]
Specular Lighting = On
Surface Drawing = Smooth Shading
Texture Angle = 0
Texture Direction = 0 , 1 , 0 
Texture File =  
Texture Material = Metal
Texture Position = 0 , 0 
Texture Scale = 1
Texture Type = Predefined
Tile Texture = Off
Transform Texture = Off
Transparency = 0
X = 8 [m]
Y = 0.0 [m]
Z = 19.6719 [m]
  OBJECT VIEW TRANSFORM:
  Apply Reflection = Off
  Apply Rotation = Off
  Apply Scale = Off
  Apply Translation = Off
  Principal Axis = Z
  Reflection Plane Option = XY Plane
  Rotation Angle = 0.0 [degree]
  Rotation Axis From = 0 [m], 0 [m], 0 [m]
  Rotation Axis To = 0 [m], 0 [m], 0 [m]
  Rotation Axis Type = Principal Axis
  Scale Vector = 1 , 1 , 1 
  Translation Vector = 0 [m], 0 [m], 0 [m]
  X = 0.0 [m]
  Y = 0.0 [m]
  Z = 0.0 [m]
  END
END""")
results1.SendCommand(Command="""PLANE:Plane 2
Apply Instancing Transform = On
Apply Texture = Off
Blend Texture = On
Bound Radius = 0.5 [m]
Colour = 0.75, 0.75, 0.75
Colour Map = Default Colour Map
Colour Mode = Constant
Colour Scale = Linear
Colour Variable = Pressure
Colour Variable Boundary Values = Hybrid
Culling Mode = No Culling
Direction 1 Bound = 80 [m]
Direction 1 Orientation = 0 [degree]
Direction 1 Points = 10
Direction 2 Bound = 48.7884 [m]
Direction 2 Points = 10
Domain List = /DOMAIN GROUP:All Domains
Draw Faces = On
Draw Lines = Off
Instancing Transform = /DEFAULT INSTANCE TRANSFORM:Default Transform
Invert Plane Bound = On
Lighting = On
Line Colour = 0, 0, 0
Line Colour Mode = Default
Line Width = 1
Max = 0.0 [Pa]
Min = 0.0 [Pa]
Normal = 1 , 0 , 0 
Option = YZ Plane
Plane Bound = Rectangular
Plane Type = Sample
Point = 0 [m], 0 [m], 0 [m]
Point 1 = 0 [m], 0 [m], 0 [m]
Point 2 = 1 [m], 0 [m], 0 [m]
Point 3 = 0 [m], 1 [m], 0 [m]
Range = Global
Render Edge Angle = 0 [degree]
Specular Lighting = On
Surface Drawing = Smooth Shading
Texture Angle = 0
Texture Direction = 0 , 1 , 0 
Texture File =  
Texture Material = Metal
Texture Position = 0 , 0 
Texture Scale = 1
Texture Type = Predefined
Tile Texture = Off
Transform Texture = Off
Transparency = 0
X = 8 [m]
Y = 0.0 [m]
Z = 19.6719 [m]
  OBJECT VIEW TRANSFORM:
  Apply Reflection = Off
  Apply Rotation = Off
  Apply Scale = Off
  Apply Translation = Off
  Principal Axis = Z
  Reflection Plane Option = XY Plane
  Rotation Angle = 0.0 [degree]
  Rotation Axis From = 0 [m], 0 [m], 0 [m]
  Rotation Axis To = 0 [m], 0 [m], 0 [m]
  Rotation Axis Type = Principal Axis
  Scale Vector = 1 , 1 , 1 
  Translation Vector = 0 [m], 0 [m], 0 [m]
  X = 0.0 [m]
  Y = 0.0 [m]
  Z = 0.0 [m]
  END
END""")
results1.SendCommand(Command="""VIEW:View 1
  Camera Mode = User Specified
  CAMERA:
    Option = Pivot Point and Quaternion
    Pivot Point = 8.37341, 13.9339, 18.95
    Scale = 0.074169
    Pan = 0, 0
    Rotation Quaternion = 0.203579, -0.797815, -0.192556, 0.533827
    
  END

END

> update
PLANE:Plane 2
Apply Instancing Transform = On
Apply Texture = Off
Blend Texture = On
Bound Radius = 0.5 [m]
Colour = 0.75, 0.75, 0.75
Colour Map = Default Colour Map
Colour Mode = Constant
Colour Scale = Linear
Colour Variable = Pressure
Colour Variable Boundary Values = Hybrid
Culling Mode = No Culling
Direction 1 Bound = 80 [m]
Direction 1 Orientation = 0 [degree]
Direction 1 Points = 10
Direction 2 Bound = 48.7884 [m]
Direction 2 Points = 10
Domain List = /DOMAIN GROUP:All Domains
Draw Faces = On
Draw Lines = Off
Instancing Transform = /DEFAULT INSTANCE TRANSFORM:Default Transform
Invert Plane Bound = On
Lighting = On
Line Colour = 0, 0, 0
Line Colour Mode = Default
Line Width = 1
Max = 0.0 [Pa]
Min = 0.0 [Pa]
Normal = 1 , 0 , 0 
Option = YZ Plane
Plane Bound = Rectangular
Plane Type = Sample
Point = 0 [m], 0 [m], 0 [m]
Point 1 = 0 [m], 0 [m], 0 [m]
Point 2 = 1 [m], 0 [m], 0 [m]
Point 3 = 0 [m], 1 [m], 0 [m]
Range = Global
Render Edge Angle = 0 [degree]
Specular Lighting = On
Surface Drawing = Smooth Shading
Texture Angle = 0
Texture Direction = 0 , 1 , 0 
Texture File =  
Texture Material = Metal
Texture Position = 0 , 0 
Texture Scale = 1
Texture Type = Predefined
Tile Texture = Off
Transform Texture = Off
Transparency = 0
X = 8 [m]
Y = 0.0 [m]
Z = 19.6719 [m]
  OBJECT VIEW TRANSFORM:
  Apply Reflection = Off
  Apply Rotation = Off
  Apply Scale = Off
  Apply Translation = Off
  Principal Axis = Z
  Reflection Plane Option = XY Plane
  Rotation Angle = 0.0 [degree]
  Rotation Axis From = 0 [m], 0 [m], 0 [m]
  Rotation Axis To = 0 [m], 0 [m], 0 [m]
  Rotation Axis Type = Principal Axis
  Scale Vector = 1 , 1 , 1 
  Translation Vector = 0 [m], 0 [m], 0 [m]
  X = 0.0 [m]
  Y = 0.0 [m]
  Z = 0.0 [m]
  END
END""")
results1.SendCommand(Command="> autolegend plot=/CONTOUR:Contour 3, view=VIEW:View 1")
results1.SendCommand(Command="""CONTOUR:Contour 3
Apply Instancing Transform = On
Clip Contour = Off
Colour Map = Default Colour Map
Colour Scale = Linear
Colour Variable = Temperature
Colour Variable Boundary Values = Hybrid
Constant Contour Colour = Off
Contour Range = Global
Culling Mode = No Culling
Domain List = /DOMAIN GROUP:All Domains
Draw Contours = On
Font = Sans Serif
Fringe Fill = On
Instancing Transform = /DEFAULT INSTANCE TRANSFORM:Default Transform
Lighting = On
Line Colour = 0, 0, 0
Line Colour Mode = Default
Line Width = 1
Location List = /PLANE:Plane 2
Max = 0.0 [K]
Min = 0.0 [K]
Number of Contours = 11
Show Numbers = Off
Specular Lighting = On
Surface Drawing = Smooth Shading
Text Colour = 0, 0, 0
Text Colour Mode = Default
Text Height = 0.024
Transparency = 0.0
Use Face Values = Off
Value List = 0 [K],1 [K]
  OBJECT VIEW TRANSFORM:
  Apply Reflection = Off
  Apply Rotation = Off
  Apply Scale = Off
  Apply Translation = Off
  Principal Axis = Z
  Reflection Plane Option = XY Plane
  Rotation Angle = 0.0 [degree]
  Rotation Axis From = 0 [m], 0 [m], 0 [m]
  Rotation Axis To = 0 [m], 0 [m], 0 [m]
  Rotation Axis Type = Principal Axis
  Scale Vector = 1 , 1 , 1 
  Translation Vector = 0 [m], 0 [m], 0 [m]
  X = 0.0 [m]
  Y = 0.0 [m]
  Z = 0.0 [m]
  END
END""")
results1.SendCommand(Command="""# Sending visibility action from ViewUtilities
>show /CONTOUR:Contour 3, view=/VIEW:View 1""")
results1.SendCommand(Command="""VIEW:View 1
  Camera Mode = User Specified
  CAMERA:
    Option = Pivot Point and Quaternion
    Pivot Point = 8.37341, 13.9339, 18.95
    Scale = 0.074169
    Pan = 0, 0
    Rotation Quaternion = -0.00819296, -0.912188, -0.0994886, 0.397429
    
  END

END

> update
CONTOUR:Contour 3
Apply Instancing Transform = On
Clip Contour = Off
Colour Map = Default Colour Map
Colour Scale = Linear
Colour Variable = Temperature
Colour Variable Boundary Values = Hybrid
Constant Contour Colour = Off
Contour Range = Local
Culling Mode = No Culling
Domain List = /DOMAIN GROUP:All Domains
Draw Contours = On
Font = Sans Serif
Fringe Fill = On
Instancing Transform = /DEFAULT INSTANCE TRANSFORM:Default Transform
Lighting = On
Line Colour = 0, 0, 0
Line Colour Mode = Default
Line Width = 1
Location List = /PLANE:Plane 2
Max = 0.0 [K]
Min = 0.0 [K]
Number of Contours = 11
Show Numbers = Off
Specular Lighting = On
Surface Drawing = Smooth Shading
Text Colour = 0, 0, 0
Text Colour Mode = Default
Text Height = 0.024
Transparency = 0.0
Use Face Values = Off
Value List = 0 [K],1 [K]
  OBJECT VIEW TRANSFORM:
  Apply Reflection = Off
  Apply Rotation = Off
  Apply Scale = Off
  Apply Translation = Off
  Principal Axis = Z
  Reflection Plane Option = XY Plane
  Rotation Angle = 0.0 [degree]
  Rotation Axis From = 0 [m], 0 [m], 0 [m]
  Rotation Axis To = 0 [m], 0 [m], 0 [m]
  Rotation Axis Type = Principal Axis
  Scale Vector = 1 , 1 , 1 
  Translation Vector = 0 [m], 0 [m], 0 [m]
  X = 0.0 [m]
  Y = 0.0 [m]
  Z = 0.0 [m]
  END
END""")
results1.SendCommand(Command="""VIEW:View 1
  Camera Mode = User Specified
  CAMERA:
    Option = Pivot Point and Quaternion
    Pivot Point = 8.37341, 13.9339, 18.95
    Scale = 0.074169
    Pan = 0, 0
    Rotation Quaternion = 0.0686482, -0.859843, -0.195879, 0.466468
    
  END

END

> update
CONTOUR:Contour 3
Apply Instancing Transform = On
Clip Contour = Off
Colour Map = Default Colour Map
Colour Scale = Linear
Colour Variable = Temperature
Colour Variable Boundary Values = Hybrid
Constant Contour Colour = Off
Contour Range = Local
Culling Mode = No Culling
Domain List = air
Draw Contours = On
Font = Sans Serif
Fringe Fill = On
Instancing Transform = /DEFAULT INSTANCE TRANSFORM:Default Transform
Lighting = On
Line Colour = 0, 0, 0
Line Colour Mode = Default
Line Width = 1
Location List = /PLANE:Plane 1
Max = 0.0 [K]
Min = 0.0 [K]
Number of Contours = 11
Show Numbers = Off
Specular Lighting = On
Surface Drawing = Smooth Shading
Text Colour = 0, 0, 0
Text Colour Mode = Default
Text Height = 0.024
Transparency = 0.0
Use Face Values = Off
Value List = 0 [K],1 [K]
  OBJECT VIEW TRANSFORM:
  Apply Reflection = Off
  Apply Rotation = Off
  Apply Scale = Off
  Apply Translation = Off
  Principal Axis = Z
  Reflection Plane Option = XY Plane
  Rotation Angle = 0.0 [degree]
  Rotation Axis From = 0 [m], 0 [m], 0 [m]
  Rotation Axis To = 0 [m], 0 [m], 0 [m]
  Rotation Axis Type = Principal Axis
  Scale Vector = 1 , 1 , 1 
  Translation Vector = 0 [m], 0 [m], 0 [m]
  X = 0.0 [m]
  Y = 0.0 [m]
  Z = 0.0 [m]
  END
END""")
results1.SendCommand(Command="> delete /PLANE:Plane 2")
results1.SendCommand(Command="> delete /PLANE:Plane 1")
results1.SendCommand(Command="> autolegend plot=/PLANE:Plane 1, view=VIEW:View 1")
results1.SendCommand(Command="""# Sending visibility action from ViewUtilities
>show /CONTOUR:waterin, view=/VIEW:View 1""")
results1.SendCommand(Command="""# Sending visibility action from ViewUtilities
>show /CONTOUR:waterout, view=/VIEW:View 1""")
results1.SendCommand(Command="""# Sending visibility action from ViewUtilities
>show /VOLUME RENDERING:total, view=/VIEW:View 1""")
results1.SendCommand(Command="> delete /CONTOUR:Contour 2")
results1.SendCommand(Command="> delete /CONTOUR:Contour 1")
results1.SendCommand(Command="> delete /CONTOUR:Contour 3")
results1.SendCommand(Command="> delete /PLANE:Plane 1")
results1.SendCommand(Command="> delete /ISO CLIP:Iso Clip 1")
results1.SendCommand(Command="> delete /VECTOR:Vector 1")
results1.SendCommand(Command="""VIEW:View 1
  Camera Mode = User Specified
  CAMERA:
    Option = Pivot Point and Quaternion
    Pivot Point = 8.37341, 13.9339, 18.95
    Scale = 0.074169
    Pan = 0, 0
    Rotation Quaternion = 0.0423106, -0.910135, -0.0975706, 0.400433
    
  END

END

> update
# Sending visibility action from ViewUtilities
>hide /VOLUME RENDERING:total, view=/VIEW:View 1""")
Save(Overwrite=True)
